diff options
Diffstat (limited to 'sound.c')
-rw-r--r-- | sound.c | 165 |
1 files changed, 89 insertions, 76 deletions
@@ -6,13 +6,13 @@ #include "viewport.h" #include "fileio.h" -typedef struct { +typedef struct MixerChannel { // Mixer Mixer *mx; bool active; // pointer to allocated buffer memory - void *memory; + int8 *memory; // current position in memory uint32 pos; @@ -27,14 +27,13 @@ typedef struct { uint flags; } MixerChannel; -typedef struct FileEntry FileEntry; -struct FileEntry { +typedef struct FileEntry { uint32 file_offset; uint32 file_size; uint16 rate; uint8 bits_per_sample; uint8 channels; -}; +} FileEntry; struct Mixer { uint32 play_rate; @@ -53,8 +52,6 @@ enum { #define SOUND_SLOT 31 -FILE *out; - static void mix_int8_to_int16(MixerChannel *sc, int16 *buffer, uint samples) { int8 *b; @@ -67,7 +64,7 @@ static void mix_int8_to_int16(MixerChannel *sc, int16 *buffer, uint samples) sc->samples_left -= samples; assert(samples > 0); - b = (int8*)sc->memory + sc->pos; + b = sc->memory + sc->pos; frac_pos = sc->frac_pos; frac_speed = sc->frac_speed; volume_left = sc->volume_left; @@ -76,11 +73,11 @@ static void mix_int8_to_int16(MixerChannel *sc, int16 *buffer, uint samples) if (frac_speed == 0x10000) { // Special case when frac_speed is 0x10000 do { - buffer[0]+= *b * volume_left >> 8; - buffer[1]+= *b * volume_right >> 8; + buffer[0] += *b * volume_left >> 8; + buffer[1] += *b * volume_right >> 8; b++; buffer += 2; - } while (--samples); + } while (--samples > 0); } else { do { buffer[0] += *b * volume_left >> 8; @@ -89,52 +86,50 @@ static void mix_int8_to_int16(MixerChannel *sc, int16 *buffer, uint samples) frac_pos += frac_speed; b += frac_pos >> 16; frac_pos &= 0xffff; - } while (--samples); + } while (--samples > 0); } sc->frac_pos = frac_pos; - sc->pos = b - (int8*)sc->memory; + sc->pos = b - sc->memory; } static void MxCloseChannel(MixerChannel *mc) { - void *mem = mc->memory; + if (mc->flags & MX_AUTOFREE) free(mc->memory); mc->memory = NULL; mc->active = false; - - if (mc->flags & MX_AUTOFREE) - free(mem); } void MxMixSamples(Mixer *mx, void *buffer, uint samples) { - int i; MixerChannel *mc; // Clear the buffer - memset(buffer, 0, sizeof(int16)*2*samples); + memset(buffer, 0, sizeof(int16) * 2 * samples); // Mix each channel - for(i=0,mc=mx->channels; i!=lengthof(mx->channels); i++,mc++) { + for (mc = mx->channels; mc != endof(mx->channels); mc++) { if (mc->active) { - mix_int8_to_int16(mc, (int16*)buffer, samples); - if (mc->samples_left == 0) { - MxCloseChannel(mc); - } + mix_int8_to_int16(mc, buffer, samples); + if (mc->samples_left == 0) MxCloseChannel(mc); } } -// if (out == NULL) -// out = fopen("d:\\dump.raw", "wb"); -// fwrite(buffer, samples*4, 1, out); + #if 0 + { + static FILE *out = NULL; + if (out == NULL) + out = fopen("d:\\dump.raw", "wb"); + fwrite(buffer, samples * 4, 1, out); + } + #endif } static MixerChannel *MxAllocateChannel(Mixer *mx) { - int i; MixerChannel *mc; - for(i=0,mc=mx->channels; i!=lengthof(mx->channels); i++,mc++) - if (!mc->memory) { + for (mc = mx->channels; mc != endof(mx->channels); mc++) + if (mc->memory == NULL) { mc->active = false; mc->mx = mx; return mc; @@ -142,18 +137,20 @@ static MixerChannel *MxAllocateChannel(Mixer *mx) return NULL; } -static void MxSetChannelRawSrc(MixerChannel *mc, void *mem, uint size, uint rate, uint flags) +static void MxSetChannelRawSrc(MixerChannel *mc, int8 *mem, uint size, uint rate, uint flags) { mc->memory = mem; mc->flags = flags; mc->frac_pos = 0; mc->pos = 0; - mc->frac_speed = (rate<<16) / mc->mx->play_rate; + mc->frac_speed = (rate << 16) / mc->mx->play_rate; // adjust the magnitude to prevent overflow - while (size & 0xFFFF0000) - size >>= 1, rate = (rate >> 1) + 1; + while (size & 0xFFFF0000) { + size >>= 1; + rate = (rate >> 1) + 1; + } mc->samples_left = size * mc->mx->play_rate / rate; } @@ -176,39 +173,55 @@ static void MxOpenBankFile(Mixer *mx, const char *filename) FioSeekTo(0, SEEK_SET); - for(i=0; i!=count; i++,fe++) { + for (i = 0; i != count; i++, fe++) { fe->file_offset = FioReadDword(); fe->file_size = FioReadDword(); } fe = mx->files; - for(i=0; i!=count; i++,fe++) { + for (i = 0; i != count; i++, fe++) { + char name[255]; + FioSeekTo(fe->file_offset, SEEK_SET); - // Skip past string and the name. - FioSeekTo(FioReadByte() + 12, SEEK_CUR); - - // Read riff tags - while(true) { - tag = FioReadDword(); - size = FioReadDword(); - - if (tag == ' tmf') { - FioReadWord(); // wFormatTag - fe->channels = FioReadWord(); // wChannels - FioReadDword(); // samples per second - fe->rate = 11025; // seems like all samples should be played at this rate. - FioReadDword(); // avg bytes per second - FioReadWord(); // alignment - fe->bits_per_sample = FioReadByte(); // bits per sample - FioSeekTo(size - (2+2+4+4+2+1), SEEK_CUR); - } else if (tag == 'atad') { - fe->file_size = size; - fe->file_offset = FioGetPos() | (SOUND_SLOT << 24); - break; - } else { - fe->file_size = 0; - break; + + // Check for special case, see else case + FioReadBlock(name, FioReadByte()); // Read the name of the sound + if (strcmp(name, "Corrupt sound") != 0) { + FioSeekTo(12, SEEK_CUR); // Skip past RIFF header + + // Read riff tags + for (;;) { + tag = FioReadDword(); + size = FioReadDword(); + + if (tag == ' tmf') { + FioReadWord(); // wFormatTag + fe->channels = FioReadWord(); // wChannels + FioReadDword(); // samples per second + fe->rate = 11025; // seems like all samples should be played at this rate. + FioReadDword(); // avg bytes per second + FioReadWord(); // alignment + fe->bits_per_sample = FioReadByte(); // bits per sample + FioSeekTo(size - (2 + 2 + 4 + 4 + 2 + 1), SEEK_CUR); + } else if (tag == 'atad') { + fe->file_size = size; + fe->file_offset = FioGetPos() | (SOUND_SLOT << 24); + break; + } else { + fe->file_size = 0; + break; + } } + } else { + /* + * Special case for the jackhammer sound + * (name in sample.cat is "Corrupt sound") + * It's no RIFF file, but raw PCM data + */ + fe->channels = 1; + fe->rate = 11025; + fe->bits_per_sample = 8; + fe->file_offset = FioGetPos() | (SOUND_SLOT << 24); } } } @@ -216,19 +229,18 @@ static void MxOpenBankFile(Mixer *mx, const char *filename) static bool MxSetBankSource(MixerChannel *mc, uint bank) { FileEntry *fe = &mc->mx->files[bank]; - void *mem; + int8 *mem; uint i; if (fe->file_size == 0) return false; - mem = malloc(fe->file_size); + mem = malloc(fe->file_size); /* XXX unchecked malloc */ FioSeekToFile(fe->file_offset); FioReadBlock(mem, fe->file_size); - for(i=0; i!=fe->file_size; i++) { - ((byte*)mem)[i] ^= 0x80; - } + for (i = 0; i != fe->file_size; i++) + mem[i] -= 128; // Convert unsigned sound data to signed assert(fe->bits_per_sample == 8 && fe->channels == 1 && fe->file_size != 0 && fe->rate != 0); @@ -289,7 +301,7 @@ static const byte _sound_idx[] = { 72, }; -void SndPlayScreenCoordFx(int sound, int x, int y) +static void SndPlayScreenCoordFx(SoundFx sound, int x, int y) { Window *w; ViewPort *vp; @@ -298,8 +310,8 @@ void SndPlayScreenCoordFx(int sound, int x, int y) if (msf.effect_vol == 0) return; - for(w=_windows; w!=_last_window; w++) { - if ((vp=w->viewport) && + for (w = _windows; w != _last_window; w++) { + if ((vp = w->viewport) != NULL && IS_INSIDE_1D(x, vp->virtual_left, vp->virtual_width) && IS_INSIDE_1D(y, vp->virtual_top, vp->virtual_height)) { @@ -315,23 +327,24 @@ void SndPlayScreenCoordFx(int sound, int x, int y) } -void SndPlayTileFx(int sound, TileIndex tile) +void SndPlayTileFx(SoundFx sound, TileIndex tile) { - int x = GET_TILE_X(tile)*16; - int y = GET_TILE_Y(tile)*16; - Point pt = RemapCoords(x,y, GetSlopeZ(x+8, y+8)); + /* emits sound from center (+ 8) of the tile */ + int x = GET_TILE_X(tile) * 16 + 8; + int y = GET_TILE_Y(tile) * 16 + 8; + Point pt = RemapCoords(x, y, GetSlopeZ(x, y)); SndPlayScreenCoordFx(sound, pt.x, pt.y); } -void SndPlayVehicleFx(int sound, Vehicle *v) +void SndPlayVehicleFx(SoundFx sound, const Vehicle *v) { SndPlayScreenCoordFx(sound, - (v->left_coord + v->right_coord) >> 1, - (v->top_coord + v->bottom_coord) >> 1 + (v->left_coord + v->right_coord) / 2, + (v->top_coord + v->bottom_coord) / 2 ); } -void SndPlayFx(int sound) +void SndPlayFx(SoundFx sound) { StartSound( _sound_idx[sound], |