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+/* $Id$ */
+
+/** @file ai_base.hpp Everything to query basic things. */
+
+#ifndef AI_BASE_HPP
+#define AI_BASE_HPP
+
+#include "ai_object.hpp"
+
+/**
+ * Class that handles some basic functions.
+ *
+ * @note The random functions are not called Random and RandomRange, because
+ * RANDOM_DEBUG does some tricky stuff, which messes with those names.
+ * @note In MP we cannot use Random because that will cause desyncs (AIs are
+ * ran on the server only, not on all clients). This means that
+ * we use InteractiveRandom in MP. Rand() takes care of this for you.
+ */
+class AIBase : public AIObject {
+public:
+ static const char *GetClassName() { return "AIBase"; }
+
+ /**
+ * Get a random value.
+ * @return A random value between 0 and MAX(uint32).
+ */
+ static uint32 Rand();
+
+ /**
+ * Get a random value.
+ * @param unused_param This param is not used, but is needed to work with lists.
+ * @return A random value between 0 and MAX(uint32).
+ */
+ static uint32 RandItem(int unused_param);
+
+ /**
+ * Get a random value in a range.
+ * @param max The first number this function will never return (the maximum it returns is max - 1).
+ * @return A random value between 0 .. max - 1.
+ */
+ static uint RandRange(uint max);
+
+ /**
+ * Get a random value in a range.
+ * @param unused_param This param is not used, but is needed to work with lists.
+ * @param max The first number this function will never return (the maximum it returns is max - 1).
+ * @return A random value between 0 .. max - 1.
+ */
+ static uint RandRangeItem(int unused_param, uint max);
+
+ /**
+ * Returns approximatelly 'out' times true when called 'max' times.
+ * After all, it is a random function.
+ * @param out How many times it should return true.
+ * @param max Out of this many times.
+ * @return True if the chance worked out.
+ */
+ static bool Chance(uint out, uint max);
+
+ /**
+ * Returns approximatelly 'out' times true when called 'max' times.
+ * After all, it is a random function.
+ * @param unused_param This param is not used, but is needed to work with lists.
+ * @param out How many times it should return true.
+ * @param max Out of this many times.
+ * @return True if the chance worked out.
+ */
+ static bool ChanceItem(int unused_param, uint out, uint max);
+};
+
+#endif /* AI_BASE_HPP */