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-rw-r--r--src/ai/api/ai_vehicle.hpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/ai/api/ai_vehicle.hpp b/src/ai/api/ai_vehicle.hpp
index 5c363e4f4..43c993637 100644
--- a/src/ai/api/ai_vehicle.hpp
+++ b/src/ai/api/ai_vehicle.hpp
@@ -268,7 +268,7 @@ public:
* Get the RoadType of the vehicle.
* @param vehicle_id The vehicle to get the RoadType of.
* @pre IsValidVehicle(vehicle_id).
- * @pre GetVehicleType(vehicle_id) == VEHICLE_ROAD.
+ * @pre GetVehicleType(vehicle_id) == VT_ROAD.
* @return The RoadType the vehicle has.
*/
static AIRoad::RoadType GetRoadType(VehicleID vehicle_id);
@@ -333,8 +333,8 @@ public:
* @pre IsValidVehicle(source_vehicle_id).
* @pre source_wagon < GetNumWagons(source_vehicle_id).
* @pre dest_vehicle_id == -1 || (IsValidVehicle(dest_vehicle_id) && dest_wagon < GetNumWagons(dest_vehicle_id)).
- * @pre GetVehicleType(source_vehicle_id) == VEHICLE_RAIL.
- * @pre dest_vehicle_id == -1 || GetVehicleType(dest_vehicle_id) == VEHICLE_RAIL.
+ * @pre GetVehicleType(source_vehicle_id) == VT_RAIL.
+ * @pre dest_vehicle_id == -1 || GetVehicleType(dest_vehicle_id) == VT_RAIL.
* @return Whether or not moving the wagon succeeded.
*/
static bool MoveWagon(VehicleID source_vehicle_id, int source_wagon, int dest_vehicle_id, int dest_wagon);
@@ -348,8 +348,8 @@ public:
* @pre IsValidVehicle(source_vehicle_id).
* @pre source_wagon < GetNumWagons(source_vehicle_id).
* @pre dest_vehicle_id == -1 || (IsValidVehicle(dest_vehicle_id) && dest_wagon < GetNumWagons(dest_vehicle_id)).
- * @pre GetVehicleType(source_vehicle_id) == VEHICLE_RAIL.
- * @pre dest_vehicle_id == -1 || GetVehicleType(dest_vehicle_id) == VEHICLE_RAIL.
+ * @pre GetVehicleType(source_vehicle_id) == VT_RAIL.
+ * @pre dest_vehicle_id == -1 || GetVehicleType(dest_vehicle_id) == VT_RAIL.
* @return Whether or not moving the wagons succeeded.
*/
static bool MoveWagonChain(VehicleID source_vehicle_id, int source_wagon, int dest_vehicle_id, int dest_wagon);
@@ -454,7 +454,7 @@ public:
* Turn the given vehicle so it'll drive the other way.
* @param vehicle_id The vehicle to turn.
* @pre IsValidVehicle(vehicle_id).
- * @pre GetVehicleType(vehicle_id) == VEHICLE_ROAD || GetVehicleType(vehicle_id) == VEHICLE_RAIL.
+ * @pre GetVehicleType(vehicle_id) == VT_ROAD || GetVehicleType(vehicle_id) == VT_RAIL.
* @return True if and only if the vehicle has started to turn.
* @note Vehicles cannot always be reversed. For example busses and trucks need to be running
* and not be inside a depot.
@@ -475,7 +475,7 @@ public:
* Get the length of a the total vehicle in 1/16's of a tile.
* @param vehicle_id The vehicle to get the length of.
* @pre IsValidVehicle(vehicle_id).
- * @pre GetVehicleType(vehicle_id) == AIVehicle.VEHICLE_ROAD || GetVehicleType(vehicle_id) == AIVehicle.VEHICLE_RAIL.
+ * @pre GetVehicleType(vehicle_id) == VT_ROAD || GetVehicleType(vehicle_id) == VT_RAIL.
* @return The length of the engine.
*/
static int GetLength(VehicleID vehicle_id);
@@ -501,7 +501,7 @@ public:
* Check if the vehicle is articulated.
* @param vehicle_id The vehicle to check.
* @pre IsValidVehicle(vehicle_id).
- * @pre GetVehicleType(vehicle_id) == VEHICLE_ROAD || GetVehicleType(vehicle_id) == VEHICLE_RAIL.
+ * @pre GetVehicleType(vehicle_id) == VT_ROAD || GetVehicleType(vehicle_id) == VT_RAIL.
* @return True if the vehicle is articulated.
*/
static bool IsArticulated(VehicleID vehicle_id);