diff options
Diffstat (limited to 'src/ai/api/ai_road.hpp')
-rw-r--r-- | src/ai/api/ai_road.hpp | 42 |
1 files changed, 38 insertions, 4 deletions
diff --git a/src/ai/api/ai_road.hpp b/src/ai/api/ai_road.hpp index 4b828dde8..1e3c84bde 100644 --- a/src/ai/api/ai_road.hpp +++ b/src/ai/api/ai_road.hpp @@ -49,6 +49,14 @@ public: }; /** + * Type of road station + */ + enum RoadVehicleType { + ROADVEHTYPE_BUS, //!< Build objects useable for busses and passenger trams + ROADVEHTYPE_TRUCK, //!< Build objects useable for trucks and cargo trams + }; + + /** * Checks whether the given tile is actually a tile with road that can be * used to traverse a tile. This excludes road depots and 'normal' road * stations, but includes drive through stations. @@ -322,9 +330,30 @@ public: * Builds a road bus or truck station. * @param tile Place to build the station. * @param front The tile exactly in front of the station. - * For drive-through stations either entrance side can be used. - * @param truck Whether to build a truck (true) or bus (false) station. - * @param drive_through Whether to make the station drive through or not. + * @param road_veh_type Whether to build a truck or bus station. + * @param station_id The station to join, AIStation::STATION_NEW or AIStation::STATION_JOIN_ADJACENT. + * @pre AIMap::IsValidTile(tile). + * @pre AIMap::IsValidTile(front). + * @pre 'tile' is not equal to 'front', but in a straight line of it. + * @pre station_id == AIStation::STATION_NEW || station_id == AIStation::STATION_JOIN_ADJACENT || AIStation::IsValidStation(station_id). + * @exception AIError::ERR_OWNED_BY_ANOTHER_COMPANY + * @exception AIError::ERR_AREA_NOT_CLEAR + * @exception AIError::ERR_FLAT_LAND_REQUIRED + * @exception AIRoad::ERR_ROAD_DRIVE_THROUGH_WRONG_DIRECTION + * @exception AIRoad::ERR_ROAD_CANNOT_BUILD_ON_TOWN_ROAD + * @exception AIError:ERR_VEHICLE_IN_THE_WAY + * @exception AIStation::ERR_STATION_TOO_CLOSE_TO_ANOTHER_STATION + * @exception AIStation::ERR_STATION_TOO_MANY_STATIONS + * @exception AIStation::ERR_STATION_TOO_MANY_STATIONS_IN_TOWN + * @return Whether the station has been/can be build or not. + */ + static bool BuildRoadStation(TileIndex tile, TileIndex front, RoadVehicleType road_veh_type, StationID station_id); + + /** + * Builds a drive-through road bus or truck station. + * @param tile Place to build the depot. + * @param front A tile on the same axis with 'tile' as the station shall be oriented. + * @param road_veh_type Whether to build a truck or bus station. * @param station_id The station to join, AIStation::STATION_NEW or AIStation::STATION_JOIN_ADJACENT. * @pre AIMap::IsValidTile(tile). * @pre AIMap::IsValidTile(front). @@ -341,7 +370,7 @@ public: * @exception AIStation::ERR_STATION_TOO_MANY_STATIONS_IN_TOWN * @return Whether the station has been/can be build or not. */ - static bool BuildRoadStation(TileIndex tile, TileIndex front, bool truck, bool drive_through, StationID station_id); + static bool BuildDriveThroughRoadStation(TileIndex tile, TileIndex front, RoadVehicleType road_veh_type, StationID station_id); /** * Removes a road from the center of tile start to the center of tile end. @@ -404,6 +433,11 @@ private: * Internal function used by Build(OneWay)Road(Full). */ static bool _BuildRoadInternal(TileIndex start, TileIndex end, bool one_way, bool full); + + /** + * Internal function used by Build(DriveThrough)RoadStation. + */ + static bool _BuildRoadStationInternal(TileIndex tile, TileIndex front, RoadVehicleType road_veh_type, bool drive_through, StationID station_id); }; #endif /* AI_ROAD_HPP */ |