summaryrefslogtreecommitdiff
path: root/src/ai/default/default.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/ai/default/default.cpp')
-rw-r--r--src/ai/default/default.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/ai/default/default.cpp b/src/ai/default/default.cpp
index a47e91fce..5df2b5930 100644
--- a/src/ai/default/default.cpp
+++ b/src/ai/default/default.cpp
@@ -1691,7 +1691,7 @@ clear_town_stuff:;
/* signals too? */
if (j & 3) {
// Can't build signals on a road.
- if (IsTileType(c, MP_STREET)) return CMD_ERROR;
+ if (IsTileType(c, MP_ROAD)) return CMD_ERROR;
if (flag & DC_EXEC) {
j = 4 - j;
@@ -2044,7 +2044,7 @@ static inline void AiCheckBuildRailBridgeHere(AiRailFinder *arf, TileIndex tile,
if (!flag) return;
break;
}
- if (type != MP_WATER && type != MP_RAILWAY && type != MP_STREET) return;
+ if (type != MP_WATER && type != MP_RAILWAY && type != MP_ROAD) return;
flag = true;
}
@@ -2639,7 +2639,7 @@ static CommandCost AiDoBuildDefaultRoadBlock(TileIndex tile, const AiDefaultBloc
_cleared_town = NULL;
if (p->mode == 2) {
- if (IsTileType(c, MP_STREET) &&
+ if (IsTileType(c, MP_ROAD) &&
GetRoadTileType(c) == ROAD_TILE_NORMAL &&
(GetRoadBits(c, ROADTYPE_ROAD) & p->attr) != 0) {
roadflag |= 2;
@@ -2682,7 +2682,7 @@ clear_town_stuff:;
if (GetTileSlope(c, NULL) != SLOPE_FLAT) return CMD_ERROR;
- if (!IsTileType(c, MP_STREET) || GetRoadTileType(c) != ROAD_TILE_NORMAL) {
+ if (!IsTileType(c, MP_ROAD) || GetRoadTileType(c) != ROAD_TILE_NORMAL) {
ret = DoCommand(c, 0, 0, flag | DC_AUTO | DC_NO_WATER | DC_AI_BUILDING, CMD_LANDSCAPE_CLEAR);
if (CmdFailed(ret)) return CMD_ERROR;
}
@@ -2857,7 +2857,7 @@ static bool AiEnumFollowRoad(TileIndex tile, AiRoadEnum *a, int track, uint leng
if (dist <= a->best_dist) {
TileIndex tile2 = TILE_MASK(tile + TileOffsByDiagDir(_dir_by_track[track]));
- if (IsTileType(tile2, MP_STREET) && GetRoadTileType(tile2) == ROAD_TILE_NORMAL) {
+ if (IsTileType(tile2, MP_ROAD) && GetRoadTileType(tile2) == ROAD_TILE_NORMAL) {
a->best_dist = dist;
a->best_tile = tile;
a->best_track = track;
@@ -2945,7 +2945,7 @@ static inline void AiCheckBuildRoadBridgeHere(AiRoadFinder *arf, TileIndex tile,
if (!flag) return;
break;
}
- if (type != MP_WATER && type != MP_RAILWAY && type != MP_STREET) return;
+ if (type != MP_WATER && type != MP_RAILWAY && type != MP_ROAD) return;
flag = true;
}
@@ -3726,7 +3726,7 @@ pos_3:
DoCommand(tile, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR);
}
- } else if (IsTileType(tile, MP_STREET)) {
+ } else if (IsTileType(tile, MP_ROAD)) {
if (!IsTileOwner(tile, _current_player)) return;
if (IsLevelCrossing(tile)) goto is_rail_crossing;