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-rw-r--r--src/ai/default/default.cpp20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/ai/default/default.cpp b/src/ai/default/default.cpp
index d311ba71f..8784b6f36 100644
--- a/src/ai/default/default.cpp
+++ b/src/ai/default/default.cpp
@@ -446,12 +446,12 @@ static void AiStateDoReplaceVehicle(Player *p)
_veh_do_replace_proc[v->type - VEH_Train](p);
}
-typedef struct FoundRoute {
+struct FoundRoute {
int distance;
CargoID cargo;
void *from;
void *to;
-} FoundRoute;
+};
static Town *AiFindRandomTown()
{
@@ -1824,12 +1824,12 @@ static TileIndex AiGetEdgeOfDefaultRailBlock(byte rule, TileIndex tile, byte cmd
return tile + ToTileIndexDiff(p->tileoffs) - TileOffsByDiagDir(*dir = p->attr);
}
-typedef struct AiRailPathFindData {
+struct AiRailPathFindData {
TileIndex tile;
TileIndex tile2;
int count;
bool flag;
-} AiRailPathFindData;
+};
static bool AiEnumFollowTrack(TileIndex tile, AiRailPathFindData *a, int track, uint length, byte *state)
{
@@ -1858,7 +1858,7 @@ static bool AiDoFollowTrack(const Player* p)
return arpfd.count > 8;
}
-typedef struct AiRailFinder {
+struct AiRailFinder {
TileIndex final_tile;
byte final_dir;
byte depth;
@@ -1873,7 +1873,7 @@ typedef struct AiRailFinder {
TileIndex cur_best_tile, best_tile;
TileIndex bridge_end_tile;
Player *player;
-} AiRailFinder;
+};
static const byte _ai_table_15[4][8] = {
{0, 0, 4, 3, 3, 1, 128 + 0, 64},
@@ -2713,7 +2713,7 @@ static void AiStateBuildDefaultRoadBlocks(Player *p)
p->ai.state_mode = 255;
}
-typedef struct {
+struct AiRoadFinder {
TileIndex final_tile;
byte final_dir;
byte depth;
@@ -2728,14 +2728,14 @@ typedef struct {
TileIndex cur_best_tile, best_tile;
TileIndex bridge_end_tile;
Player *player;
-} AiRoadFinder;
+};
-typedef struct AiRoadEnum {
+struct AiRoadEnum {
TileIndex dest;
TileIndex best_tile;
int best_track;
uint best_dist;
-} AiRoadEnum;
+};
static const byte _dir_by_track[] = {
0, 1, 0, 1, 2, 1,