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-rw-r--r--src/ai/trolly/pathfinder.cpp10
1 files changed, 6 insertions, 4 deletions
diff --git a/src/ai/trolly/pathfinder.cpp b/src/ai/trolly/pathfinder.cpp
index bd243dd31..33383a560 100644
--- a/src/ai/trolly/pathfinder.cpp
+++ b/src/ai/trolly/pathfinder.cpp
@@ -12,8 +12,10 @@
#include "../../depot.h"
#include "../../tunnel_map.h"
#include "../../bridge.h"
+#include "../../tunnelbridge_map.h"
#include "../ai.h"
+
#define TEST_STATION_NO_DIR 0xFF
// Tests if a station can be build on the given spot
@@ -44,8 +46,8 @@ static bool IsRoad(TileIndex tile)
// MP_ROAD, but not a road depot?
(IsTileType(tile, MP_ROAD) && !IsTileDepotType(tile, TRANSPORT_ROAD)) ||
(IsTileType(tile, MP_TUNNELBRIDGE) && (
- (IsTunnel(tile) && GetTunnelTransportType(tile) == TRANSPORT_ROAD) ||
- (IsBridge(tile) && GetBridgeTransportType(tile) == TRANSPORT_ROAD)
+ (IsTunnel(tile) && GetTunnelBridgeTransportType(tile) == TRANSPORT_ROAD) ||
+ (IsBridge(tile) && GetTunnelBridgeTransportType(tile) == TRANSPORT_ROAD)
));
}
@@ -235,9 +237,9 @@ static void AyStar_AiPathFinder_GetNeighbours(AyStar *aystar, OpenListNode *curr
if (!PathFinderInfo->rail_or_road && IsRoad(atile)) {
if (IsTileType(atile, MP_TUNNELBRIDGE)) {
if (IsTunnel(atile)) {
- if (GetTunnelDirection(atile) != i) continue;
+ if (GetTunnelBridgeDirection(atile) != i) continue;
} else {
- if (GetBridgeRampDirection(atile) != i) continue;
+ if (GetTunnelBridgeDirection(atile) != i) continue;
}
}
}