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-rw-r--r--src/ai/api/ai_vehicle.cpp423
1 files changed, 0 insertions, 423 deletions
diff --git a/src/ai/api/ai_vehicle.cpp b/src/ai/api/ai_vehicle.cpp
deleted file mode 100644
index 02b463c86..000000000
--- a/src/ai/api/ai_vehicle.cpp
+++ /dev/null
@@ -1,423 +0,0 @@
-/* $Id$ */
-
-/*
- * This file is part of OpenTTD.
- * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
- * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
- * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
- */
-
-/** @file ai_vehicle.cpp Implementation of AIVehicle. */
-
-#include "../../stdafx.h"
-#include "ai_engine.hpp"
-#include "ai_cargo.hpp"
-#include "ai_gamesettings.hpp"
-#include "ai_group.hpp"
-#include "../ai_instance.hpp"
-#include "../../company_func.h"
-#include "../../string_func.h"
-#include "../../strings_func.h"
-#include "../../command_func.h"
-#include "../../roadveh.h"
-#include "../../train.h"
-#include "../../vehicle_func.h"
-#include "table/strings.h"
-
-/* static */ bool AIVehicle::IsValidVehicle(VehicleID vehicle_id)
-{
- const Vehicle *v = ::Vehicle::GetIfValid(vehicle_id);
- return v != NULL && v->owner == _current_company && (v->IsPrimaryVehicle() || (v->type == VEH_TRAIN && ::Train::From(v)->IsFreeWagon()));
-}
-
-/* static */ int32 AIVehicle::GetNumWagons(VehicleID vehicle_id)
-{
- if (!IsValidVehicle(vehicle_id)) return -1;
-
- int num = 1;
-
- const Train *v = ::Train::GetIfValid(vehicle_id);
- if (v != NULL) {
- while ((v = v->GetNextUnit()) != NULL) num++;
- }
-
- return num;
-}
-
-/* static */ int AIVehicle::GetLength(VehicleID vehicle_id)
-{
- if (!IsValidVehicle(vehicle_id)) return -1;
-
- const Vehicle *v = ::Vehicle::Get(vehicle_id);
- return v->IsGroundVehicle() ? v->GetGroundVehicleCache()->cached_total_length : -1;
-}
-
-/* static */ VehicleID AIVehicle::BuildVehicle(TileIndex depot, EngineID engine_id)
-{
- EnforcePrecondition(VEHICLE_INVALID, AIEngine::IsBuildable(engine_id));
-
- ::VehicleType type = ::Engine::Get(engine_id)->type;
-
- EnforcePreconditionCustomError(VEHICLE_INVALID, !AIGameSettings::IsDisabledVehicleType((AIVehicle::VehicleType)type), AIVehicle::ERR_VEHICLE_BUILD_DISABLED);
-
- if (!AIObject::DoCommand(depot, engine_id, 0, ::GetCmdBuildVeh(type), NULL, &AIInstance::DoCommandReturnVehicleID)) return VEHICLE_INVALID;
-
- /* In case of test-mode, we return VehicleID 0 */
- return 0;
-}
-
-/* static */ VehicleID AIVehicle::CloneVehicle(TileIndex depot, VehicleID vehicle_id, bool share_orders)
-{
- EnforcePrecondition(false, IsValidVehicle(vehicle_id));
-
- if (!AIObject::DoCommand(depot, vehicle_id, share_orders, CMD_CLONE_VEHICLE, NULL, &AIInstance::DoCommandReturnVehicleID)) return VEHICLE_INVALID;
-
- /* In case of test-mode, we return VehicleID 0 */
- return 0;
-}
-
-/* static */ bool AIVehicle::_MoveWagonInternal(VehicleID source_vehicle_id, int source_wagon, bool move_attached_wagons, int dest_vehicle_id, int dest_wagon)
-{
- EnforcePrecondition(false, IsValidVehicle(source_vehicle_id) && source_wagon < GetNumWagons(source_vehicle_id));
- EnforcePrecondition(false, dest_vehicle_id == -1 || (IsValidVehicle(dest_vehicle_id) && dest_wagon < GetNumWagons(dest_vehicle_id)));
- EnforcePrecondition(false, ::Vehicle::Get(source_vehicle_id)->type == VEH_TRAIN);
- EnforcePrecondition(false, dest_vehicle_id == -1 || ::Vehicle::Get(dest_vehicle_id)->type == VEH_TRAIN);
-
- const Train *v = ::Train::Get(source_vehicle_id);
- while (source_wagon-- > 0) v = v->GetNextUnit();
- const Train *w = NULL;
- if (dest_vehicle_id != -1) {
- w = ::Train::Get(dest_vehicle_id);
- while (dest_wagon-- > 0) w = w->GetNextUnit();
- }
-
- return AIObject::DoCommand(0, v->index | (move_attached_wagons ? 1 : 0) << 20, w == NULL ? ::INVALID_VEHICLE : w->index, CMD_MOVE_RAIL_VEHICLE);
-}
-
-/* static */ bool AIVehicle::MoveWagon(VehicleID source_vehicle_id, int source_wagon, int dest_vehicle_id, int dest_wagon)
-{
- return _MoveWagonInternal(source_vehicle_id, source_wagon, false, dest_vehicle_id, dest_wagon);
-}
-
-/* static */ bool AIVehicle::MoveWagonChain(VehicleID source_vehicle_id, int source_wagon, int dest_vehicle_id, int dest_wagon)
-{
- return _MoveWagonInternal(source_vehicle_id, source_wagon, true, dest_vehicle_id, dest_wagon);
-}
-
-/* static */ int AIVehicle::GetRefitCapacity(VehicleID vehicle_id, CargoID cargo)
-{
- if (!IsValidVehicle(vehicle_id)) return -1;
- if (!AICargo::IsValidCargo(cargo)) return -1;
-
- CommandCost res = ::DoCommand(0, vehicle_id, cargo, DC_QUERY_COST, GetCmdRefitVeh(::Vehicle::Get(vehicle_id)));
- return res.Succeeded() ? _returned_refit_capacity : -1;
-}
-
-/* static */ bool AIVehicle::RefitVehicle(VehicleID vehicle_id, CargoID cargo)
-{
- EnforcePrecondition(false, IsValidVehicle(vehicle_id) && AICargo::IsValidCargo(cargo));
-
- return AIObject::DoCommand(0, vehicle_id, cargo, GetCmdRefitVeh(::Vehicle::Get(vehicle_id)));
-}
-
-
-/* static */ bool AIVehicle::SellVehicle(VehicleID vehicle_id)
-{
- EnforcePrecondition(false, IsValidVehicle(vehicle_id));
-
- const Vehicle *v = ::Vehicle::Get(vehicle_id);
- return AIObject::DoCommand(0, vehicle_id | (v->type == VEH_TRAIN ? 1 : 0) << 20, 0, GetCmdSellVeh(v));
-}
-
-/* static */ bool AIVehicle::_SellWagonInternal(VehicleID vehicle_id, int wagon, bool sell_attached_wagons)
-{
- EnforcePrecondition(false, IsValidVehicle(vehicle_id) && wagon < GetNumWagons(vehicle_id));
- EnforcePrecondition(false, ::Vehicle::Get(vehicle_id)->type == VEH_TRAIN);
-
- const Train *v = ::Train::Get(vehicle_id);
- while (wagon-- > 0) v = v->GetNextUnit();
-
- return AIObject::DoCommand(0, v->index | (sell_attached_wagons ? 1 : 0) << 20, 0, CMD_SELL_VEHICLE);
-}
-
-/* static */ bool AIVehicle::SellWagon(VehicleID vehicle_id, int wagon)
-{
- return _SellWagonInternal(vehicle_id, wagon, false);
-}
-
-/* static */ bool AIVehicle::SellWagonChain(VehicleID vehicle_id, int wagon)
-{
- return _SellWagonInternal(vehicle_id, wagon, true);
-}
-
-/* static */ bool AIVehicle::SendVehicleToDepot(VehicleID vehicle_id)
-{
- EnforcePrecondition(false, IsValidVehicle(vehicle_id));
-
- return AIObject::DoCommand(0, vehicle_id, 0, GetCmdSendToDepot(::Vehicle::Get(vehicle_id)));
-}
-
-/* static */ bool AIVehicle::SendVehicleToDepotForServicing(VehicleID vehicle_id)
-{
- EnforcePrecondition(false, IsValidVehicle(vehicle_id));
-
- return AIObject::DoCommand(0, vehicle_id | DEPOT_SERVICE, 0, GetCmdSendToDepot(::Vehicle::Get(vehicle_id)));
-}
-
-/* static */ bool AIVehicle::IsInDepot(VehicleID vehicle_id)
-{
- if (!IsValidVehicle(vehicle_id)) return false;
- return ::Vehicle::Get(vehicle_id)->IsInDepot();
-}
-
-/* static */ bool AIVehicle::IsStoppedInDepot(VehicleID vehicle_id)
-{
- if (!IsValidVehicle(vehicle_id)) return false;
- return ::Vehicle::Get(vehicle_id)->IsStoppedInDepot();
-}
-
-/* static */ bool AIVehicle::StartStopVehicle(VehicleID vehicle_id)
-{
- EnforcePrecondition(false, IsValidVehicle(vehicle_id));
-
- return AIObject::DoCommand(0, vehicle_id, 0, CMD_START_STOP_VEHICLE);
-}
-
-/* static */ bool AIVehicle::ReverseVehicle(VehicleID vehicle_id)
-{
- EnforcePrecondition(false, IsValidVehicle(vehicle_id));
- EnforcePrecondition(false, ::Vehicle::Get(vehicle_id)->type == VEH_ROAD || ::Vehicle::Get(vehicle_id)->type == VEH_TRAIN);
-
- switch (::Vehicle::Get(vehicle_id)->type) {
- case VEH_ROAD: return AIObject::DoCommand(0, vehicle_id, 0, CMD_TURN_ROADVEH);
- case VEH_TRAIN: return AIObject::DoCommand(0, vehicle_id, 0, CMD_REVERSE_TRAIN_DIRECTION);
- default: NOT_REACHED();
- }
-}
-
-/* static */ bool AIVehicle::SetName(VehicleID vehicle_id, const char *name)
-{
- EnforcePrecondition(false, IsValidVehicle(vehicle_id));
- EnforcePrecondition(false, !::StrEmpty(name));
- EnforcePreconditionCustomError(false, ::Utf8StringLength(name) < MAX_LENGTH_VEHICLE_NAME_CHARS, AIError::ERR_PRECONDITION_STRING_TOO_LONG);
-
- return AIObject::DoCommand(0, vehicle_id, 0, CMD_RENAME_VEHICLE, name);
-}
-
-/* static */ TileIndex AIVehicle::GetLocation(VehicleID vehicle_id)
-{
- if (!IsValidVehicle(vehicle_id)) return INVALID_TILE;
-
- const Vehicle *v = ::Vehicle::Get(vehicle_id);
- if (v->type == VEH_AIRCRAFT) {
- uint x = Clamp(v->x_pos / TILE_SIZE, 0, ::MapSizeX() - 2);
- uint y = Clamp(v->y_pos / TILE_SIZE, 0, ::MapSizeY() - 2);
- return ::TileXY(x, y);
- }
-
- return v->tile;
-}
-
-/* static */ EngineID AIVehicle::GetEngineType(VehicleID vehicle_id)
-{
- if (!IsValidVehicle(vehicle_id)) return INVALID_ENGINE;
-
- return ::Vehicle::Get(vehicle_id)->engine_type;
-}
-
-/* static */ EngineID AIVehicle::GetWagonEngineType(VehicleID vehicle_id, int wagon)
-{
- if (!IsValidVehicle(vehicle_id)) return INVALID_ENGINE;
- if (wagon >= GetNumWagons(vehicle_id)) return INVALID_ENGINE;
-
- const Vehicle *v = ::Vehicle::Get(vehicle_id);
- if (v->type == VEH_TRAIN) {
- while (wagon-- > 0) v = ::Train::From(v)->GetNextUnit();
- }
- return v->engine_type;
-}
-
-/* static */ int32 AIVehicle::GetUnitNumber(VehicleID vehicle_id)
-{
- if (!IsValidVehicle(vehicle_id)) return -1;
-
- return ::Vehicle::Get(vehicle_id)->unitnumber;
-}
-
-/* static */ char *AIVehicle::GetName(VehicleID vehicle_id)
-{
- if (!IsValidVehicle(vehicle_id)) return NULL;
-
- static const int len = 64;
- char *vehicle_name = MallocT<char>(len);
-
- ::SetDParam(0, vehicle_id);
- ::GetString(vehicle_name, STR_VEHICLE_NAME, &vehicle_name[len - 1]);
- return vehicle_name;
-}
-
-/* static */ int32 AIVehicle::GetAge(VehicleID vehicle_id)
-{
- if (!IsValidVehicle(vehicle_id)) return -1;
-
- return ::Vehicle::Get(vehicle_id)->age;
-}
-
-/* static */ int32 AIVehicle::GetWagonAge(VehicleID vehicle_id, int wagon)
-{
- if (!IsValidVehicle(vehicle_id)) return -1;
- if (wagon >= GetNumWagons(vehicle_id)) return -1;
-
- const Vehicle *v = ::Vehicle::Get(vehicle_id);
- if (v->type == VEH_TRAIN) {
- while (wagon-- > 0) v = ::Train::From(v)->GetNextUnit();
- }
- return v->age;
-}
-
-/* static */ int32 AIVehicle::GetMaxAge(VehicleID vehicle_id)
-{
- if (!IsValidVehicle(vehicle_id)) return -1;
-
- return ::Vehicle::Get(vehicle_id)->max_age;
-}
-
-/* static */ int32 AIVehicle::GetAgeLeft(VehicleID vehicle_id)
-{
- if (!IsValidVehicle(vehicle_id)) return -1;
-
- return ::Vehicle::Get(vehicle_id)->max_age - ::Vehicle::Get(vehicle_id)->age;
-}
-
-/* static */ int32 AIVehicle::GetCurrentSpeed(VehicleID vehicle_id)
-{
- if (!IsValidVehicle(vehicle_id)) return -1;
-
- return ::Vehicle::Get(vehicle_id)->GetDisplaySpeed(); // km-ish/h
-}
-
-/* static */ AIVehicle::VehicleState AIVehicle::GetState(VehicleID vehicle_id)
-{
- if (!IsValidVehicle(vehicle_id)) return AIVehicle::VS_INVALID;
-
- const Vehicle *v = ::Vehicle::Get(vehicle_id);
- byte vehstatus = v->vehstatus;
-
- if (vehstatus & ::VS_CRASHED) return AIVehicle::VS_CRASHED;
- if (v->breakdown_ctr != 0) return AIVehicle::VS_BROKEN;
- if (v->IsStoppedInDepot()) return AIVehicle::VS_IN_DEPOT;
- if (vehstatus & ::VS_STOPPED) return AIVehicle::VS_STOPPED;
- if (v->current_order.IsType(OT_LOADING)) return AIVehicle::VS_AT_STATION;
- return AIVehicle::VS_RUNNING;
-}
-
-/* static */ Money AIVehicle::GetRunningCost(VehicleID vehicle_id)
-{
- if (!IsValidVehicle(vehicle_id)) return -1;
-
- return ::Vehicle::Get(vehicle_id)->GetRunningCost() >> 8;
-}
-
-/* static */ Money AIVehicle::GetProfitThisYear(VehicleID vehicle_id)
-{
- if (!IsValidVehicle(vehicle_id)) return -1;
-
- return ::Vehicle::Get(vehicle_id)->GetDisplayProfitThisYear();
-}
-
-/* static */ Money AIVehicle::GetProfitLastYear(VehicleID vehicle_id)
-{
- if (!IsValidVehicle(vehicle_id)) return -1;
-
- return ::Vehicle::Get(vehicle_id)->GetDisplayProfitLastYear();
-}
-
-/* static */ Money AIVehicle::GetCurrentValue(VehicleID vehicle_id)
-{
- if (!IsValidVehicle(vehicle_id)) return -1;
-
- return ::Vehicle::Get(vehicle_id)->value;
-}
-
-/* static */ AIVehicle::VehicleType AIVehicle::GetVehicleType(VehicleID vehicle_id)
-{
- if (!IsValidVehicle(vehicle_id)) return VT_INVALID;
-
- switch (::Vehicle::Get(vehicle_id)->type) {
- case VEH_ROAD: return VT_ROAD;
- case VEH_TRAIN: return VT_RAIL;
- case VEH_SHIP: return VT_WATER;
- case VEH_AIRCRAFT: return VT_AIR;
- default: return VT_INVALID;
- }
-}
-
-/* static */ AIRoad::RoadType AIVehicle::GetRoadType(VehicleID vehicle_id)
-{
- if (!IsValidVehicle(vehicle_id)) return AIRoad::ROADTYPE_INVALID;
- if (GetVehicleType(vehicle_id) != VT_ROAD) return AIRoad::ROADTYPE_INVALID;
-
- return (AIRoad::RoadType)(::RoadVehicle::Get(vehicle_id))->roadtype;
-}
-
-/* static */ int32 AIVehicle::GetCapacity(VehicleID vehicle_id, CargoID cargo)
-{
- if (!IsValidVehicle(vehicle_id)) return -1;
- if (!AICargo::IsValidCargo(cargo)) return -1;
-
- uint32 amount = 0;
- for (const Vehicle *v = ::Vehicle::Get(vehicle_id); v != NULL; v = v->Next()) {
- if (v->cargo_type == cargo) amount += v->cargo_cap;
- }
-
- return amount;
-}
-
-/* static */ int32 AIVehicle::GetCargoLoad(VehicleID vehicle_id, CargoID cargo)
-{
- if (!IsValidVehicle(vehicle_id)) return -1;
- if (!AICargo::IsValidCargo(cargo)) return -1;
-
- uint32 amount = 0;
- for (const Vehicle *v = ::Vehicle::Get(vehicle_id); v != NULL; v = v->Next()) {
- if (v->cargo_type == cargo) amount += v->cargo.Count();
- }
-
- return amount;
-}
-
-/* static */ GroupID AIVehicle::GetGroupID(VehicleID vehicle_id)
-{
- if (!IsValidVehicle(vehicle_id)) return AIGroup::GROUP_INVALID;
-
- return ::Vehicle::Get(vehicle_id)->group_id;
-}
-
-/* static */ bool AIVehicle::IsArticulated(VehicleID vehicle_id)
-{
- if (!IsValidVehicle(vehicle_id)) return false;
- if (GetVehicleType(vehicle_id) != VT_ROAD && GetVehicleType(vehicle_id) != VT_RAIL) return false;
-
- const Vehicle *v = ::Vehicle::Get(vehicle_id);
- switch (v->type) {
- case VEH_ROAD: return ::RoadVehicle::From(v)->HasArticulatedPart();
- case VEH_TRAIN: return ::Train::From(v)->HasArticulatedPart();
- default: NOT_REACHED();
- }
-}
-
-/* static */ bool AIVehicle::HasSharedOrders(VehicleID vehicle_id)
-{
- if (!IsValidVehicle(vehicle_id)) return false;
-
- Vehicle *v = ::Vehicle::Get(vehicle_id);
- return v->orders.list != NULL && v->orders.list->GetNumVehicles() > 1;
-}
-
-/* static */ int AIVehicle::GetReliability(VehicleID vehicle_id)
-{
- if (!IsValidVehicle(vehicle_id)) return -1;
-
- const Vehicle *v = ::Vehicle::Get(vehicle_id);
- return ::ToPercent16(v->reliability);
-}