diff options
Diffstat (limited to 'settings_gui.c')
-rw-r--r-- | settings_gui.c | 36 |
1 files changed, 18 insertions, 18 deletions
diff --git a/settings_gui.c b/settings_gui.c index bbe4af72a..cfdf18c3b 100644 --- a/settings_gui.c +++ b/settings_gui.c @@ -102,13 +102,13 @@ static void GameOptionsWndProc(Window *w, WindowEvent *e) case WE_CLICK: switch (e->click.widget) { - case 5: /* Setup currencies dropdown */ - ShowDropDownMenu(w, _currency_string_list, _opt_ptr->currency, e->click.widget, _game_mode == GM_MENU ? 0 : ~GetMaskOfAllowedCurrencies(), 0); + case 4: case 5: /* Setup currencies dropdown */ + ShowDropDownMenu(w, _currency_string_list, _opt_ptr->currency, 5, _game_mode == GM_MENU ? 0 : ~GetMaskOfAllowedCurrencies(), 0); return; - case 8: /* Setup distance unit dropdown */ - ShowDropDownMenu(w, _distances_dropdown, _opt_ptr->kilometers, e->click.widget, 0, 0); + case 7: case 8: /* Setup distance unit dropdown */ + ShowDropDownMenu(w, _distances_dropdown, _opt_ptr->kilometers, 8, 0, 0); return; - case 11: { /* Setup road-side dropdown */ + case 10: case 11: { /* Setup road-side dropdown */ int i = 0; /* You can only change the drive side if you are in the menu or ingame with @@ -116,34 +116,34 @@ static void GameOptionsWndProc(Window *w, WindowEvent *e) if ((_game_mode != GM_MENU && RoadVehiclesAreBuilt()) || (_networking && !_network_server)) i = (-1) ^ (1 << _opt_ptr->road_side); // disable the other value - ShowDropDownMenu(w, _driveside_dropdown, _opt_ptr->road_side, e->click.widget, i, 0); + ShowDropDownMenu(w, _driveside_dropdown, _opt_ptr->road_side, 11, i, 0); } return; - case 14: { /* Setup townname dropdown */ + case 13: case 14: { /* Setup townname dropdown */ int i = _opt_ptr->town_name; - ShowDropDownMenu(w, BuildDynamicDropdown(STR_TOWNNAME_ORIGINAL_ENGLISH, SPECSTR_TOWNNAME_LAST - SPECSTR_TOWNNAME_START + 1), i, e->click.widget, (_game_mode == GM_MENU) ? 0 : (-1) ^ (1 << i), 0); + ShowDropDownMenu(w, BuildDynamicDropdown(STR_TOWNNAME_ORIGINAL_ENGLISH, SPECSTR_TOWNNAME_LAST - SPECSTR_TOWNNAME_START + 1), i, 14, (_game_mode == GM_MENU) ? 0 : (-1) ^ (1 << i), 0); return; } - case 17: /* Setup autosave dropdown */ - ShowDropDownMenu(w, _autosave_dropdown, _opt_ptr->autosave, e->click.widget, 0, 0); + case 16: case 17: /* Setup autosave dropdown */ + ShowDropDownMenu(w, _autosave_dropdown, _opt_ptr->autosave, 17, 0, 0); return; - case 20: /* Setup customized vehicle-names dropdown */ - ShowDropDownMenu(w, _designnames_dropdown, (_vehicle_design_names&1)?1:0, e->click.widget, (_vehicle_design_names&2)?0:2, 0); + case 19: case 20: /* Setup customized vehicle-names dropdown */ + ShowDropDownMenu(w, _designnames_dropdown, (_vehicle_design_names & 1) ? 1 : 0, 20, (_vehicle_design_names & 2) ? 0 : 2, 0); return; case 21: /* Save customized vehicle-names to disk */ return; - case 24: /* Setup interface language dropdown */ - ShowDropDownMenu(w, _dynlang.dropdown, _dynlang.curr, e->click.widget, 0, 0); + case 23: case 24: /* Setup interface language dropdown */ + ShowDropDownMenu(w, _dynlang.dropdown, _dynlang.curr, 24, 0, 0); return; - case 27: /* Setup resolution dropdown */ - ShowDropDownMenu(w, BuildDynamicDropdown(SPECSTR_RESOLUTION_START, _num_resolutions), GetCurRes(), e->click.widget, 0, 0); + case 26: case 27: /* Setup resolution dropdown */ + ShowDropDownMenu(w, BuildDynamicDropdown(SPECSTR_RESOLUTION_START, _num_resolutions), GetCurRes(), 27, 0, 0); return; case 28: /* Click fullscreen on/off */ (_fullscreen) ? CLRBIT(w->click_state, 28) : SETBIT(w->click_state, 28); ToggleFullScreen(!_fullscreen); // toggle full-screen on/off SetWindowDirty(w); return; - case 31: /* Setup screenshot format dropdown */ - ShowDropDownMenu(w, BuildDynamicDropdown(SPECSTR_SCREENSHOT_START, _num_screenshot_formats), _cur_screenshot_format, e->click.widget, 0, 0); + case 30: case 31: /* Setup screenshot format dropdown */ + ShowDropDownMenu(w, BuildDynamicDropdown(SPECSTR_SCREENSHOT_START, _num_screenshot_formats), _cur_screenshot_format, 31, 0, 0); return; } break; |