diff options
Diffstat (limited to 'src/ai/trolly/trolly.h')
-rw-r--r-- | src/ai/trolly/trolly.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/ai/trolly/trolly.h b/src/ai/trolly/trolly.h index c25bcb538..ac81dcdff 100644 --- a/src/ai/trolly/trolly.h +++ b/src/ai/trolly/trolly.h @@ -89,7 +89,7 @@ // How much cargo must there not be used in a city before we can build a new station? #define AI_CHECKCITY_NEEDED_CARGO 50 // When there is already a station which takes the same good and the rating of that -// city is higher then this numer, we are not going to attempt to build anything +// city is higher than this numer, we are not going to attempt to build anything // there #define AI_CHECKCITY_CARGO_RATING 50 // But, there is a chance of 1 out of this number, that we do ;) @@ -154,7 +154,7 @@ // How money profit does a vehicle needs to make to stay in order // This is the profit of this year + profit of last year // But also for vehicles that are just one year old. In other words: -// Vehicles of 2 years do easier meet this setting then vehicles +// Vehicles of 2 years do easier meet this setting than vehicles // of one year. This is a very good thing. New vehicles are filtered, // while old vehicles stay longer, because we do get less in return. #define AI_MINIMUM_ROUTE_PROFIT 1000 |