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-rw-r--r--src/ai/api/ai_engine.cpp295
1 files changed, 295 insertions, 0 deletions
diff --git a/src/ai/api/ai_engine.cpp b/src/ai/api/ai_engine.cpp
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+/* $Id$ */
+
+/** @file ai_engine.cpp Implementation of AIEngine. */
+
+#include "ai_engine.hpp"
+#include "ai_cargo.hpp"
+#include "ai_rail.hpp"
+#include "../../openttd.h"
+#include "../../company_func.h"
+#include "../../strings_func.h"
+#include "../../roadveh.h"
+#include "../../train.h"
+#include "../../ship.h"
+#include "../../aircraft.h"
+#include "../../vehicle_func.h"
+#include "../../core/alloc_func.hpp"
+#include "../../economy_func.h"
+#include "../../core/bitmath_func.hpp"
+#include "../../settings_type.h"
+#include "../../articulated_vehicles.h"
+#include "table/strings.h"
+
+/* static */ bool AIEngine::IsValidEngine(EngineID engine_id)
+{
+ return ::IsEngineIndex(engine_id) && HasBit(::GetEngine(engine_id)->company_avail, _current_company);
+}
+
+/* static */ const char *AIEngine::GetName(EngineID engine_id)
+{
+ if (!IsValidEngine(engine_id)) return NULL;
+
+ static const int len = 64;
+ char *engine_name = MallocT<char>(len);
+
+ ::SetDParam(0, engine_id);
+ ::GetString(engine_name, STR_ENGINE_NAME, &engine_name[len - 1]);
+ return engine_name;
+}
+
+/* static */ CargoID AIEngine::GetCargoType(EngineID engine_id)
+{
+ if (!IsValidEngine(engine_id)) return CT_INVALID;
+
+ switch (::GetEngine(engine_id)->type) {
+ case VEH_ROAD: {
+ const RoadVehicleInfo *vi = ::RoadVehInfo(engine_id);
+ return vi->cargo_type;
+ } break;
+
+ case VEH_TRAIN: {
+ const RailVehicleInfo *vi = ::RailVehInfo(engine_id);
+ return vi->cargo_type;
+ } break;
+
+ case VEH_SHIP: {
+ const ShipVehicleInfo *vi = ::ShipVehInfo(engine_id);
+ return vi->cargo_type;
+ } break;
+
+ case VEH_AIRCRAFT: {
+ return CT_PASSENGERS;
+ } break;
+
+ default: NOT_REACHED();
+ }
+}
+
+/* static */ bool AIEngine::CanRefitCargo(EngineID engine_id, CargoID cargo_id)
+{
+ if (!IsValidEngine(engine_id)) return false;
+ if (!AICargo::IsValidCargo(cargo_id)) return false;
+
+ if (GetCargoType(engine_id) == cargo_id) return true;
+ if (cargo_id == CT_MAIL && ::GetEngine(engine_id)->type == VEH_AIRCRAFT) return true;
+ if (::GetEngine(engine_id)->type == VEH_SHIP && !ShipVehInfo(engine_id)->refittable) return false;
+ return ::CanRefitTo(engine_id, cargo_id);
+}
+
+/* static */ bool AIEngine::CanPullCargo(EngineID engine_id, CargoID cargo_id)
+{
+ if (!IsValidEngine(engine_id)) return false;
+ if (GetVehicleType(engine_id) != AIVehicle::VEHICLE_RAIL) return false;
+ if (!AICargo::IsValidCargo(cargo_id)) return false;
+
+ return (::RailVehInfo(engine_id)->ai_passenger_only != 1) || AICargo::HasCargoClass(cargo_id, AICargo::CC_PASSENGERS);
+}
+
+
+/* static */ int32 AIEngine::GetCapacity(EngineID engine_id)
+{
+ if (!IsValidEngine(engine_id)) return -1;
+
+ switch (::GetEngine(engine_id)->type) {
+ case VEH_ROAD:
+ case VEH_TRAIN: {
+ uint16 *capacities = GetCapacityOfArticulatedParts(engine_id, ::GetEngine(engine_id)->type);
+ for (CargoID c = 0; c < NUM_CARGO; c++) {
+ if (capacities[c] == 0) continue;
+ return capacities[c];
+ }
+ return -1;
+ } break;
+
+ case VEH_SHIP: {
+ const ShipVehicleInfo *vi = ::ShipVehInfo(engine_id);
+ return vi->capacity;
+ } break;
+
+ case VEH_AIRCRAFT: {
+ const AircraftVehicleInfo *vi = ::AircraftVehInfo(engine_id);
+ return vi->passenger_capacity;
+ } break;
+
+ default: NOT_REACHED();
+ }
+}
+
+/* static */ int32 AIEngine::GetReliability(EngineID engine_id)
+{
+ if (!IsValidEngine(engine_id)) return -1;
+
+ return (::GetEngine(engine_id)->reliability * 100 >> 16);
+}
+
+/* static */ int32 AIEngine::GetMaxSpeed(EngineID engine_id)
+{
+ if (!IsValidEngine(engine_id)) return -1;
+
+ switch (::GetEngine(engine_id)->type) {
+ case VEH_ROAD: {
+ const RoadVehicleInfo *vi = ::RoadVehInfo(engine_id);
+ /* Internal speeds are km/h * 2 */
+ return vi->max_speed / 2;
+ } break;
+
+ case VEH_TRAIN: {
+ const RailVehicleInfo *vi = ::RailVehInfo(engine_id);
+ return vi->max_speed;
+ } break;
+
+ case VEH_SHIP: {
+ const ShipVehicleInfo *vi = ::ShipVehInfo(engine_id);
+ /* Internal speeds are km/h * 2 */
+ return vi->max_speed / 2;
+ } break;
+
+ case VEH_AIRCRAFT: {
+ const AircraftVehicleInfo *vi = ::AircraftVehInfo(engine_id);
+ return vi->max_speed / _settings_game.vehicle.plane_speed;
+ } break;
+
+ default: NOT_REACHED();
+ }
+}
+
+/* static */ Money AIEngine::GetPrice(EngineID engine_id)
+{
+ if (!IsValidEngine(engine_id)) return -1;
+
+ switch (::GetEngine(engine_id)->type) {
+ case VEH_ROAD: {
+ const RoadVehicleInfo *vi = ::RoadVehInfo(engine_id);
+ return (_price.roadveh_base >> 3) * vi->cost_factor >> 5;
+ } break;
+
+ case VEH_TRAIN: {
+ const RailVehicleInfo *vi = ::RailVehInfo(engine_id);
+ return (_price.build_railvehicle >> 3) * vi->cost_factor >> 5;
+ } break;
+
+ case VEH_SHIP: {
+ const ShipVehicleInfo *vi = ::ShipVehInfo(engine_id);
+ return (_price.ship_base >> 3) * vi->cost_factor >> 5;
+ } break;
+
+ case VEH_AIRCRAFT: {
+ const AircraftVehicleInfo *vi = ::AircraftVehInfo(engine_id);
+ return (_price.aircraft_base >> 3) * vi->cost_factor >> 5;
+ } break;
+
+ default: NOT_REACHED();
+ }
+}
+
+/* static */ int32 AIEngine::GetMaxAge(EngineID engine_id)
+{
+ if (!IsValidEngine(engine_id)) return -1;
+
+ return ::GetEngine(engine_id)->lifelength * 366;
+}
+
+/* static */ Money AIEngine::GetRunningCost(EngineID engine_id)
+{
+ if (!IsValidEngine(engine_id)) return -1;
+
+ /* We need to create an instance in order to obtain GetRunningCost.
+ * This means we temporary allocate a vehicle in the pool, but
+ * there is no other way.. */
+ Vehicle *vehicle;
+ switch (::GetEngine(engine_id)->type) {
+ case VEH_ROAD: {
+ vehicle = new RoadVehicle();
+ } break;
+
+ case VEH_TRAIN: {
+ vehicle = new Train();
+ } break;
+
+ case VEH_SHIP: {
+ vehicle = new Ship();
+ } break;
+
+ case VEH_AIRCRAFT: {
+ vehicle = new Aircraft();
+ } break;
+
+ default: NOT_REACHED();
+ }
+
+ vehicle->engine_type = engine_id;
+ Money runningCost = vehicle->GetRunningCost();
+ delete vehicle;
+ return runningCost >> 8;
+}
+
+/* static */ AIVehicle::VehicleType AIEngine::GetVehicleType(EngineID engine_id)
+{
+ if (!IsValidEngine(engine_id)) return AIVehicle::VEHICLE_INVALID;
+
+ switch (::GetEngine(engine_id)->type) {
+ case VEH_ROAD: return AIVehicle::VEHICLE_ROAD;
+ case VEH_TRAIN: return AIVehicle::VEHICLE_RAIL;
+ case VEH_SHIP: return AIVehicle::VEHICLE_WATER;
+ case VEH_AIRCRAFT: return AIVehicle::VEHICLE_AIR;
+ default: NOT_REACHED();
+ }
+}
+
+/* static */ bool AIEngine::IsWagon(EngineID engine_id)
+{
+ if (!IsValidEngine(engine_id)) return false;
+ if (GetVehicleType(engine_id) != AIVehicle::VEHICLE_RAIL) return false;
+
+ return ::RailVehInfo(engine_id)->power == 0;
+}
+
+/* static */ bool AIEngine::CanRunOnRail(EngineID engine_id, AIRail::RailType track_rail_type)
+{
+ if (!IsValidEngine(engine_id)) return false;
+ if (GetVehicleType(engine_id) != AIVehicle::VEHICLE_RAIL) return false;
+ if (!AIRail::IsRailTypeAvailable(track_rail_type)) return false;
+
+ return ::IsCompatibleRail((::RailType)::RailVehInfo(engine_id)->railtype, (::RailType)track_rail_type);
+}
+
+/* static */ bool AIEngine::HasPowerOnRail(EngineID engine_id, AIRail::RailType track_rail_type)
+{
+ if (!IsValidEngine(engine_id)) return false;
+ if (GetVehicleType(engine_id) != AIVehicle::VEHICLE_RAIL) return false;
+ if (!AIRail::IsRailTypeAvailable(track_rail_type)) return false;
+
+ return ::HasPowerOnRail((::RailType)::RailVehInfo(engine_id)->railtype, (::RailType)track_rail_type);
+}
+
+/* static */ AIRoad::RoadType AIEngine::GetRoadType(EngineID engine_id)
+{
+ if (!IsValidEngine(engine_id)) return AIRoad::ROADTYPE_INVALID;
+ if (GetVehicleType(engine_id) != AIVehicle::VEHICLE_ROAD) return AIRoad::ROADTYPE_INVALID;
+
+ return HasBit(::EngInfo(engine_id)->misc_flags, EF_ROAD_TRAM) ? AIRoad::ROADTYPE_TRAM : AIRoad::ROADTYPE_ROAD;
+}
+
+/* static */ AIRail::RailType AIEngine::GetRailType(EngineID engine_id)
+{
+ if (!IsValidEngine(engine_id)) return AIRail::RAILTYPE_INVALID;
+ if (GetVehicleType(engine_id) != AIVehicle::VEHICLE_RAIL) return AIRail::RAILTYPE_INVALID;
+
+ return (AIRail::RailType)(uint)::RailVehInfo(engine_id)->railtype;
+}
+
+/* static */ bool AIEngine::IsArticulated(EngineID engine_id)
+{
+ if (!IsValidEngine(engine_id)) return false;
+ if (GetVehicleType(engine_id) != AIVehicle::VEHICLE_ROAD && GetVehicleType(engine_id) != AIVehicle::VEHICLE_RAIL) return false;
+
+ return CountArticulatedParts(engine_id, true) != 0;
+}
+
+/* static */ AIAirport::PlaneType AIEngine::GetPlaneType(EngineID engine_id)
+{
+ if (!IsValidEngine(engine_id)) return AIAirport::PT_INVALID;
+ if (GetVehicleType(engine_id) != AIVehicle::VEHICLE_AIR) return AIAirport::PT_INVALID;
+
+ return (AIAirport::PlaneType)::AircraftVehInfo(engine_id)->subtype;
+}