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-rw-r--r--src/ai/ai.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/ai/ai.h b/src/ai/ai.h
index beac1cbdf..0f18490d5 100644
--- a/src/ai/ai.h
+++ b/src/ai/ai.h
@@ -48,7 +48,7 @@ void AI_RunGameLoop();
void AI_Initialize();
void AI_Uninitialize();
CommandCost AI_DoCommand(TileIndex tile, uint32 p1, uint32 p2, uint32 flags, uint procc, const char *text = NULL);
-CommandCost AI_DoCommandCc(TileIndex tile, uint32 p1, uint32 p2, uint32 flags, uint procc, CommandCallback* callback, const char *text = NULL);
+CommandCost AI_DoCommandCc(TileIndex tile, uint32 p1, uint32 p2, uint32 flags, uint procc, CommandCallback *callback, const char *text = NULL);
/** Is it allowed to start a new AI.
* This function checks some boundries to see if we should launch a new AI.