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-rw-r--r--src/ai/default/default.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/ai/default/default.cpp b/src/ai/default/default.cpp
index 4c5af1e38..f582e1edf 100644
--- a/src/ai/default/default.cpp
+++ b/src/ai/default/default.cpp
@@ -2516,9 +2516,9 @@ handle_nocash:
order.flags = 0;
order.dest = AiGetStationIdByDef(aib->use_tile, aib->cur_building_rule);
- if (!is_pass && i == 1) order.flags |= OF_UNLOAD;
+ if (!is_pass && i == 1) order.flags |= OFB_UNLOAD;
if (_players_ai[p->index].num_want_fullload != 0 && (is_pass || i == 0))
- order.flags |= OF_FULL_LOAD;
+ order.flags |= OFB_FULL_LOAD;
DoCommand(0, loco_id + (i << 16), PackOrder(&order), DC_EXEC, CMD_INSERT_ORDER);
}
@@ -3258,9 +3258,9 @@ static void AiStateBuildRoadVehicles(Player *p)
order.flags = 0;
order.dest = AiGetStationIdFromRoadBlock(aib->use_tile, aib->cur_building_rule);
- if (!is_pass && i == 1) order.flags |= OF_UNLOAD;
+ if (!is_pass && i == 1) order.flags |= OFB_UNLOAD;
if (_players_ai[p->index].num_want_fullload != 0 && (is_pass || i == 0))
- order.flags |= OF_FULL_LOAD;
+ order.flags |= OFB_FULL_LOAD;
DoCommand(0, loco_id + (i << 16), PackOrder(&order), DC_EXEC, CMD_INSERT_ORDER);
}
@@ -3526,9 +3526,9 @@ static void AiStateBuildAircraftVehicles(Player *p)
order.flags = 0;
order.dest = AiGetStationIdFromAircraftBlock(aib->use_tile, aib->cur_building_rule);
- if (!is_pass && i == 1) order.flags |= OF_UNLOAD;
+ if (!is_pass && i == 1) order.flags |= OFB_UNLOAD;
if (_players_ai[p->index].num_want_fullload != 0 && (is_pass || i == 0))
- order.flags |= OF_FULL_LOAD;
+ order.flags |= OFB_FULL_LOAD;
DoCommand(0, loco_id + (i << 16), PackOrder(&order), DC_EXEC, CMD_INSERT_ORDER);
}