diff options
Diffstat (limited to 'settings_gui.c')
-rw-r--r-- | settings_gui.c | 979 |
1 files changed, 979 insertions, 0 deletions
diff --git a/settings_gui.c b/settings_gui.c new file mode 100644 index 000000000..9700ef30c --- /dev/null +++ b/settings_gui.c @@ -0,0 +1,979 @@ +#include "stdafx.h" +#include "ttd.h" + +#include "window.h" +#include "gui.h" +#include "viewport.h" +#include "gfx.h" +#include "command.h" +#include "engine.h" + +static uint32 _dropdown_disabled; +static const StringID *_dropdown_items; +static int _dropdown_selindex; +static uint _dropdown_item_count; +static byte _dropdown_button; +static WindowClass _dropdown_windowclass; +static WindowNumber _dropdown_windownum; +static byte _dropdown_var1; +static byte _dropdown_var2; + +static uint32 _difficulty_click_a; +static uint32 _difficulty_click_b; +static byte _difficulty_timeout; + +static Widget _dropdown_menu_widgets[] = { +{ WWT_IMGBTN, 0, 0, 0, 0, 0, 0x0}, +{ WWT_LAST}, +}; + +static int GetDropdownItem(Window *w) +{ + uint item; + int y; + + if (GetWidgetFromPos(w, _cursor.pos.x - w->left, _cursor.pos.y - w->top) < 0) + return -1; + + y = _cursor.pos.y - w->top - 2; + + if (y < 0) + return - 1; + + item = y / 10; + if (item >= _dropdown_item_count || HASBIT(_dropdown_disabled,item) || _dropdown_items[item] == 0) + return - 1; + + return item; +} + +void DropdownMenuWndProc(Window *w, WindowEvent *e) +{ + int item; + + switch(e->event) { + case WE_PAINT: { + int x,y,i,sel; + uint32 dis; + + DrawWindowWidgets(w); + + x = 1; + y = 2; + sel = _dropdown_selindex; + dis = _dropdown_disabled; + + for(i=0; _dropdown_items[i] != INVALID_STRING_ID; i++) { + if (_dropdown_items[i] != 0) { + if (sel == 0) { + GfxFillRect(x+1, y, x+w->width-4, y + 9, 0); + } + DrawString(x+2, y, _dropdown_items[i], sel==0 ? 12 : 16); + + if (dis & 1) { + GfxFillRect(x, y, x+w->width-3, y + 9, 0x8000 + + _color_list[_dropdown_menu_widgets[0].color].window_color_bga); + } + } else { + int color_1 = _color_list[_dropdown_menu_widgets[0].color].window_color_1a; + int color_2 = _color_list[_dropdown_menu_widgets[0].color].window_color_2; + GfxFillRect(x+1, y+3, x+w->width-5, y+3, color_1); + GfxFillRect(x+1, y+4, x+w->width-5, y+4, color_2); + } + y += 10; + sel--; + dis>>=1; + } + } break; + + case WE_CLICK: { + item = GetDropdownItem(w); + if (item >= 0) { + _dropdown_var1 = 4; + _dropdown_selindex = item; + SetWindowDirty(w); + } + } break; + + case WE_MOUSELOOP: { + Window *w2 = FindWindowById(_dropdown_windowclass, _dropdown_windownum); + if (w2 == NULL) { + DeleteWindow(w); + return; + } + + if (_dropdown_var1 != 0 && --_dropdown_var1 == 0) { + WindowEvent e; + e.event = WE_DROPDOWN_SELECT; + e.dropdown.button = _dropdown_button; + e.dropdown.index = _dropdown_selindex; + w2->wndproc(w2, &e); + DeleteWindow(w); + return; + } + + if (_dropdown_var2 != 0) { + item = GetDropdownItem(w); + + if (!_left_button_clicked) { + _dropdown_var2 = 0; + if (item < 0) + return; + _dropdown_var1 = 2; + } else { + if (item < 0) + return; + } + + _dropdown_selindex = item; + SetWindowDirty(w); + } + } break; + + case WE_DESTROY: { + Window *w2 = FindWindowById(_dropdown_windowclass, _dropdown_windownum); + if (w2 != NULL) { + CLRBIT(w2->click_state, _dropdown_button); + InvalidateWidget(w2, _dropdown_button); + } + } break; + } +} + +void ShowDropDownMenu(Window *w, const StringID *strings, int selected, int button, uint32 disabled_mask) +{ + WindowNumber num; + WindowClass cls; + int i,t1,t2; + const Widget *wi; + Window *w2; + uint32 old_click_state = w->click_state; + + _dropdown_disabled = disabled_mask; + + cls = w->window_class; + num = w->window_number; + DeleteWindowById(WC_DROPDOWN_MENU, 0); + w = FindWindowById(cls, num); + + if (HASBIT(old_click_state, button)) + return; + + SETBIT(w->click_state, button); + + InvalidateWidget(w, button); + + for(i=0;strings[i] != INVALID_STRING_ID;i++); + if (i == 0) + return; + + _dropdown_items = strings; + _dropdown_item_count = i; + _dropdown_selindex = selected; + + _dropdown_windowclass = w->window_class; + _dropdown_windownum = w->window_number; + _dropdown_button = button; + + _dropdown_var1 = 0; + _dropdown_var2 = 1; + + wi = &w->widget[button]; + + _dropdown_menu_widgets[0].color = wi->color; + + w2 = AllocateWindow( + w->left + wi[-1].left + 1, + w->top + wi->bottom + 2, + (_dropdown_menu_widgets[0].right=t1=wi->right - wi[-1].left, t1 + 1), + (_dropdown_menu_widgets[0].bottom=t2=i*10+3, t2+1), + DropdownMenuWndProc, + 0x3F, + _dropdown_menu_widgets); + + + w2->flags4 &= ~WF_WHITE_BORDER_MASK; +} + +extern const StringID _currency_string_list[]; +extern uint GetMaskOfAllowedCurrencies(); + +static const StringID _distances_dropdown[] = { + STR_0139_IMPERIAL_MILES, + STR_013A_METRIC_KILOMETERS, + INVALID_STRING_ID +}; + +static const StringID _driveside_dropdown[] = { + STR_02E9_DRIVE_ON_LEFT, + STR_02EA_DRIVE_ON_RIGHT, + INVALID_STRING_ID +}; + +static const StringID _autosave_dropdown[] = { + STR_02F7_OFF, + STR_AUTOSAVE_1_MONTH, + STR_02F8_EVERY_3_MONTHS, + STR_02F9_EVERY_6_MONTHS, + STR_02FA_EVERY_12_MONTHS, + INVALID_STRING_ID, +}; + +static const StringID _designnames_dropdown[] = { + STR_02BE_DEFAULT, + STR_02BF_CUSTOM, + INVALID_STRING_ID +}; + +static StringID *BuildDynamicDropdown(StringID base, int num) +{ + static StringID buf[32 + 1]; + StringID *p = buf; + while (--num>=0) *p++ = base++; + *p = INVALID_STRING_ID; + return buf; +} + +static int GetCurRes() +{ + int i; + for(i=0; i!=_num_resolutions; i++) + if (_resolutions[i][0] == _cur_resolution[0] && _resolutions[i][1] == _cur_resolution[1]) + break; + return i; +} + +static void GameOptionsWndProc(Window *w, WindowEvent *e) +{ + int i; + + switch(e->event) { + case WE_PAINT: { + StringID str = STR_02BE_DEFAULT; + w->disabled_state = (_vehicle_design_names & 1) ? (++str, 0) : (1 << 21); + SET_DPARAM16(0, str); + SET_DPARAM16(1, _currency_string_list[_opt_mod_ptr->currency]); + SET_DPARAM16(2, _opt_mod_ptr->kilometers + STR_0139_IMPERIAL_MILES); + SET_DPARAM16(3, STR_02E9_DRIVE_ON_LEFT + _opt_mod_ptr->road_side); + SET_DPARAM16(4, STR_TOWNNAME_ENGLISH + _opt_mod_ptr->town_name); + SET_DPARAM16(5, _autosave_dropdown[_opt_mod_ptr->autosave]); + SET_DPARAM16(6, SPECSTR_LANGUAGE_START + _dynlang.curr); + i = GetCurRes(); + SET_DPARAM16(7, i == _num_resolutions ? STR_RES_OTHER : SPECSTR_RESOLUTION_START + i); + SET_DPARAM16(8, SPECSTR_SCREENSHOT_START + _cur_screenshot_format); + DrawWindowWidgets(w); + } break; + + case WE_CLICK: + switch(e->click.widget) { + case 5: + ShowDropDownMenu(w, _currency_string_list, _opt_mod_ptr->currency, e->click.widget, _game_mode == GM_MENU ? 0 : ~GetMaskOfAllowedCurrencies()); + return; + case 8: + ShowDropDownMenu(w, _distances_dropdown, _opt_mod_ptr->kilometers, e->click.widget, 0); + return; + case 11: { + int i = _opt_mod_ptr->road_side; + ShowDropDownMenu(w, _driveside_dropdown, i, e->click.widget, (_game_mode == GM_MENU) ? 0 : (-1) ^ (1 << i)); + return; + } + case 14: { + int i = _opt_mod_ptr->town_name; + ShowDropDownMenu(w, BuildDynamicDropdown(STR_TOWNNAME_ENGLISH, SPECSTR_TOWNNAME_LAST - SPECSTR_TOWNNAME_START + 1), i, e->click.widget, (_game_mode == GM_MENU) ? 0 : (-1) ^ (1 << i)); + return; + } + case 17: + ShowDropDownMenu(w, _autosave_dropdown, _opt_mod_ptr->autosave, e->click.widget, 0); + return; + case 20: + ShowDropDownMenu(w, _designnames_dropdown, (_vehicle_design_names&1)?1:0, e->click.widget, (_vehicle_design_names&2)?0:2); + return; + case 21: + return; + case 24: + ShowDropDownMenu(w, _dynlang.dropdown, _dynlang.curr, e->click.widget, 0); + return; + case 27: + // setup resolution dropdown + ShowDropDownMenu(w, BuildDynamicDropdown(SPECSTR_RESOLUTION_START, _num_resolutions), GetCurRes(), e->click.widget, 0); + return; + case 30: + // setup screenshot format dropdown + ShowDropDownMenu(w, BuildDynamicDropdown(SPECSTR_SCREENSHOT_START, _num_screenshot_formats), _cur_screenshot_format, e->click.widget, 0); + return; + + } + break; + + case WE_DROPDOWN_SELECT: + switch(e->dropdown.button) { + case 20: + if (e->dropdown.index == 0) { + DeleteCustomEngineNames(); + MarkWholeScreenDirty(); + } else if (!(_vehicle_design_names&1)) { + LoadCustomEngineNames(); + MarkWholeScreenDirty(); + } + break; + case 5: + _opt_mod_ptr->currency = _opt.currency = e->dropdown.index; + MarkWholeScreenDirty(); + break; + case 8: + _opt_mod_ptr->kilometers = e->dropdown.index; + MarkWholeScreenDirty(); + break; + case 11: + if (_game_mode == GM_MENU) + DoCommandP(0, e->dropdown.index, 0, NULL, CMD_SET_ROAD_DRIVE_SIDE | CMD_MSG(STR_EMPTY)); + break; + case 14: + if (_game_mode == GM_MENU) + DoCommandP(0, e->dropdown.index, 0, NULL, CMD_SET_TOWN_NAME_TYPE | CMD_MSG(STR_EMPTY)); + break; + case 17: + _opt_mod_ptr->autosave = e->dropdown.index; + SetWindowDirty(w); + break; + + // change interface language + case 24: + ReadLanguagePack(e->dropdown.index); + MarkWholeScreenDirty(); + break; + + // change resolution + case 27: + if (e->dropdown.index < _num_resolutions && ChangeResInGame(_resolutions[e->dropdown.index][0],_resolutions[e->dropdown.index][1])) + SetWindowDirty(w); + break; + + // change screenshot format + case 30: + SetScreenshotFormat(e->dropdown.index); + SetWindowDirty(w); + break; + } + break; + } +} + +int32 CmdSetRoadDriveSide(int x, int y, uint32 flags, uint32 p1, uint32 p2) +{ + if (flags & DC_EXEC) { + _opt_mod_ptr->road_side = p1; + InvalidateWindow(WC_GAME_OPTIONS,0); + } + return 0; +} + +int32 CmdSetTownNameType(int x, int y, uint32 flags, uint32 p1, uint32 p2) +{ + if (flags & DC_EXEC) { + _opt_mod_ptr->town_name = p1; + InvalidateWindow(WC_GAME_OPTIONS,0); + } + return 0; +} + + +static const Widget _game_options_widgets[] = { +{ WWT_CLOSEBOX, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, +{ WWT_CAPTION, 14, 11, 369, 0, 13, STR_00B1_GAME_OPTIONS, STR_018C_WINDOW_TITLE_DRAG_THIS}, +{ WWT_PANEL, 14, 0, 369, 14, 233, 0x0}, +{ WWT_FRAME, 14, 10, 179, 20, 55, STR_02E0_CURRENCY_UNITS}, +{ WWT_6, 14, 20, 169, 34, 45, STR_02E1, STR_02E2_CURRENCY_UNITS_SELECTION}, +{ WWT_CLOSEBOX, 14, 158, 168, 35, 44, STR_0225, STR_02E2_CURRENCY_UNITS_SELECTION}, +{ WWT_FRAME, 14, 190, 359, 20, 55, STR_02E3_DISTANCE_UNITS}, +{ WWT_6, 14, 200, 349, 34, 45, STR_02E4, STR_02E5_DISTANCE_UNITS_SELECTION}, +{ WWT_CLOSEBOX, 14, 338, 348, 35, 44, STR_0225, STR_02E5_DISTANCE_UNITS_SELECTION}, +{ WWT_FRAME, 14, 10, 179, 62, 97, STR_02E6_ROAD_VEHICLES}, +{ WWT_6, 14, 20, 169, 76, 87, STR_02E7, STR_02E8_SELECT_SIDE_OF_ROAD_FOR}, +{ WWT_CLOSEBOX, 14, 158, 168, 77, 86, STR_0225, STR_02E8_SELECT_SIDE_OF_ROAD_FOR}, +{ WWT_FRAME, 14, 190, 359, 62, 97, STR_02EB_TOWN_NAMES}, +{ WWT_6, 14, 200, 349, 76, 87, STR_02EC, STR_02ED_SELECT_STYLE_OF_TOWN_NAMES}, +{ WWT_CLOSEBOX, 14, 338, 348, 77, 86, STR_0225, STR_02ED_SELECT_STYLE_OF_TOWN_NAMES}, +{ WWT_FRAME, 14, 10, 179, 104, 139, STR_02F4_AUTOSAVE}, +{ WWT_6, 14, 20, 169, 118, 129, STR_02F5, STR_02F6_SELECT_INTERVAL_BETWEEN}, +{ WWT_CLOSEBOX, 14, 158, 168, 119, 128, STR_0225, STR_02F6_SELECT_INTERVAL_BETWEEN}, + +{ WWT_FRAME, 14, 10, 359, 188, 223, STR_02BC_VEHICLE_DESIGN_NAMES}, +{ WWT_6, 14, 20, 119, 202, 213, STR_02BD, STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION}, +{ WWT_CLOSEBOX, 14, 108, 118, 203, 212, STR_0225, STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION}, +{ WWT_CLOSEBOX, 14, 130, 349, 202, 213, STR_02C0_SAVE_CUSTOM_NAMES_TO_DISK, STR_02C2_SAVE_CUSTOMIZED_VEHICLE}, + +{ WWT_FRAME, 14, 190, 359, 104, 139, STR_OPTIONS_LANG}, +{ WWT_6, 14, 200, 349, 118, 129, STR_OPTIONS_LANG_CBO, STR_OPTIONS_LANG_TIP}, +{ WWT_CLOSEBOX, 14, 338, 348, 119, 128, STR_0225, STR_OPTIONS_LANG_TIP}, +{ WWT_FRAME, 14, 10, 179, 146, 181, STR_OPTIONS_RES}, +{ WWT_6, 14, 20, 169, 160, 171, STR_OPTIONS_RES_CBO, STR_OPTIONS_RES_TIP}, +{ WWT_CLOSEBOX, 14, 158, 168, 161, 170, STR_0225, STR_OPTIONS_RES_TIP}, + +{ WWT_FRAME, 14, 190, 359, 146, 181, STR_OPTIONS_SCREENSHOT_FORMAT}, +{ WWT_6, 14, 200, 349, 160, 171, STR_OPTIONS_SCREENSHOT_FORMAT_CBO, STR_OPTIONS_SCREENSHOT_FORMAT_TIP}, +{ WWT_CLOSEBOX, 14, 338, 348, 161, 170, STR_0225, STR_OPTIONS_SCREENSHOT_FORMAT_TIP}, + +{ WWT_LAST}, +}; + +static const WindowDesc _game_options_desc = { + WDP_CENTER, WDP_CENTER, 370, 234, + WC_GAME_OPTIONS,0, + WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_RESTORE_DPARAM | WDF_UNCLICK_BUTTONS, + _game_options_widgets, + GameOptionsWndProc +}; + + +void ShowGameOptions() +{ + DeleteWindowById(WC_GAME_OPTIONS, 0); + AllocateWindowDesc(&_game_options_desc); +} + +typedef struct { + int16 min; + int16 max; + int16 step; + StringID str; +} GameSettingData; + +static const GameSettingData _game_setting_info[] = { + {0,7,1,0}, + {0,3,1,STR_6830_IMMEDIATE}, + {0,2,1,STR_6816_LOW}, + {0,2,1,STR_6816_LOW}, + {100,500,50,0}, + {2,4,1,0}, + {0,2,1,STR_6820_LOW}, + {0,4,1,STR_681B_VERY_SLOW}, + {0,2,1,STR_6820_LOW}, + {0,2,1,STR_6823_NONE}, + {0,3,1,STR_6826_X1_5}, + {0,2,1,STR_6820_LOW}, + {0,3,1,STR_682A_VERY_FLAT}, + {0,3,1,STR_VERY_LOW}, + {0,1,1,STR_682E_STEADY}, + {0,1,1,STR_6834_AT_END_OF_LINE_AND_AT_STATIONS}, + {0,1,1,STR_6836_OFF}, + {0,2,1,STR_6839_PERMISSIVE}, +}; + +static bool FORCEINLINE GetBitAndShift(uint32 *b) +{ + uint32 x = *b; + *b >>= 1; + return (x&1) != 0; +} + +static GameOptions _opt_mod_temp; + +static const int16 _default_game_diff[3][GAME_DIFFICULTY_NUM] = { + {2, 2, 1, 2, 300, 2, 0, 2, 0, 1, 2, 0, 1, 0, 0, 0, 0, 0}, + {4, 1, 1, 1, 150, 3, 1, 3, 1, 2, 1, 1, 2, 1, 1, 1, 1, 1}, + {7, 0, 2, 1, 100, 4, 1, 3, 2, 2, 0, 2, 3, 2, 1, 1, 1, 2}, +}; + +void SetDifficultyLevel(int mode, GameOptions *gm_opt) +{ + int i; + assert(mode <= 3); + + gm_opt->diff_level = mode; + if (mode != 3) { // not custom + for(i = 0; i != GAME_DIFFICULTY_NUM; i++) + ((int*)&gm_opt->diff)[i] = _default_game_diff[mode][i]; + } +} + +static void GameDifficultyWndProc(Window *w, WindowEvent *e) +{ + switch(e->event) { + case WE_PAINT: { + uint32 click_a, click_b, disabled; + int i; + int x,y,value; + + w->click_state = (1 << 4) << _opt_mod_temp.diff_level; + w->disabled_state = (_game_mode != GM_NORMAL) ? 0 : (1 << 4) | (1 << 5) | (1 << 6) | (1 << 7); + DrawWindowWidgets(w); + + click_a = _difficulty_click_a; + click_b = _difficulty_click_b; + + disabled = _game_mode == GM_NORMAL ? 0x383E : 0; + // XXX + + x = 0; + y = 32; + for (i = 0; i != GAME_DIFFICULTY_NUM; i++) { + DrawFrameRect(x+5, y+1, x+5+9, y+9, 3, GetBitAndShift(&click_a)?0x20:0); + DrawFrameRect(x+15, y+1, x+15+9, y+9, 3, GetBitAndShift(&click_b)?0x20:0); + if (GetBitAndShift(&disabled)) { + int color = 0x8000 | _color_list[3].unk2; + GfxFillRect(x+6, y+2, x+6+8, y+9, color); + GfxFillRect(x+16, y+2, x+16+8, y+9, color); + } + + DrawStringCentered(x+10, y+1, STR_6819, 0); + DrawStringCentered(x+20, y+1, STR_681A, 0); + + + value = _game_setting_info[i].str + ((int*)&_opt_mod_temp.diff)[i]; + if (i == 4) value *= 1000; // handle currency option + SET_DPARAM32(0, value); + DrawString(x+30, y+1, STR_6805_MAXIMUM_NO_COMPETITORS + i, 0); + + y += 11; + } + } break; + + case WE_CLICK: + switch(e->click.widget) { + case 3: { + int x,y; + uint btn, dis; + int val; + const GameSettingData *info; + + x = e->click.pt.x - 5; + if (!IS_INT_INSIDE(x, 0, 21)) + return; + + y = e->click.pt.y - 33; + if (y < 0) + return; + + // Get button from Y coord. + btn = y / 11; + if (btn >= GAME_DIFFICULTY_NUM || y % 11 > 9) + return; + + // Clicked disabled button? + dis = 0; + if (_game_mode == GM_NORMAL) + dis |= 0x383E; + if (HASBIT(dis, btn)) + return; + + _difficulty_timeout = 5; + + val = ((int*)&_opt_mod_temp.diff)[btn]; + + info = &_game_setting_info[btn]; + if (x >= 10) { + // Increase button clicked + val = min(val + info->step, info->max); + SETBIT(_difficulty_click_b, btn); + } else { + // Decrease button clicked + val = max(val - info->step, info->min); + SETBIT(_difficulty_click_a, btn); + } + + // save value in temporary variable + ((int*)&_opt_mod_temp.diff)[btn] = val; + SetDifficultyLevel(3, &_opt_mod_temp); // set difficulty level to custom + SetWindowDirty(w); + break; + } + case 4: case 5: case 6: case 7: // easy/medium/hard/custom + // temporarily change difficulty level + SetDifficultyLevel(e->click.widget - 4, &_opt_mod_temp); + SetWindowDirty(w); + break; + case 8: + ShowHighscoreTable(_opt_mod_ptr->diff_level); + break; + case 10: { // Save button - save changes + int btn, val; + for (btn = 0; btn != GAME_DIFFICULTY_NUM; btn++) { + val = ((int*)&_opt_mod_temp.diff)[btn]; + // if setting has changed, change it + if (val != ((int*)&_opt_mod_ptr->diff)[btn]) + DoCommandP(0, btn, val, NULL, CMD_CHANGE_DIFFICULTY_LEVEL); + } + DoCommandP(0, -1, _opt_mod_temp.diff_level, NULL, CMD_CHANGE_DIFFICULTY_LEVEL); + DeleteWindow(w); + break; + } + case 11: // Cancel button - close window + DeleteWindow(w); + break; + } + break; + + case WE_MOUSELOOP: + if (_difficulty_timeout != 0 && !--_difficulty_timeout) { + _difficulty_click_a = 0; + _difficulty_click_b = 0; + SetWindowDirty(w); + } + break; + } +} + +static const Widget _game_difficulty_widgets[] = { +{ WWT_CLOSEBOX, 10, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, +{ WWT_CAPTION, 10, 11, 369, 0, 13, STR_6800_DIFFICULTY_LEVEL, STR_018C_WINDOW_TITLE_DRAG_THIS}, +{ WWT_PANEL, 10, 0, 369, 14, 29, 0x0, 0}, +{ WWT_PANEL, 10, 0, 369, 30, 276, 0x0, 0}, +{ WWT_PUSHTXTBTN, 3, 10, 96, 16, 27, STR_6801_EASY, 0}, +{ WWT_PUSHTXTBTN, 3, 97, 183, 16, 27, STR_6802_MEDIUM, 0}, +{ WWT_PUSHTXTBTN, 3, 184, 270, 16, 27, STR_6803_HARD, 0}, +{ WWT_PUSHTXTBTN, 3, 271, 357, 16, 27, STR_6804_CUSTOM, 0}, +{ WWT_EMPTY, 10, 0, 369, 251, 262, 0x0, 0}, +//{ WWT_CLOSEBOX, 10, 0, 369, 251, 262, STR_6838_SHOW_HI_SCORE_CHART, 0}, +{ WWT_PANEL, 10, 0, 369, 263, 278, 0x0, 0}, +{ WWT_PUSHTXTBTN, 3, 105, 185, 265, 276, STR_OPTIONS_SAVE_CHANGES, 0}, +{ WWT_PUSHTXTBTN, 3, 186, 266, 265, 276, STR_012E_CANCEL, 0}, +{ WWT_LAST}, +}; + +static const WindowDesc _game_difficulty_desc = { + WDP_CENTER, WDP_CENTER, 370, 279, + WC_GAME_OPTIONS,0, + WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET, + _game_difficulty_widgets, + GameDifficultyWndProc +}; + +void ShowGameDifficulty() +{ + DeleteWindowById(WC_GAME_OPTIONS, 0); + /* copy current settings to temporary holding place + * change that when setting stuff, copy back on clicking 'OK' + */ + memcpy(&_opt_mod_temp, _opt_mod_ptr, sizeof(GameOptions)); + AllocateWindowDesc(&_game_difficulty_desc); +} + +void ShowHighscoreTable(int tbl) +{ + ShowInfoF("ShowHighscoreTable(%d) not implemented", tbl); +} + +typedef struct PatchEntry { + byte type; // type of selector + byte flags; // selector flags + StringID str; // string with descriptive text + void *variable; // pointer to the variable + int16 min,max; // range for spinbox setting + uint16 step; // step for spinbox +} PatchEntry; + +enum { + PE_BOOL = 0, + PE_UINT8 = 1, + PE_INT16 = 2, + PE_UINT16 = 3, + PE_INT32 = 4, + PE_BYTE = 5, + + PF_0ISDIS = 1, + PF_NOCOMMA = 2, +}; + +static const PatchEntry _patches_ui[] = { + {PE_BOOL, 0, STR_CONFIG_PATCHES_VEHICLESPEED, &_patches.vehicle_speed}, + {PE_BOOL, 0, STR_CONFIG_PATCHES_LONGDATE, &_patches.status_long_date}, + {PE_BOOL, 0, STR_CONFIG_PATCHES_SHOWFINANCES, &_patches.show_finances}, + {PE_BOOL, 0, STR_CONFIG_PATCHES_AUTOSCROLL, &_patches.autoscroll}, + + {PE_UINT8, 0, STR_CONFIG_PATCHES_ERRMSG_DURATION, &_patches.errmsg_duration, 0, 20, 1}, + +}; + +static const PatchEntry _patches_construction[] = { + {PE_BOOL, 0, STR_CONFIG_PATCHES_BUILDONSLOPES, &_patches.build_on_slopes}, + {PE_BOOL, 0, STR_CONFIG_PATCHES_EXTRADYNAMITE, &_patches.extra_dynamite}, + {PE_BOOL, 0, STR_CONFIG_PATCHES_LONGBRIDGES, &_patches.longbridges}, + {PE_BOOL, 0, STR_CONFIG_PATCHES_SIGNALSIDE, &_patches.signal_side}, + {PE_BOOL, 0, STR_CONFIG_PATCHES_BUILD_IN_PAUSE, &_patches.build_in_pause}, + {PE_BOOL, 0, STR_CONFIG_PATCHES_SMALL_AIRPORTS, &_patches.always_small_airport}, + +}; + +static const PatchEntry _patches_vehicles[] = { + {PE_BOOL, 0, STR_CONFIG_PATCHES_REALISTICACCEL, &_patches.realistic_acceleration}, + {PE_BOOL, 0, STR_CONFIG_PATCHES_MAMMOTHTRAINS, &_patches.mammoth_trains}, + {PE_BOOL, 0, STR_CONFIG_PATCHES_NOTRAINSERVICE, &_patches.no_train_service}, + {PE_BOOL, 0, STR_CONFIG_PATCHES_GOTODEPOT, &_patches.gotodepot}, + {PE_BOOL, 0, STR_CONFIG_PATCHES_ROADVEH_QUEUE, &_patches.roadveh_queue}, + {PE_BOOL, 0, STR_CONFIG_PATCHES_NEW_DEPOT_FINDING, &_patches.new_depot_finding}, + {PE_BOOL, 0, STR_CONFIG_PATCHES_NEW_TRAIN_PATHFIND, &_patches.new_pathfinding}, + + {PE_BOOL, 0, STR_CONFIG_PATCHES_WARN_INCOME_LESS, &_patches.train_income_warn}, + {PE_BOOL, 0, STR_CONFIG_PATCHES_NEVER_EXPIRE_VEHICLES, &_patches.never_expire_vehicles}, + + {PE_UINT16, PF_0ISDIS, STR_CONFIG_PATCHES_LOST_TRAIN_DAYS, &_patches.lost_train_days, 180, 720, 60}, + {PE_BOOL, 0, STR_CONFIG_AUTORENEW_VEHICLE, &_patches.autorenew}, + + {PE_UINT8, 0, STR_CONFIG_PATCHES_MAX_TRAINS, &_patches.max_trains, 0, 240, 10}, + {PE_UINT8, 0, STR_CONFIG_PATCHES_MAX_ROADVEH, &_patches.max_roadveh, 0, 240, 10}, + {PE_UINT8, 0, STR_CONFIG_PATCHES_MAX_AIRCRAFT, &_patches.max_aircraft, 0, 240, 10}, + {PE_UINT8, 0, STR_CONFIG_PATCHES_MAX_SHIPS, &_patches.max_ships, 0, 240, 10}, + + {PE_UINT16, 0, STR_CONFIG_PATCHES_SERVINT_TRAINS, &_patches.servint_trains, 0, 1200, 10}, + {PE_UINT16, 0, STR_CONFIG_PATCHES_SERVINT_ROADVEH, &_patches.servint_roadveh, 0, 1200, 10}, + {PE_UINT16, 0, STR_CONFIG_PATCHES_SERVINT_AIRCRAFT, &_patches.servint_aircraft, 0, 1200, 10}, + {PE_UINT16, 0, STR_CONFIG_PATCHES_SERVINT_SHIPS, &_patches.servint_ships, 0, 1200, 10}, + + {PE_BYTE, 0, STR_CONFIG_PATCHES_AI_BUILDS_TRAINS, &_patches.ai_disable_veh, 0x01}, + {PE_BYTE, 0, STR_CONFIG_PATCHES_AI_BUILDS_ROADVEH, &_patches.ai_disable_veh, 0x02}, + {PE_BYTE, 0, STR_CONFIG_PATCHES_AI_BUILDS_AIRCRAFT, &_patches.ai_disable_veh, 0x04}, + {PE_BYTE, 0, STR_CONFIG_PATCHES_AI_BUILDS_SHIPS, &_patches.ai_disable_veh, 0x08}, +}; + +static const PatchEntry _patches_stations[] = { + {PE_BOOL, 0, STR_CONFIG_PATCHES_JOINSTATIONS, &_patches.join_stations}, + {PE_BOOL, 0, STR_CONFIG_PATCHES_FULLLOADANY, &_patches.full_load_any}, + {PE_BOOL, 0, STR_CONFIG_PATCHES_SELECTGOODS, &_patches.selectgoods}, + {PE_BOOL, 0, STR_CONFIG_PATCHES_NEW_NONSTOP, &_patches.new_nonstop}, + {PE_BOOL, 0, STR_CONFIG_PATCHES_NONUNIFORM_STATIONS, &_patches.nonuniform_stations}, + {PE_UINT8, 0, STR_CONFIG_PATCHES_STATION_SPREAD, &_patches.station_spread, 4, 64, 1}, + {PE_BOOL, 0, STR_CONFIG_PATCHES_SERVICEATHELIPAD, &_patches.serviceathelipad}, +}; + +static const PatchEntry _patches_economy[] = { + {PE_BOOL, 0, STR_CONFIG_PATCHES_INFLATION, &_patches.inflation}, + {PE_BOOL, 0, STR_CONFIG_PATCHES_BUILDXTRAIND, &_patches.build_rawmaterial_ind}, + {PE_BOOL, 0, STR_CONFIG_PATCHES_MULTIPINDTOWN, &_patches.multiple_industry_per_town}, + {PE_BOOL, 0, STR_CONFIG_PATCHES_SAMEINDCLOSE, &_patches.same_industry_close}, + {PE_BOOL, 0, STR_CONFIG_PATCHES_BRIBE, &_patches.bribe}, + {PE_UINT8, 0, STR_CONFIG_PATCHES_SNOWLINE_HEIGHT, &_patches.snow_line_height, 2, 13, 1}, + + {PE_INT32, PF_NOCOMMA, STR_CONFIG_PATCHES_COLORED_NEWS_DATE, &_patches.colored_news_date, 1900, 2200, 5}, + {PE_INT32, PF_NOCOMMA, STR_CONFIG_PATCHES_STARTING_DATE, &_patches.starting_date, 1920, 2100, 1}, + + {PE_BOOL, 0, STR_CONFIG_PATCHES_SMOOTH_ECONOMY, &_patches.smooth_economy}, +}; + +typedef struct PatchPage { + const PatchEntry *entries; + uint num; +} PatchPage; + +static const PatchPage _patches_page[] = { + {_patches_ui, lengthof(_patches_ui) }, + {_patches_construction, lengthof(_patches_construction) }, + {_patches_vehicles, lengthof(_patches_vehicles) }, + {_patches_stations, lengthof(_patches_stations) }, + {_patches_economy, lengthof(_patches_economy) }, +}; + +static int32 ReadPE(const PatchEntry*pe) +{ + switch(pe->type) { + case PE_BOOL: return *(bool*)pe->variable; + case PE_UINT8: return *(uint8*)pe->variable; + case PE_INT16: return *(int16*)pe->variable; + case PE_UINT16: return *(uint16*)pe->variable; + case PE_INT32: return *(int32*)pe->variable; + case PE_BYTE: return *(byte*)pe->variable; + default: + NOT_REACHED(); + } + + /* useless, but avoids compiler warning this way */ + return 0; +} + +static void WritePE(const PatchEntry *pe, int32 val) +{ + switch(pe->type) { + case PE_BOOL: *(bool*)pe->variable = (bool)val; break; + case PE_BYTE: *(byte*)pe->variable = (byte)val; break; + case PE_UINT8: *(uint8*)pe->variable = (uint8)val; break; + case PE_INT16: *(int16*)pe->variable = (int16)val; break; + case PE_UINT16: *(uint16*)pe->variable = (uint16)val; break; + case PE_INT32: *(int32*)pe->variable = val; break; + default: + NOT_REACHED(); + } +} + +static void PatchesSelectionWndProc(Window *w, WindowEvent *e) +{ + uint i; + switch(e->event) { + case WE_PAINT: { + int x,y; + const PatchEntry *pe; + const PatchPage *page; + uint clk; + int32 val; + + w->click_state = 1 << (WP(w,def_d).data_1 + 4); + + DrawWindowWidgets(w); + + x = 0; + y = 46; + clk = WP(w,def_d).data_2; + page = &_patches_page[WP(w,def_d).data_1]; + for(i=0,pe=page->entries; i!=page->num; i++,pe++) { + if (pe->type == PE_BOOL) { + DrawFrameRect(x+5, y+1, x+15+9, y+9, (*(bool*)pe->variable)?6:4, (*(bool*)pe->variable)?0x20:0); + SET_DPARAM16(0, *(bool*)pe->variable ? STR_CONFIG_PATCHES_ON : STR_CONFIG_PATCHES_OFF); + } else if (pe->type == PE_BYTE) { + bool enabled; + val = ReadPE(pe); + enabled = (byte)val & (byte)pe->min; + DrawFrameRect(x+5, y+1, x+15+9, y+9, enabled?6:4, enabled?0x20:0); + SET_DPARAM16(0, enabled ? STR_CONFIG_PATCHES_ON : STR_CONFIG_PATCHES_OFF); + } else { + DrawFrameRect(x+5, y+1, x+5+9, y+9, 3, clk == i*2+1 ? 0x20 : 0); + DrawFrameRect(x+15, y+1, x+15+9, y+9, 3, clk == i*2+2 ? 0x20 : 0); + DrawStringCentered(x+10, y+1, STR_6819, 0); + DrawStringCentered(x+20, y+1, STR_681A, 0); + + val = ReadPE(pe); + if (val == 0 && pe->flags & PF_0ISDIS) { + SET_DPARAM16(0, STR_CONFIG_PATCHES_DISABLED); + } else { + SET_DPARAM32(1, val); + SET_DPARAM16(0, pe->flags & PF_NOCOMMA ? STR_CONFIG_PATCHES_INT32 : STR_7024); + } + } + DrawString(30, y+1, pe->str, 0); + y += 11; + } + break; + } + + case WE_CLICK: + switch(e->click.widget) { + case 3: { + int x,y; + uint btn; + const PatchPage *page; + const PatchEntry *pe; + + y = e->click.pt.y - 46 - 1; + if (y < 0) return; + + btn = y / 11; + if (y % 11 > 9) return; + + page = &_patches_page[WP(w,def_d).data_1]; + if (btn >= page->num) return; + pe = &page->entries[btn]; + + x = e->click.pt.x - 5; + if (x < 0) return; + + if (x < 21) { + int32 val = ReadPE(pe), oval = val; + + switch(pe->type) { + case PE_BOOL: + val ^= 1; + break; + case PE_BYTE: + val ^= pe->min; + break; + case PE_UINT8: + case PE_INT16: + case PE_UINT16: + case PE_INT32: + // don't allow too fast scrolling + if ((w->flags4 & WF_TIMEOUT_MASK) > 2 << WF_TIMEOUT_SHL) { + _left_button_clicked = false; + return; + } + + if (x >= 10) { + //increase + if (pe->flags & PF_0ISDIS && val == 0) + val = pe->min; + else + val += pe->step; + if (val > pe->max) val = pe->max; + } else { + if (val <= pe->min && pe->flags & PF_0ISDIS) { + val = 0; + } else { + // decrease + val -= pe->step; + if (val < pe->min) val = pe->min; + } + } + + if (val != oval) { + WP(w,def_d).data_2 = btn * 2 + 1 + ((x>=10) ? 1 : 0); + w->flags4 |= 5 << WF_TIMEOUT_SHL; + _left_button_clicked = false; + } + break; + } + if (val != oval) { + WritePE(pe, val); + SetWindowDirty(w); + } + } else { + if (pe->type != PE_BOOL) { + WP(w,def_d).data_3 = btn; + SET_DPARAM32(0, ReadPE(pe)); + ShowQueryString(STR_CONFIG_PATCHES_INT32, STR_CONFIG_PATCHES_QUERY_CAPT, 10, 100, WC_GAME_OPTIONS, 0); + } + } + + break; + } + case 4: case 5: case 6: case 7: case 8: + WP(w,def_d).data_1 = e->click.widget - 4; + DeleteWindowById(WC_QUERY_STRING, 0); + SetWindowDirty(w); + break; + } + break; + + case WE_TIMEOUT: + WP(w,def_d).data_2 = 0; + SetWindowDirty(w); + break; + + case WE_ON_EDIT_TEXT: { + if (*e->edittext.str) { + const PatchPage *page = &_patches_page[WP(w,def_d).data_1]; + WritePE(&page->entries[WP(w,def_d).data_3], atoi(e->edittext.str)); + SetWindowDirty(w); + } + break; + } + + case WE_DESTROY: + DeleteWindowById(WC_QUERY_STRING, 0); + break; + } +} + +static const Widget _patches_selection_widgets[] = { +{ WWT_CLOSEBOX, 10, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, +{ WWT_CAPTION, 10, 11, 369, 0, 13, STR_CONFIG_PATCHES_CAPTION, STR_018C_WINDOW_TITLE_DRAG_THIS}, +{ WWT_PANEL, 10, 0, 369, 14, 41, 0x0, 0}, +{ WWT_PANEL, 10, 0, 369, 42, 320, 0x0, 0}, + +{ WWT_CLOSEBOX, 3, 10, 96, 16, 27, STR_CONFIG_PATCHES_GUI, 0}, +{ WWT_CLOSEBOX, 3, 97, 183, 16, 27, STR_CONFIG_PATCHES_CONSTRUCTION, 0}, +{ WWT_CLOSEBOX, 3, 184, 270, 16, 27, STR_CONFIG_PATCHES_VEHICLES, 0}, +{ WWT_CLOSEBOX, 3, 271, 357, 16, 27, STR_CONFIG_PATCHES_STATIONS, 0}, +{ WWT_CLOSEBOX, 3, 10, 96, 28, 39, STR_CONFIG_PATCHES_ECONOMY, 0}, +{ WWT_LAST}, +}; + +static const WindowDesc _patches_selection_desc = { + WDP_CENTER, WDP_CENTER, 370, 321, + WC_GAME_OPTIONS,0, + WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET, + _patches_selection_widgets, + PatchesSelectionWndProc, +}; + +void ShowPatchesSelection() +{ + DeleteWindowById(WC_GAME_OPTIONS, 0); + AllocateWindowDesc(&_patches_selection_desc); +} |