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-rw-r--r--src/ai/ai_storage.hpp34
1 files changed, 17 insertions, 17 deletions
diff --git a/src/ai/ai_storage.hpp b/src/ai/ai_storage.hpp
index 3130418ce..24f3e56f9 100644
--- a/src/ai/ai_storage.hpp
+++ b/src/ai/ai_storage.hpp
@@ -36,29 +36,29 @@ typedef bool (AIModeProc)();
class AIStorage {
friend class AIObject;
private:
- AIModeProc *mode; //!< The current build mode we are int.
- class AIObject *mode_instance; //!< The instance belonging to the current build mode.
+ AIModeProc *mode; ///< The current build mode we are int.
+ class AIObject *mode_instance; ///< The instance belonging to the current build mode.
- uint delay; //!< The ticks of delay each DoCommand has.
- bool allow_do_command; //!< Is the usage of DoCommands restricted?
+ uint delay; ///< The ticks of delay each DoCommand has.
+ bool allow_do_command; ///< Is the usage of DoCommands restricted?
- CommandCost costs; //!< The costs the AI is tracking.
- Money last_cost; //!< The last cost of the command.
- uint last_error; //!< The last error of the command.
- bool last_command_res; //!< The last result of the command.
+ CommandCost costs; ///< The costs the AI is tracking.
+ Money last_cost; ///< The last cost of the command.
+ uint last_error; ///< The last error of the command.
+ bool last_command_res; ///< The last result of the command.
- VehicleID new_vehicle_id; //!< The ID of the new Vehicle.
- SignID new_sign_id; //!< The ID of the new Sign.
- TileIndex new_tunnel_endtile; //!< The TileIndex of the new Tunnel.
- GroupID new_group_id; //!< The ID of the new Group.
+ VehicleID new_vehicle_id; ///< The ID of the new Vehicle.
+ SignID new_sign_id; ///< The ID of the new Sign.
+ TileIndex new_tunnel_endtile; ///< The TileIndex of the new Tunnel.
+ GroupID new_group_id; ///< The ID of the new Group.
- std::vector<int> callback_value; //!< The values which need to survive a callback.
+ std::vector<int> callback_value; ///< The values which need to survive a callback.
- RoadType road_type; //!< The current roadtype we build.
- RailType rail_type; //!< The current railtype we build.
+ RoadType road_type; ///< The current roadtype we build.
+ RailType rail_type; ///< The current railtype we build.
- void *event_data; //!< Pointer to the event data storage.
- void *log_data; //!< Pointer to the log data storage.
+ void *event_data; ///< Pointer to the event data storage.
+ void *log_data; ///< Pointer to the log data storage.
public:
AIStorage() :