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-rw-r--r--src/ai/api/ai_vehicle.cpp389
1 files changed, 389 insertions, 0 deletions
diff --git a/src/ai/api/ai_vehicle.cpp b/src/ai/api/ai_vehicle.cpp
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+++ b/src/ai/api/ai_vehicle.cpp
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+/* $Id$ */
+
+/** @file ai_vehicle.cpp Implementation of AIVehicle. */
+
+#include "ai_vehicle.hpp"
+#include "ai_engine.hpp"
+#include "ai_cargo.hpp"
+#include "ai_order.hpp"
+#include "ai_gamesettings.hpp"
+#include "../ai_instance.hpp"
+#include "../../openttd.h"
+#include "../../company_func.h"
+#include "../../aircraft.h"
+#include "../../string_func.h"
+#include "../../strings_func.h"
+#include "../../core/alloc_func.hpp"
+#include "../../command_func.h"
+#include "../../roadveh.h"
+#include "../../train.h"
+#include "../../vehicle_func.h"
+#include "table/strings.h"
+
+/* static */ bool AIVehicle::IsValidVehicle(VehicleID vehicle_id)
+{
+ if (!::IsValidVehicleID(vehicle_id)) return false;
+ const Vehicle *v = ::GetVehicle(vehicle_id);
+ return v->owner == _current_company && (v->IsPrimaryVehicle() || (v->type == VEH_TRAIN && ::IsFreeWagon(v)));
+}
+
+/* static */ int32 AIVehicle::GetNumWagons(VehicleID vehicle_id)
+{
+ if (!IsValidVehicle(vehicle_id)) return -1;
+
+ int num = 1;
+ if (::GetVehicle(vehicle_id)->type == VEH_TRAIN) {
+ const Vehicle *v = ::GetVehicle(vehicle_id);
+ while ((v = GetNextUnit(v)) != NULL) num++;
+ }
+
+ return num;
+}
+
+/* static */ int AIVehicle::GetLength(VehicleID vehicle_id)
+{
+ if (!IsValidVehicle(vehicle_id)) return -1;
+
+ const Vehicle *v = ::GetVehicle(vehicle_id);
+ switch (v->type) {
+ case VEH_ROAD: return v->u.road.cached_veh_length;
+ case VEH_TRAIN: return v->u.rail.cached_total_length;
+ default: return -1;
+ }
+}
+
+/* static */ VehicleID AIVehicle::BuildVehicle(TileIndex depot, EngineID engine_id)
+{
+ EnforcePrecondition(INVALID_VEHICLE, AIEngine::IsValidEngine(engine_id));
+
+ ::VehicleType type = ::GetEngine(engine_id)->type;
+
+ EnforcePreconditionCustomError(INVALID_VEHICLE, !AIGameSettings::IsDisabledVehicleType((AIVehicle::VehicleType)type), AIVehicle::ERR_VEHICLE_BUILD_DISABLED);
+
+ if (!AIObject::DoCommand(depot, engine_id, 0, ::GetCmdBuildVeh(type), NULL, &AIInstance::DoCommandReturnVehicleID)) return INVALID_VEHICLE;
+
+ /* In case of test-mode, we return VehicleID 0 */
+ return 0;
+}
+
+/* static */ VehicleID AIVehicle::CloneVehicle(TileIndex depot, VehicleID vehicle_id, bool share_orders)
+{
+ EnforcePrecondition(false, IsValidVehicle(vehicle_id));
+
+ if (!AIObject::DoCommand(depot, vehicle_id, share_orders, CMD_CLONE_VEHICLE, NULL, &AIInstance::DoCommandReturnVehicleID)) return INVALID_VEHICLE;
+
+ /* In case of test-mode, we return VehicleID 0 */
+ return 0;
+}
+
+/* static */ bool AIVehicle::MoveWagon(VehicleID source_vehicle_id, int source_wagon, bool move_attached_wagons, int dest_vehicle_id, int dest_wagon)
+{
+ EnforcePrecondition(false, IsValidVehicle(source_vehicle_id) && source_wagon < GetNumWagons(source_vehicle_id));
+ EnforcePrecondition(false, dest_vehicle_id == -1 || (IsValidVehicle(dest_vehicle_id) && dest_wagon < GetNumWagons(dest_vehicle_id)));
+ EnforcePrecondition(false, ::GetVehicle(source_vehicle_id)->type == VEH_TRAIN);
+ EnforcePrecondition(false, dest_vehicle_id == -1 || ::GetVehicle(dest_vehicle_id)->type == VEH_TRAIN);
+
+ const Vehicle *v = ::GetVehicle(source_vehicle_id);
+ while (source_wagon-- > 0) v = GetNextUnit(v);
+ const Vehicle *w = NULL;
+ if (dest_vehicle_id != -1) {
+ w = ::GetVehicle(dest_vehicle_id);
+ while (dest_wagon-- > 0) w = GetNextUnit(w);
+ }
+
+ return AIObject::DoCommand(0, v->index | ((w == NULL ? INVALID_VEHICLE : w->index) << 16), move_attached_wagons ? 1 : 0, CMD_MOVE_RAIL_VEHICLE);
+}
+
+/* static */ int AIVehicle::GetRefitCapacity(VehicleID vehicle_id, CargoID cargo)
+{
+ if (!IsValidVehicle(vehicle_id)) return -1;
+ if (!AICargo::IsValidCargo(cargo)) return -1;
+
+ CommandCost res = ::DoCommand(0, vehicle_id, cargo, DC_QUERY_COST, GetCmdRefitVeh(::GetVehicle(vehicle_id)));
+ return CmdSucceeded(res) ? _returned_refit_capacity : -1;
+}
+
+/* static */ bool AIVehicle::RefitVehicle(VehicleID vehicle_id, CargoID cargo)
+{
+ EnforcePrecondition(false, IsValidVehicle(vehicle_id) && AICargo::IsValidCargo(cargo));
+
+ return AIObject::DoCommand(0, vehicle_id, cargo, GetCmdRefitVeh(::GetVehicle(vehicle_id)));
+}
+
+
+/* static */ bool AIVehicle::SellVehicle(VehicleID vehicle_id)
+{
+ EnforcePrecondition(false, IsValidVehicle(vehicle_id));
+
+ const Vehicle *v = ::GetVehicle(vehicle_id);
+ return AIObject::DoCommand(0, vehicle_id, v->type == VEH_TRAIN ? 1 : 0, GetCmdSellVeh(v));
+}
+
+/* static */ bool AIVehicle::SellWagon(VehicleID vehicle_id, int wagon, bool sell_attached_wagons)
+{
+ EnforcePrecondition(false, IsValidVehicle(vehicle_id) && wagon < GetNumWagons(vehicle_id));
+ EnforcePrecondition(false, ::GetVehicle(vehicle_id)->type == VEH_TRAIN);
+
+ const Vehicle *v = ::GetVehicle(vehicle_id);
+ while (wagon-- > 0) v = GetNextUnit(v);
+
+ return AIObject::DoCommand(0, v->index, sell_attached_wagons ? 1 : 0, CMD_SELL_RAIL_WAGON);
+}
+
+/* static */ bool AIVehicle::SendVehicleToDepot(VehicleID vehicle_id)
+{
+ EnforcePrecondition(false, IsValidVehicle(vehicle_id));
+
+ return AIObject::DoCommand(0, vehicle_id, 0, GetCmdSendToDepot(::GetVehicle(vehicle_id)));
+}
+
+/* static */ bool AIVehicle::IsInDepot(VehicleID vehicle_id)
+{
+ if (!IsValidVehicle(vehicle_id)) return false;
+ return ::GetVehicle(vehicle_id)->IsInDepot();
+}
+
+/* static */ bool AIVehicle::IsStoppedInDepot(VehicleID vehicle_id)
+{
+ if (!IsValidVehicle(vehicle_id)) return false;
+ return ::GetVehicle(vehicle_id)->IsStoppedInDepot();
+}
+
+/* static */ bool AIVehicle::StartStopVehicle(VehicleID vehicle_id)
+{
+ EnforcePrecondition(false, IsValidVehicle(vehicle_id));
+
+ return AIObject::DoCommand(0, vehicle_id, 0, CMD_START_STOP_VEHICLE);
+}
+
+/* static */ bool AIVehicle::SkipToVehicleOrder(VehicleID vehicle_id, AIOrder::OrderPosition order_position)
+{
+ order_position = AIOrder::ResolveOrderPosition(vehicle_id, order_position);
+
+ EnforcePrecondition(false, AIOrder::IsValidVehicleOrder(vehicle_id, order_position));
+
+ return AIObject::DoCommand(0, vehicle_id, order_position, CMD_SKIP_TO_ORDER);
+}
+
+/* static */ bool AIVehicle::ReverseVehicle(VehicleID vehicle_id)
+{
+ EnforcePrecondition(false, IsValidVehicle(vehicle_id));
+ EnforcePrecondition(false, ::GetVehicle(vehicle_id)->type == VEH_ROAD || ::GetVehicle(vehicle_id)->type == VEH_TRAIN);
+
+ switch (::GetVehicle(vehicle_id)->type) {
+ case VEH_ROAD: return AIObject::DoCommand(0, vehicle_id, 0, CMD_TURN_ROADVEH);
+ case VEH_TRAIN: return AIObject::DoCommand(0, vehicle_id, 0, CMD_REVERSE_TRAIN_DIRECTION);
+ default: NOT_REACHED();
+ }
+}
+
+/* static */ bool AIVehicle::SetName(VehicleID vehicle_id, const char *name)
+{
+ EnforcePrecondition(false, IsValidVehicle(vehicle_id));
+ EnforcePrecondition(false, !::StrEmpty(name));
+ EnforcePreconditionCustomError(false, ::strlen(name) < MAX_LENGTH_VEHICLE_NAME_BYTES, AIError::ERR_PRECONDITION_STRING_TOO_LONG);
+
+ return AIObject::DoCommand(0, vehicle_id, 0, CMD_RENAME_VEHICLE, name);
+}
+
+/* static */ TileIndex AIVehicle::GetLocation(VehicleID vehicle_id)
+{
+ if (!IsValidVehicle(vehicle_id)) return INVALID_TILE;
+
+ const Vehicle *v = ::GetVehicle(vehicle_id);
+ if (v->type == VEH_AIRCRAFT) {
+ uint x = Clamp(v->x_pos / TILE_SIZE, 0, ::MapSizeX() - 2);
+ uint y = Clamp(v->y_pos / TILE_SIZE, 0, ::MapSizeY() - 2);
+ return ::TileXY(x, y);
+ }
+
+ return v->tile;
+}
+
+/* static */ EngineID AIVehicle::GetEngineType(VehicleID vehicle_id)
+{
+ if (!IsValidVehicle(vehicle_id)) return INVALID_ENGINE;
+
+ return ::GetVehicle(vehicle_id)->engine_type;
+}
+
+/* static */ EngineID AIVehicle::GetWagonEngineType(VehicleID vehicle_id, int wagon)
+{
+ if (!IsValidVehicle(vehicle_id)) return INVALID_ENGINE;
+ if (wagon >= GetNumWagons(vehicle_id)) return INVALID_ENGINE;
+
+ const Vehicle *v = ::GetVehicle(vehicle_id);
+ if (v->type == VEH_TRAIN) {
+ while (wagon-- > 0) v = GetNextUnit(v);
+ }
+ return v->engine_type;
+}
+
+/* static */ int32 AIVehicle::GetUnitNumber(VehicleID vehicle_id)
+{
+ if (!IsValidVehicle(vehicle_id)) return -1;
+
+ return ::GetVehicle(vehicle_id)->unitnumber;
+}
+
+/* static */ const char *AIVehicle::GetName(VehicleID vehicle_id)
+{
+ if (!IsValidVehicle(vehicle_id)) return NULL;
+
+ static const int len = 64;
+ char *vehicle_name = MallocT<char>(len);
+
+ ::SetDParam(0, vehicle_id);
+ ::GetString(vehicle_name, STR_VEHICLE_NAME, &vehicle_name[len - 1]);
+ return vehicle_name;
+}
+
+/* static */ int32 AIVehicle::GetAge(VehicleID vehicle_id)
+{
+ if (!IsValidVehicle(vehicle_id)) return -1;
+
+ return ::GetVehicle(vehicle_id)->age;
+}
+
+/* static */ int32 AIVehicle::GetWagonAge(VehicleID vehicle_id, int wagon)
+{
+ if (!IsValidVehicle(vehicle_id)) return -1;
+ if (wagon >= GetNumWagons(vehicle_id)) return -1;
+
+ const Vehicle *v = ::GetVehicle(vehicle_id);
+ if (v->type == VEH_TRAIN) {
+ while (wagon-- > 0) v = GetNextUnit(v);
+ }
+ return v->age;
+}
+
+/* static */ int32 AIVehicle::GetMaxAge(VehicleID vehicle_id)
+{
+ if (!IsValidVehicle(vehicle_id)) return -1;
+
+ return ::GetVehicle(vehicle_id)->max_age;
+}
+
+/* static */ int32 AIVehicle::GetAgeLeft(VehicleID vehicle_id)
+{
+ if (!IsValidVehicle(vehicle_id)) return -1;
+
+ return ::GetVehicle(vehicle_id)->max_age - ::GetVehicle(vehicle_id)->age;
+}
+
+/* static */ int32 AIVehicle::GetCurrentSpeed(VehicleID vehicle_id)
+{
+ if (!IsValidVehicle(vehicle_id)) return -1;
+
+ return ::GetVehicle(vehicle_id)->GetDisplaySpeed();
+}
+
+/* static */ AIVehicle::VehicleState AIVehicle::GetState(VehicleID vehicle_id)
+{
+ if (!IsValidVehicle(vehicle_id)) return AIVehicle::VS_INVALID;
+
+ const Vehicle *v = ::GetVehicle(vehicle_id);
+ byte vehstatus = v->vehstatus;
+
+ if (vehstatus & ::VS_CRASHED) return AIVehicle::VS_CRASHED;
+ if (v->breakdown_ctr != 0) return AIVehicle::VS_BROKEN;
+ if (v->IsStoppedInDepot()) return AIVehicle::VS_IN_DEPOT;
+ if (vehstatus & ::VS_STOPPED) return AIVehicle::VS_STOPPED;
+ if (v->current_order.IsType(OT_LOADING)) return AIVehicle::VS_AT_STATION;
+ return AIVehicle::VS_RUNNING;
+}
+
+/* static */ Money AIVehicle::GetRunningCost(VehicleID vehicle_id)
+{
+ if (!IsValidVehicle(vehicle_id)) return -1;
+
+ return ::GetVehicle(vehicle_id)->GetRunningCost() >> 8;
+}
+
+/* static */ Money AIVehicle::GetProfitThisYear(VehicleID vehicle_id)
+{
+ if (!IsValidVehicle(vehicle_id)) return -1;
+
+ return ::GetVehicle(vehicle_id)->GetDisplayProfitThisYear();
+}
+
+/* static */ Money AIVehicle::GetProfitLastYear(VehicleID vehicle_id)
+{
+ if (!IsValidVehicle(vehicle_id)) return -1;
+
+ return ::GetVehicle(vehicle_id)->GetDisplayProfitLastYear();
+}
+
+/* static */ Money AIVehicle::GetCurrentValue(VehicleID vehicle_id)
+{
+ if (!IsValidVehicle(vehicle_id)) return -1;
+
+ return ::GetVehicle(vehicle_id)->value;
+}
+
+/* static */ AIVehicle::VehicleType AIVehicle::GetVehicleType(VehicleID vehicle_id)
+{
+ if (!IsValidVehicle(vehicle_id)) return VEHICLE_INVALID;
+
+ switch (::GetVehicle(vehicle_id)->type) {
+ case VEH_ROAD: return VEHICLE_ROAD;
+ case VEH_TRAIN: return VEHICLE_RAIL;
+ case VEH_SHIP: return VEHICLE_WATER;
+ case VEH_AIRCRAFT: return VEHICLE_AIR;
+ default: return VEHICLE_INVALID;
+ }
+}
+
+/* static */ AIRoad::RoadType AIVehicle::GetRoadType(VehicleID vehicle_id)
+{
+ if (!IsValidVehicle(vehicle_id)) return AIRoad::ROADTYPE_INVALID;
+ if (GetVehicleType(vehicle_id) != VEHICLE_ROAD) return AIRoad::ROADTYPE_INVALID;
+
+ return (AIRoad::RoadType)::GetVehicle(vehicle_id)->u.road.roadtype;
+}
+
+/* static */ int32 AIVehicle::GetCapacity(VehicleID vehicle_id, CargoID cargo)
+{
+ if (!IsValidVehicle(vehicle_id)) return -1;
+ if (!AICargo::IsValidCargo(cargo)) return -1;
+
+ uint32 amount = 0;
+ for (const Vehicle *v = ::GetVehicle(vehicle_id); v != NULL; v = v->Next()) {
+ if (v->cargo_type == cargo) amount += v->cargo_cap;
+ }
+
+ return amount;
+}
+
+/* static */ int32 AIVehicle::GetCargoLoad(VehicleID vehicle_id, CargoID cargo)
+{
+ if (!IsValidVehicle(vehicle_id)) return -1;
+ if (!AICargo::IsValidCargo(cargo)) return -1;
+
+ uint32 amount = 0;
+ for (const Vehicle *v = ::GetVehicle(vehicle_id); v != NULL; v = v->Next()) {
+ if (v->cargo_type == cargo) amount += v->cargo.Count();
+ }
+
+ return amount;
+}
+
+/* static */ GroupID AIVehicle::GetGroupID(VehicleID vehicle_id)
+{
+ if (!IsValidVehicle(vehicle_id)) return ::INVALID_GROUP;
+
+ return ::GetVehicle(vehicle_id)->group_id;
+}
+
+/* static */ bool AIVehicle::IsArticulated(VehicleID vehicle_id)
+{
+ if (!IsValidVehicle(vehicle_id)) return false;
+ if (GetVehicleType(vehicle_id) != VEHICLE_ROAD && GetVehicleType(vehicle_id) != VEHICLE_RAIL) return false;
+
+ const Vehicle *v = ::GetVehicle(vehicle_id);
+ switch (v->type) {
+ case VEH_ROAD: return RoadVehHasArticPart(v);
+ case VEH_TRAIN: return EngineHasArticPart(v);
+ default: NOT_REACHED();
+ }
+}