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-rw-r--r--src/ai/trolly/trolly.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/ai/trolly/trolly.cpp b/src/ai/trolly/trolly.cpp
index f7c488b49..01792f527 100644
--- a/src/ai/trolly/trolly.cpp
+++ b/src/ai/trolly/trolly.cpp
@@ -1187,7 +1187,7 @@ static void AiNew_State_GiveOrders(Player *p)
if (_patches.gotodepot) {
idx = 0;
order.type = OT_GOTO_DEPOT;
- order.flags = OF_UNLOAD;
+ order.flags = OFB_UNLOAD;
order.dest = GetDepotByTile(_players_ainew[p->index].depot_tile)->index;
AI_DoCommand(0, _players_ainew[p->index].veh_id + (idx << 16), PackOrder(&order), DC_EXEC, CMD_INSERT_ORDER);
}
@@ -1197,7 +1197,7 @@ static void AiNew_State_GiveOrders(Player *p)
order.flags = 0;
order.dest = GetStationIndex(_players_ainew[p->index].to_tile);
if (_players_ainew[p->index].tbt == AI_TRUCK && _players_ainew[p->index].to_deliver)
- order.flags |= OF_FULL_LOAD;
+ order.flags |= OFB_FULL_LOAD;
AI_DoCommand(0, _players_ainew[p->index].veh_id + (idx << 16), PackOrder(&order), DC_EXEC, CMD_INSERT_ORDER);
idx = 0;
@@ -1205,7 +1205,7 @@ static void AiNew_State_GiveOrders(Player *p)
order.flags = 0;
order.dest = GetStationIndex(_players_ainew[p->index].from_tile);
if (_players_ainew[p->index].tbt == AI_TRUCK && _players_ainew[p->index].from_deliver)
- order.flags |= OF_FULL_LOAD;
+ order.flags |= OFB_FULL_LOAD;
AI_DoCommand(0, _players_ainew[p->index].veh_id + (idx << 16), PackOrder(&order), DC_EXEC, CMD_INSERT_ORDER);
// Start the engines!