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+/* $Id$ */
+
+/** @file ai_order.hpp Everything to query and build orders. */
+
+#ifndef AI_ORDER_HPP
+#define AI_ORDER_HPP
+
+#include "ai_object.hpp"
+#include "ai_error.hpp"
+
+/**
+ * Class that handles all order related functions.
+ */
+class AIOrder : public AIObject {
+public:
+ static const char *GetClassName() { return "AIOrder"; }
+
+ /**
+ * All order related error messages.
+ */
+ enum ErrorMessages {
+ /** Base for all order related errors */
+ ERR_ORDER_BASE = AIError::ERR_CAT_ORDER << AIError::ERR_CAT_BIT_SIZE,
+
+ /** No more space for orders */
+ ERR_ORDER_TOO_MANY, // [STR_8831_NO_MORE_SPACE_FOR_ORDERS]
+
+ /** Destination of new order is to far away from the previous order */
+ ERR_ORDER_TOO_FAR_AWAY_FROM_PREVIOUS_DESTINATION, // [STR_0210_TOO_FAR_FROM_PREVIOUS_DESTINATIO]
+ };
+
+ /**
+ * Flags that can be used to modify the behaviour of orders.
+ */
+ enum AIOrderFlags {
+ /** Just go to the station/depot, stop unload if possible and load if needed. */
+ AIOF_NONE = 0,
+
+ /** Do not stop at the stations that are passed when going to the destination. Only for trains and road vehicles. */
+ AIOF_NON_STOP_INTERMEDIATE = 1 << 0,
+ /** Do not stop at the destionation station. Only for trains and road vehicles. */
+ AIOF_NON_STOP_DESTINATION = 1 << 1,
+
+ /** Always unload the vehicle; only for stations. Cannot be set when AIOF_TRANSFER or AIOF_NO_UNLOAD is set. */
+ AIOF_UNLOAD = 1 << 2,
+ /** Transfer instead of deliver the goods; only for stations. Cannot be set when AIOF_UNLOAD or AIOF_NO_UNLOAD is set. */
+ AIOF_TRANSFER = 1 << 3,
+ /** Never unload the vehicle; only for stations. Cannot be set when AIOF_UNLOAD, AIOF_TRANSFER or AIOF_NO_LOAD is set. */
+ AIOF_NO_UNLOAD = 1 << 4,
+
+ /** Wait till the vehicle is fully loaded; only for stations. Cannot be set when AIOF_NO_LOAD is set. */
+ AIOF_FULL_LOAD = 2 << 5,
+ /** Wait till at least one cargo of the vehicle is fully loaded; only for stations. Cannot be set when AIOF_NO_LOAD is set. */
+ AIOF_FULL_LOAD_ANY = 3 << 5,
+ /** Do not load any cargo; only for stations. Cannot be set when AIOF_NO_UNLOAD, AIOF_FULL_LOAD or AIOF_FULL_LOAD_ANY is set. */
+ AIOF_NO_LOAD = 1 << 7,
+
+ /** Service the vehicle when needed, otherwise skip this order; only for depots. */
+ AIOF_SERVICE_IF_NEEDED = 1 << 2,
+
+ /** All flags related to non-stop settings. */
+ AIOF_NON_STOP_FLAGS = AIOF_NON_STOP_INTERMEDIATE | AIOF_NON_STOP_DESTINATION,
+ /** All flags related to unloading. */
+ AIOF_UNLOAD_FLAGS = AIOF_TRANSFER | AIOF_UNLOAD | AIOF_NO_UNLOAD,
+ /** All flags related to loading. */
+ AIOF_LOAD_FLAGS = AIOF_FULL_LOAD | AIOF_FULL_LOAD_ANY | AIOF_NO_LOAD,
+
+ /** For marking invalid order flags */
+ AIOF_INVALID = 0xFFFF,
+ };
+
+ /** Different constants related to the OrderPosition */
+ enum OrderPosition {
+ CURRENT_ORDER = 0xFF, //!< Constant that gets resolved to the current order.
+ INVALID_ORDER = -1, //!< An invalid order.
+ };
+
+ /**
+ * Checks whether the given order id is valid for the given vehicle.
+ * @param vehicle_id The vehicle to check the order index for.
+ * @param order_position The order index to check.
+ * @pre AIVehicle::IsValidVehicle(vehicle_id).
+ * @return True if and only if the order_position is valid for the given vehicle.
+ */
+ static bool IsValidVehicleOrder(VehicleID vehicle_id, OrderPosition order_position);
+
+ /**
+ * Resolves the given order index to the correct index for the given vehicle.
+ * If the order index was CURRENT_ORDER it will be resolved to the index of
+ * the current order (as shown in the order list). If the order with the
+ * given index does not exist it will return INVALID_ORDER.
+ * @param vehicle_id The vehicle to check the order index for.
+ * @param order_position The order index to resolve.
+ * @pre AIVehicle::IsValidVehicle(vehicle_id).
+ * @return The resolved order index.
+ */
+ static OrderPosition ResolveOrderPosition(VehicleID vehicle_id, OrderPosition order_position);
+
+ /**
+ * Checks whether the given order flags are valid for the given destination.
+ * @param destination The destination of the order.
+ * @param order_flags The flags given to the order.
+ * @return True if and only if the order_flags are valid for the given location.
+ */
+ static bool AreOrderFlagsValid(TileIndex destination, AIOrderFlags order_flags);
+
+ /**
+ * Returns the number of orders for the given vehicle.
+ * @param vehicle_id The vehicle to get the order count of.
+ * @pre AIVehicle::IsValidVehicle(vehicle_id).
+ * @return The number of orders for the given vehicle or a negative
+ * value when the vehicle does not exist.
+ */
+ static int32 GetOrderCount(VehicleID vehicle_id);
+
+ /**
+ * Gets the destination of the given order for the given vehicle.
+ * @param vehicle_id The vehicle to get the destination for.
+ * @param order_position The order to get the destination for.
+ * @pre IsValidVehicleOrder(vehicle_id, order_position).
+ * @note Giving CURRENT_ORDER as order_position will give the order that is
+ * currently being executed by the vehicle. This is not necessarily the
+ * current order as given by ResolveOrderPosition (the current index in the
+ * order list) as manual or autoservicing depot orders do not show up
+ * in the orderlist, but they can be the current order of a vehicle.
+ * @return The destination tile of the order.
+ */
+ static TileIndex GetOrderDestination(VehicleID vehicle_id, OrderPosition order_position);
+
+ /**
+ * Gets the AIOrderFlags of the given order for the given vehicle.
+ * @param vehicle_id The vehicle to get the destination for.
+ * @param order_position The order to get the destination for.
+ * @pre IsValidVehicleOrder(vehicle_id, order_position).
+ * @note Giving CURRENT_ORDER as order_position will give the order that is
+ * currently being executed by the vehicle. This is not necessarily the
+ * current order as given by ResolveOrderPosition (the current index in the
+ * order list) as manual or autoservicing depot orders do not show up
+ * in the orderlist, but they can be the current order of a vehicle.
+ * @return The AIOrderFlags of the order.
+ */
+ static AIOrderFlags GetOrderFlags(VehicleID vehicle_id, OrderPosition order_position);
+
+ /**
+ * Appends an order to the end of the vehicle's order list.
+ * @param vehicle_id The vehicle to append the order to.
+ * @param destination The destination of the order.
+ * @param order_flags The flags given to the order.
+ * @pre AIVehicle::IsValidVehicle(vehicle_id).
+ * @pre AreOrderFlagsValid(destination, order_flags).
+ * @exception AIError::ERR_OWNED_BY_ANOTHER_COMPANY
+ * @exception AIOrder::ERR_ORDER_NO_MORE_SPACE
+ * @exception AIOrder::ERR_ORDER_TOO_FAR_AWAY_FROM_PREVIOUS_DESTINATION
+ * @return True if and only if the order was appended.
+ */
+ static bool AppendOrder(VehicleID vehicle_id, TileIndex destination, AIOrderFlags order_flags);
+
+ /**
+ * Inserts an order before the given order_position into the vehicle's order list.
+ * @param vehicle_id The vehicle to add the order to.
+ * @param order_position The order to place the new order before.
+ * @param destination The destination of the order.
+ * @param order_flags The flags given to the order.
+ * @pre IsValidVehicleOrder(vehicle_id, order_position).
+ * @pre AreOrderFlagsValid(destination, order_flags).
+ * @exception AIError::ERR_OWNED_BY_ANOTHER_COMPANY
+ * @exception AIOrder::ERR_ORDER_NO_MORE_SPACE
+ * @exception AIOrder::ERR_ORDER_TOO_FAR_AWAY_FROM_PREVIOUS_DESTINATION
+ * @return True if and only if the order was inserted.
+ */
+ static bool InsertOrder(VehicleID vehicle_id, OrderPosition order_position, TileIndex destination, AIOrderFlags order_flags);
+
+ /**
+ * Removes an order from the vehicle's order list.
+ * @param vehicle_id The vehicle to remove the order from.
+ * @param order_position The order to remove from the order list.
+ * @pre AIVehicle::IsValidVehicleOrder(vehicle_id, order_position).
+ * @exception AIError::ERR_OWNED_BY_ANOTHER_COMPANY
+ * @return True if and only if the order was removed.
+ */
+ static bool RemoveOrder(VehicleID vehicle_id, OrderPosition order_position);
+
+#ifndef DOXYGEN_SKIP
+ /**
+ * Internal function to help ChangeOrder.
+ */
+ static bool _ChangeOrder();
+#endif
+
+ /**
+ * Changes the order flags of the given order.
+ * @param vehicle_id The vehicle to change the order of.
+ * @param order_position The order to change.
+ * @param order_flags The new flags given to the order.
+ * @pre IsValidVehicleOrder(vehicle_id, order_position).
+ * @pre AreOrderFlagsValid(GetOrderDestination(vehicle_id, order_position), order_flags).
+ * @exception AIError::ERR_OWNED_BY_ANOTHER_COMPANY
+ * @return True if and only if the order was changed.
+ */
+ static bool ChangeOrder(VehicleID vehicle_id, OrderPosition order_position, AIOrderFlags order_flags);
+
+ /**
+ * Move an order inside the orderlist
+ * @param vehicle_id The vehicle to move the orders.
+ * @param order_position_move The order to move.
+ * @param order_position_target The target order
+ * @pre IsValidVehicleOrder(vehicle_id, order_position_move).
+ * @pre IsValidVehicleOrder(vehicle_id, order_position_target).
+ * @exception AIError::ERR_OWNED_BY_ANOTHER_COMPANY
+ * @return True if and only if the order was moved.
+ * @note If the order is moved to a lower place (e.g. from 7 to 2)
+ * the target order is moved upwards (e.g. 3). If the order is moved
+ * to a higher place (e.g. from 7 to 9) the target will be moved
+ * downwards (e.g. 8).
+ */
+ static bool MoveOrder(VehicleID vehicle_id, OrderPosition order_position_move, OrderPosition order_position_target);
+
+ /**
+ * Copies the orders from another vehicle. The orders of the main vehicle
+ * are going to be the orders of the changed vehicle.
+ * @param vehicle_id The vehicle to copy the orders to.
+ * @param main_vehicle_id The vehicle to copy the orders from.
+ * @pre AIVehicle::IsValidVehicle(vehicle_id).
+ * @pre AIVehicle::IsValidVehicle(main_vehicle_id).
+ * @exception AIError::ERR_OWNED_BY_ANOTHER_COMPANY
+ * @exception AIOrder::ERR_ORDER_NO_MORE_SPACE
+ * @return True if and only if the copying succeeded.
+ */
+ static bool CopyOrders(VehicleID vehicle_id, VehicleID main_vehicle_id);
+
+ /**
+ * Shares the orders between two vehicles. The orders of the main
+ * vehicle are going to be the orders of the changed vehicle.
+ * @param vehicle_id The vehicle to add to the shared order list.
+ * @param main_vehicle_id The vehicle to share the orders with.
+ * @pre AIVehicle::IsValidVehicle(vehicle_id).
+ * @pre AIVehicle::IsValidVehicle(main_vehicle_id).
+ * @exception AIError::ERR_OWNED_BY_ANOTHER_COMPANY
+ * @return True if and only if the sharing succeeded.
+ */
+ static bool ShareOrders(VehicleID vehicle_id, VehicleID main_vehicle_id);
+
+ /**
+ * Removes the given vehicle from a shared orders list.
+ * @param vehicle_id The vehicle to remove from the shared order list.
+ * @pre AIVehicle::IsValidVehicle(vehicle_id).
+ * @return True if and only if the unsharing succeeded.
+ */
+ static bool UnshareOrders(VehicleID vehicle_id);
+};
+DECLARE_ENUM_AS_BIT_SET(AIOrder::AIOrderFlags);
+
+#endif /* AI_ORDER_HPP */