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-rw-r--r--src/ai/ai_gui.cpp32
1 files changed, 28 insertions, 4 deletions
diff --git a/src/ai/ai_gui.cpp b/src/ai/ai_gui.cpp
index 1bc7ad9de..e16644d4f 100644
--- a/src/ai/ai_gui.cpp
+++ b/src/ai/ai_gui.cpp
@@ -182,8 +182,14 @@ struct AIListWindow : public Window {
nwi->widget_data = (this->vscroll->GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
}
- virtual void OnInvalidateData(int data)
+ /**
+ * Some data on this window has become invalid.
+ * @param data Information about the changed data.
+ * @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
+ */
+ virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
{
+ if (!gui_scope) return;
if (_game_mode == GM_NORMAL && Company::IsValidID(this->slot)) {
delete this;
return;
@@ -437,8 +443,14 @@ struct AISettingsWindow : public Window {
}
}
- virtual void OnInvalidateData(int data)
+ /**
+ * Some data on this window has become invalid.
+ * @param data Information about the changed data.
+ * @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
+ */
+ virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
{
+ if (!gui_scope) return;
if (_game_mode == GM_NORMAL && Company::IsValidID(this->slot)) delete this;
}
};
@@ -692,8 +704,14 @@ struct AIConfigWindow : public Window {
}
}
- virtual void OnInvalidateData(int data)
+ /**
+ * Some data on this window has become invalid.
+ * @param data Information about the changed data.
+ * @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
+ */
+ virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
{
+ if (!gui_scope) return;
if (!IsEditable(this->selected_slot)) {
this->selected_slot = INVALID_COMPANY;
}
@@ -1032,8 +1050,14 @@ struct AIDebugWindow : public QueryStringBaseWindow {
return state;
}
- virtual void OnInvalidateData(int data = 0)
+ /**
+ * Some data on this window has become invalid.
+ * @param data Information about the changed data.
+ * @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
+ */
+ virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
{
+ if (!gui_scope) return;
if (data == -1 || ai_debug_company == data) this->SetDirty();
if (data == -2) {