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Diffstat (limited to 'ship_gui.c')
-rw-r--r--ship_gui.c50
1 files changed, 38 insertions, 12 deletions
diff --git a/ship_gui.c b/ship_gui.c
index faac96a0b..842a57c0f 100644
--- a/ship_gui.c
+++ b/ship_gui.c
@@ -952,7 +952,10 @@ static const Widget _other_player_ships_widgets[] = {
static void PlayerShipsWndProc(Window *w, WindowEvent *e)
{
- StationID station = GB(w->window_number, 16, 16);
+ uint16 order = GB(w->window_number, 16, 16);
+ /* Sorting a shared order list relies on station being set to INVALID_STATION */
+ /* If station is not INVALID_STATION, then order is never used and we don't care what it contains */
+ StationID station = HASBIT(w->window_number, 8) ? INVALID_STATION : order;
PlayerID owner = GB(w->window_number, 0, 8);
vehiclelist_d *vl = &WP(w, vehiclelist_d);
@@ -963,9 +966,8 @@ static void PlayerShipsWndProc(Window *w, WindowEvent *e)
int max;
int i;
- BuildVehicleList(vl, VEH_Ship, owner, station);
+ BuildVehicleList(vl, VEH_Ship, owner, station, order);
SortVehicleList(vl);
-
SetVScrollCount(w, vl->list_length);
// disable 'Sort By' tooltip on Unsorted sorting criteria
@@ -975,14 +977,22 @@ static void PlayerShipsWndProc(Window *w, WindowEvent *e)
/* draw the widgets */
{
const Player *p = GetPlayer(owner);
- if (station == INVALID_STATION) {
- /* Company Name -- (###) Trains */
+ if (order != INVALID_ORDER) {
+ /* Shared Orders -- (###) Ships */
+ SetDParam(0, w->vscroll.count);
+ w->widget[1].unkA = STR_VEH_WITH_SHARED_ORDERS_LIST;
+ w->widget[9].unkA = STR_EMPTY;
+ w->widget[10].unkA = STR_EMPTY;
+ SETBIT(w->disabled_state, 9);
+ SETBIT(w->disabled_state, 10);
+ } else if (station == INVALID_STATION) {
+ /* Company Name -- (###) Ships */
SetDParam(0, p->name_1);
SetDParam(1, p->name_2);
SetDParam(2, w->vscroll.count);
w->widget[1].unkA = STR_9805_SHIPS;
} else {
- /* Station Name -- (###) Trains */
+ /* Station Name -- (###) Ships */
SetDParam(0, station);
SetDParam(1, w->vscroll.count);
w->widget[1].unkA = STR_SCHEDULED_SHIPS;
@@ -1128,19 +1138,35 @@ static const WindowDesc _other_player_ships_desc = {
};
-void ShowPlayerShips(PlayerID player, StationID station)
+static void ShowPlayerShipsLocal(PlayerID player, StationID station, uint16 order, bool show_shared)
{
Window *w;
- if (player == _local_player) {
- w = AllocateWindowDescFront(&_player_ships_desc, (station << 16) | player);
- } else {
- w = AllocateWindowDescFront(&_other_player_ships_desc, (station << 16) | player);
+ if (show_shared) {
+ w = AllocateWindowDescFront(&_player_ships_desc, (order << 16) | (1 << 8));
+ } else {
+ if (player == _local_player) {
+ w = AllocateWindowDescFront(&_player_ships_desc, (station << 16) | player);
+ } else {
+ w = AllocateWindowDescFront(&_other_player_ships_desc, (station << 16) | player);
+ }
}
+
if (w != NULL) {
- w->caption_color = w->window_number;
+ w->caption_color = player;
w->vscroll.cap = 4;
w->widget[7].unkA = (w->vscroll.cap << 8) + 1;
w->resize.step_height = PLY_WND_PRC__SIZE_OF_ROW_BIG;
}
}
+
+void ShowPlayerShips(PlayerID player, StationID station)
+{
+ ShowPlayerShipsLocal(player, station, 0, false);
+}
+
+void ShowVehWithSharedOrdersShips(Vehicle *v)
+{
+ if (v->orders == NULL) return; // no shared list to show
+ ShowPlayerShipsLocal(v->owner, INVALID_STATION, v->orders->index, true);
+}