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Diffstat (limited to 'sound.c')
-rw-r--r--sound.c72
1 files changed, 41 insertions, 31 deletions
diff --git a/sound.c b/sound.c
index d8e63a09c..d1f491b86 100644
--- a/sound.c
+++ b/sound.c
@@ -27,13 +27,21 @@ static FileEntry* _files;
static void OpenBankFile(const char *filename)
{
- uint count, i;
- uint32 size, tag;
- FileEntry *fe;
+ FileEntry* fe;
+ uint count;
+ uint i;
FioOpenFile(SOUND_SLOT, filename);
- _file_count = count = FioReadDword() >> 3;
- fe = _files = calloc(sizeof(FileEntry), count);
+ count = FioReadDword() / 8;
+ fe = calloc(sizeof(*fe), count);
+
+ if (fe == NULL) {
+ _file_count = 0;
+ _files = NULL;
+ }
+
+ _file_count = count;
+ _files = fe;
FioSeekTo(0, SEEK_SET);
@@ -54,8 +62,8 @@ static void OpenBankFile(const char *filename)
// Read riff tags
for (;;) {
- tag = FioReadDword();
- size = FioReadDword();
+ uint32 tag = FioReadDword();
+ uint32 size = FioReadDword();
if (tag == ' tmf') {
FioReadWord(); // wFormatTag
@@ -91,14 +99,18 @@ static void OpenBankFile(const char *filename)
static bool SetBankSource(MixerChannel *mc, uint bank)
{
- FileEntry *fe = &_files[bank];
- int8 *mem;
+ FileEntry* fe;
+ int8* mem;
uint i;
- if (fe->file_size == 0)
- return false;
+ if (bank >= _file_count) return false;
+ fe = &_files[bank];
+
+ if (fe->file_size == 0) return false;
+
+ mem = malloc(fe->file_size);
+ if (mem == NULL) return false;
- mem = malloc(fe->file_size); /* XXX unchecked malloc */
FioSeekToFile(fe->file_offset);
FioReadBlock(mem, fe->file_size);
@@ -121,15 +133,14 @@ bool SoundInitialize(const char *filename)
// Low level sound player
static void StartSound(uint sound, uint panning, uint volume)
{
- if (volume != 0) {
- MixerChannel *mc = MxAllocateChannel(_mixer);
- if (mc == NULL)
- return;
- if (SetBankSource(mc, sound)) {
- MxSetChannelVolume(mc, volume << 8, volume << 8);
- MxActivateChannel(mc);
- }
- }
+ MixerChannel* mc;
+
+ if (volume == 0) return;
+ mc = MxAllocateChannel(_mixer);
+ if (mc == NULL) return;
+ if (!SetBankSource(mc, sound)) return;
+ MxSetChannelVolume(mc, volume << 8, volume << 8);
+ MxActivateChannel(mc);
}
@@ -149,12 +160,12 @@ static const byte _sound_base_vol[] = {
};
static const byte _sound_idx[] = {
- 2, 3, 4, 5, 6, 7, 8, 9,
+ 2, 3, 4, 5, 6, 7, 8, 9,
10, 11, 12, 13, 14, 15, 16, 17,
18, 19, 20, 21, 22, 23, 24, 25,
26, 27, 28, 29, 30, 31, 32, 33,
- 34, 35, 36, 37, 38, 39, 40, 0,
- 1, 41, 42, 43, 44, 45, 46, 47,
+ 34, 35, 36, 37, 38, 39, 40, 0,
+ 1, 41, 42, 43, 44, 45, 46, 47,
48, 49, 50, 51, 52, 53, 54, 55,
56, 57, 58, 59, 60, 61, 62, 63,
64, 65, 66, 67, 68, 69, 70, 71,
@@ -163,19 +174,18 @@ static const byte _sound_idx[] = {
static void SndPlayScreenCoordFx(SoundFx sound, int x, int y)
{
- Window *w;
- ViewPort *vp;
- int left;
+ const Window* w;
- if (msf.effect_vol == 0)
- return;
+ if (msf.effect_vol == 0) return;
for (w = _windows; w != _last_window; w++) {
- if ((vp = w->viewport) != NULL &&
+ const ViewPort* vp = w->viewport;
+
+ if (vp != NULL &&
IS_INSIDE_1D(x, vp->virtual_left, vp->virtual_width) &&
IS_INSIDE_1D(y, vp->virtual_top, vp->virtual_height)) {
+ int left = ((x - vp->virtual_left) >> vp->zoom) + vp->left;
- left = ((x - vp->virtual_left) >> vp->zoom) + vp->left;
StartSound(
_sound_idx[sound],
clamp(left / 71, 0, 8),