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Diffstat (limited to 'ship_gui.c')
-rw-r--r--ship_gui.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/ship_gui.c b/ship_gui.c
index 19aaa1153..f8f154ed1 100644
--- a/ship_gui.c
+++ b/ship_gui.c
@@ -369,7 +369,7 @@ static void NewShipWndProc(Window *w, WindowEvent *e)
break;
case WE_CLICK:
- switch(e->click.widget) {
+ switch (e->click.widget) {
case 2: { /* listbox */
uint i = (e->click.pt.y - 14) / 24;
if (i < w->vscroll.cap) {
@@ -460,7 +460,7 @@ static void ShowBuildShipWindow(TileIndex tile)
static void ShipViewWndProc(Window *w, WindowEvent *e) {
- switch(e->event) {
+ switch (e->event) {
case WE_PAINT: {
Vehicle *v = GetVehicle(w->window_number);
uint32 disabled = 1<<8;
@@ -763,7 +763,7 @@ static void ShipDepotWndProc(Window* w, WindowEvent* e)
break;
case WE_CLICK:
- switch(e->click.widget) {
+ switch (e->click.widget) {
case 5:
ShipDepotClick(w, e->click.pt.x, e->click.pt.y);
break;
@@ -817,7 +817,7 @@ static void ShipDepotWndProc(Window* w, WindowEvent* e)
break;
case WE_DRAGDROP:
- switch(e->click.widget) {
+ switch (e->click.widget) {
case 5: {
Vehicle *v;
VehicleID sel = WP(w,traindepot_d).sel;
@@ -970,7 +970,7 @@ static void PlayerShipsWndProc(Window *w, WindowEvent *e)
PlayerID owner = GB(w->window_number, 0, 8);
vehiclelist_d *vl = &WP(w, vehiclelist_d);
- switch(e->event) {
+ switch (e->event) {
case WE_PAINT: {
int x = 2;
int y = PLY_WND_PRC__OFFSET_TOP_WIDGET;
@@ -1041,7 +1041,7 @@ static void PlayerShipsWndProc(Window *w, WindowEvent *e)
} break;
case WE_CLICK: {
- switch(e->click.widget) {
+ switch (e->click.widget) {
case 3: /* Flip sorting method ascending/descending */
vl->flags ^= VL_DESC;
vl->flags |= VL_RESORT;
@@ -1085,7 +1085,7 @@ static void PlayerShipsWndProc(Window *w, WindowEvent *e)
}
tile = TILE_MASK(tile + 1);
- } while(tile != _last_built_ship_depot_tile);
+ } while (tile != _last_built_ship_depot_tile);
ShowBuildShipWindow(0);
} break;