summaryrefslogtreecommitdiff
path: root/settings_gui.c
diff options
context:
space:
mode:
Diffstat (limited to 'settings_gui.c')
-rw-r--r--settings_gui.c979
1 files changed, 979 insertions, 0 deletions
diff --git a/settings_gui.c b/settings_gui.c
new file mode 100644
index 000000000..9700ef30c
--- /dev/null
+++ b/settings_gui.c
@@ -0,0 +1,979 @@
+#include "stdafx.h"
+#include "ttd.h"
+
+#include "window.h"
+#include "gui.h"
+#include "viewport.h"
+#include "gfx.h"
+#include "command.h"
+#include "engine.h"
+
+static uint32 _dropdown_disabled;
+static const StringID *_dropdown_items;
+static int _dropdown_selindex;
+static uint _dropdown_item_count;
+static byte _dropdown_button;
+static WindowClass _dropdown_windowclass;
+static WindowNumber _dropdown_windownum;
+static byte _dropdown_var1;
+static byte _dropdown_var2;
+
+static uint32 _difficulty_click_a;
+static uint32 _difficulty_click_b;
+static byte _difficulty_timeout;
+
+static Widget _dropdown_menu_widgets[] = {
+{ WWT_IMGBTN, 0, 0, 0, 0, 0, 0x0},
+{ WWT_LAST},
+};
+
+static int GetDropdownItem(Window *w)
+{
+ uint item;
+ int y;
+
+ if (GetWidgetFromPos(w, _cursor.pos.x - w->left, _cursor.pos.y - w->top) < 0)
+ return -1;
+
+ y = _cursor.pos.y - w->top - 2;
+
+ if (y < 0)
+ return - 1;
+
+ item = y / 10;
+ if (item >= _dropdown_item_count || HASBIT(_dropdown_disabled,item) || _dropdown_items[item] == 0)
+ return - 1;
+
+ return item;
+}
+
+void DropdownMenuWndProc(Window *w, WindowEvent *e)
+{
+ int item;
+
+ switch(e->event) {
+ case WE_PAINT: {
+ int x,y,i,sel;
+ uint32 dis;
+
+ DrawWindowWidgets(w);
+
+ x = 1;
+ y = 2;
+ sel = _dropdown_selindex;
+ dis = _dropdown_disabled;
+
+ for(i=0; _dropdown_items[i] != INVALID_STRING_ID; i++) {
+ if (_dropdown_items[i] != 0) {
+ if (sel == 0) {
+ GfxFillRect(x+1, y, x+w->width-4, y + 9, 0);
+ }
+ DrawString(x+2, y, _dropdown_items[i], sel==0 ? 12 : 16);
+
+ if (dis & 1) {
+ GfxFillRect(x, y, x+w->width-3, y + 9, 0x8000 +
+ _color_list[_dropdown_menu_widgets[0].color].window_color_bga);
+ }
+ } else {
+ int color_1 = _color_list[_dropdown_menu_widgets[0].color].window_color_1a;
+ int color_2 = _color_list[_dropdown_menu_widgets[0].color].window_color_2;
+ GfxFillRect(x+1, y+3, x+w->width-5, y+3, color_1);
+ GfxFillRect(x+1, y+4, x+w->width-5, y+4, color_2);
+ }
+ y += 10;
+ sel--;
+ dis>>=1;
+ }
+ } break;
+
+ case WE_CLICK: {
+ item = GetDropdownItem(w);
+ if (item >= 0) {
+ _dropdown_var1 = 4;
+ _dropdown_selindex = item;
+ SetWindowDirty(w);
+ }
+ } break;
+
+ case WE_MOUSELOOP: {
+ Window *w2 = FindWindowById(_dropdown_windowclass, _dropdown_windownum);
+ if (w2 == NULL) {
+ DeleteWindow(w);
+ return;
+ }
+
+ if (_dropdown_var1 != 0 && --_dropdown_var1 == 0) {
+ WindowEvent e;
+ e.event = WE_DROPDOWN_SELECT;
+ e.dropdown.button = _dropdown_button;
+ e.dropdown.index = _dropdown_selindex;
+ w2->wndproc(w2, &e);
+ DeleteWindow(w);
+ return;
+ }
+
+ if (_dropdown_var2 != 0) {
+ item = GetDropdownItem(w);
+
+ if (!_left_button_clicked) {
+ _dropdown_var2 = 0;
+ if (item < 0)
+ return;
+ _dropdown_var1 = 2;
+ } else {
+ if (item < 0)
+ return;
+ }
+
+ _dropdown_selindex = item;
+ SetWindowDirty(w);
+ }
+ } break;
+
+ case WE_DESTROY: {
+ Window *w2 = FindWindowById(_dropdown_windowclass, _dropdown_windownum);
+ if (w2 != NULL) {
+ CLRBIT(w2->click_state, _dropdown_button);
+ InvalidateWidget(w2, _dropdown_button);
+ }
+ } break;
+ }
+}
+
+void ShowDropDownMenu(Window *w, const StringID *strings, int selected, int button, uint32 disabled_mask)
+{
+ WindowNumber num;
+ WindowClass cls;
+ int i,t1,t2;
+ const Widget *wi;
+ Window *w2;
+ uint32 old_click_state = w->click_state;
+
+ _dropdown_disabled = disabled_mask;
+
+ cls = w->window_class;
+ num = w->window_number;
+ DeleteWindowById(WC_DROPDOWN_MENU, 0);
+ w = FindWindowById(cls, num);
+
+ if (HASBIT(old_click_state, button))
+ return;
+
+ SETBIT(w->click_state, button);
+
+ InvalidateWidget(w, button);
+
+ for(i=0;strings[i] != INVALID_STRING_ID;i++);
+ if (i == 0)
+ return;
+
+ _dropdown_items = strings;
+ _dropdown_item_count = i;
+ _dropdown_selindex = selected;
+
+ _dropdown_windowclass = w->window_class;
+ _dropdown_windownum = w->window_number;
+ _dropdown_button = button;
+
+ _dropdown_var1 = 0;
+ _dropdown_var2 = 1;
+
+ wi = &w->widget[button];
+
+ _dropdown_menu_widgets[0].color = wi->color;
+
+ w2 = AllocateWindow(
+ w->left + wi[-1].left + 1,
+ w->top + wi->bottom + 2,
+ (_dropdown_menu_widgets[0].right=t1=wi->right - wi[-1].left, t1 + 1),
+ (_dropdown_menu_widgets[0].bottom=t2=i*10+3, t2+1),
+ DropdownMenuWndProc,
+ 0x3F,
+ _dropdown_menu_widgets);
+
+
+ w2->flags4 &= ~WF_WHITE_BORDER_MASK;
+}
+
+extern const StringID _currency_string_list[];
+extern uint GetMaskOfAllowedCurrencies();
+
+static const StringID _distances_dropdown[] = {
+ STR_0139_IMPERIAL_MILES,
+ STR_013A_METRIC_KILOMETERS,
+ INVALID_STRING_ID
+};
+
+static const StringID _driveside_dropdown[] = {
+ STR_02E9_DRIVE_ON_LEFT,
+ STR_02EA_DRIVE_ON_RIGHT,
+ INVALID_STRING_ID
+};
+
+static const StringID _autosave_dropdown[] = {
+ STR_02F7_OFF,
+ STR_AUTOSAVE_1_MONTH,
+ STR_02F8_EVERY_3_MONTHS,
+ STR_02F9_EVERY_6_MONTHS,
+ STR_02FA_EVERY_12_MONTHS,
+ INVALID_STRING_ID,
+};
+
+static const StringID _designnames_dropdown[] = {
+ STR_02BE_DEFAULT,
+ STR_02BF_CUSTOM,
+ INVALID_STRING_ID
+};
+
+static StringID *BuildDynamicDropdown(StringID base, int num)
+{
+ static StringID buf[32 + 1];
+ StringID *p = buf;
+ while (--num>=0) *p++ = base++;
+ *p = INVALID_STRING_ID;
+ return buf;
+}
+
+static int GetCurRes()
+{
+ int i;
+ for(i=0; i!=_num_resolutions; i++)
+ if (_resolutions[i][0] == _cur_resolution[0] && _resolutions[i][1] == _cur_resolution[1])
+ break;
+ return i;
+}
+
+static void GameOptionsWndProc(Window *w, WindowEvent *e)
+{
+ int i;
+
+ switch(e->event) {
+ case WE_PAINT: {
+ StringID str = STR_02BE_DEFAULT;
+ w->disabled_state = (_vehicle_design_names & 1) ? (++str, 0) : (1 << 21);
+ SET_DPARAM16(0, str);
+ SET_DPARAM16(1, _currency_string_list[_opt_mod_ptr->currency]);
+ SET_DPARAM16(2, _opt_mod_ptr->kilometers + STR_0139_IMPERIAL_MILES);
+ SET_DPARAM16(3, STR_02E9_DRIVE_ON_LEFT + _opt_mod_ptr->road_side);
+ SET_DPARAM16(4, STR_TOWNNAME_ENGLISH + _opt_mod_ptr->town_name);
+ SET_DPARAM16(5, _autosave_dropdown[_opt_mod_ptr->autosave]);
+ SET_DPARAM16(6, SPECSTR_LANGUAGE_START + _dynlang.curr);
+ i = GetCurRes();
+ SET_DPARAM16(7, i == _num_resolutions ? STR_RES_OTHER : SPECSTR_RESOLUTION_START + i);
+ SET_DPARAM16(8, SPECSTR_SCREENSHOT_START + _cur_screenshot_format);
+ DrawWindowWidgets(w);
+ } break;
+
+ case WE_CLICK:
+ switch(e->click.widget) {
+ case 5:
+ ShowDropDownMenu(w, _currency_string_list, _opt_mod_ptr->currency, e->click.widget, _game_mode == GM_MENU ? 0 : ~GetMaskOfAllowedCurrencies());
+ return;
+ case 8:
+ ShowDropDownMenu(w, _distances_dropdown, _opt_mod_ptr->kilometers, e->click.widget, 0);
+ return;
+ case 11: {
+ int i = _opt_mod_ptr->road_side;
+ ShowDropDownMenu(w, _driveside_dropdown, i, e->click.widget, (_game_mode == GM_MENU) ? 0 : (-1) ^ (1 << i));
+ return;
+ }
+ case 14: {
+ int i = _opt_mod_ptr->town_name;
+ ShowDropDownMenu(w, BuildDynamicDropdown(STR_TOWNNAME_ENGLISH, SPECSTR_TOWNNAME_LAST - SPECSTR_TOWNNAME_START + 1), i, e->click.widget, (_game_mode == GM_MENU) ? 0 : (-1) ^ (1 << i));
+ return;
+ }
+ case 17:
+ ShowDropDownMenu(w, _autosave_dropdown, _opt_mod_ptr->autosave, e->click.widget, 0);
+ return;
+ case 20:
+ ShowDropDownMenu(w, _designnames_dropdown, (_vehicle_design_names&1)?1:0, e->click.widget, (_vehicle_design_names&2)?0:2);
+ return;
+ case 21:
+ return;
+ case 24:
+ ShowDropDownMenu(w, _dynlang.dropdown, _dynlang.curr, e->click.widget, 0);
+ return;
+ case 27:
+ // setup resolution dropdown
+ ShowDropDownMenu(w, BuildDynamicDropdown(SPECSTR_RESOLUTION_START, _num_resolutions), GetCurRes(), e->click.widget, 0);
+ return;
+ case 30:
+ // setup screenshot format dropdown
+ ShowDropDownMenu(w, BuildDynamicDropdown(SPECSTR_SCREENSHOT_START, _num_screenshot_formats), _cur_screenshot_format, e->click.widget, 0);
+ return;
+
+ }
+ break;
+
+ case WE_DROPDOWN_SELECT:
+ switch(e->dropdown.button) {
+ case 20:
+ if (e->dropdown.index == 0) {
+ DeleteCustomEngineNames();
+ MarkWholeScreenDirty();
+ } else if (!(_vehicle_design_names&1)) {
+ LoadCustomEngineNames();
+ MarkWholeScreenDirty();
+ }
+ break;
+ case 5:
+ _opt_mod_ptr->currency = _opt.currency = e->dropdown.index;
+ MarkWholeScreenDirty();
+ break;
+ case 8:
+ _opt_mod_ptr->kilometers = e->dropdown.index;
+ MarkWholeScreenDirty();
+ break;
+ case 11:
+ if (_game_mode == GM_MENU)
+ DoCommandP(0, e->dropdown.index, 0, NULL, CMD_SET_ROAD_DRIVE_SIDE | CMD_MSG(STR_EMPTY));
+ break;
+ case 14:
+ if (_game_mode == GM_MENU)
+ DoCommandP(0, e->dropdown.index, 0, NULL, CMD_SET_TOWN_NAME_TYPE | CMD_MSG(STR_EMPTY));
+ break;
+ case 17:
+ _opt_mod_ptr->autosave = e->dropdown.index;
+ SetWindowDirty(w);
+ break;
+
+ // change interface language
+ case 24:
+ ReadLanguagePack(e->dropdown.index);
+ MarkWholeScreenDirty();
+ break;
+
+ // change resolution
+ case 27:
+ if (e->dropdown.index < _num_resolutions && ChangeResInGame(_resolutions[e->dropdown.index][0],_resolutions[e->dropdown.index][1]))
+ SetWindowDirty(w);
+ break;
+
+ // change screenshot format
+ case 30:
+ SetScreenshotFormat(e->dropdown.index);
+ SetWindowDirty(w);
+ break;
+ }
+ break;
+ }
+}
+
+int32 CmdSetRoadDriveSide(int x, int y, uint32 flags, uint32 p1, uint32 p2)
+{
+ if (flags & DC_EXEC) {
+ _opt_mod_ptr->road_side = p1;
+ InvalidateWindow(WC_GAME_OPTIONS,0);
+ }
+ return 0;
+}
+
+int32 CmdSetTownNameType(int x, int y, uint32 flags, uint32 p1, uint32 p2)
+{
+ if (flags & DC_EXEC) {
+ _opt_mod_ptr->town_name = p1;
+ InvalidateWindow(WC_GAME_OPTIONS,0);
+ }
+ return 0;
+}
+
+
+static const Widget _game_options_widgets[] = {
+{ WWT_CLOSEBOX, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
+{ WWT_CAPTION, 14, 11, 369, 0, 13, STR_00B1_GAME_OPTIONS, STR_018C_WINDOW_TITLE_DRAG_THIS},
+{ WWT_PANEL, 14, 0, 369, 14, 233, 0x0},
+{ WWT_FRAME, 14, 10, 179, 20, 55, STR_02E0_CURRENCY_UNITS},
+{ WWT_6, 14, 20, 169, 34, 45, STR_02E1, STR_02E2_CURRENCY_UNITS_SELECTION},
+{ WWT_CLOSEBOX, 14, 158, 168, 35, 44, STR_0225, STR_02E2_CURRENCY_UNITS_SELECTION},
+{ WWT_FRAME, 14, 190, 359, 20, 55, STR_02E3_DISTANCE_UNITS},
+{ WWT_6, 14, 200, 349, 34, 45, STR_02E4, STR_02E5_DISTANCE_UNITS_SELECTION},
+{ WWT_CLOSEBOX, 14, 338, 348, 35, 44, STR_0225, STR_02E5_DISTANCE_UNITS_SELECTION},
+{ WWT_FRAME, 14, 10, 179, 62, 97, STR_02E6_ROAD_VEHICLES},
+{ WWT_6, 14, 20, 169, 76, 87, STR_02E7, STR_02E8_SELECT_SIDE_OF_ROAD_FOR},
+{ WWT_CLOSEBOX, 14, 158, 168, 77, 86, STR_0225, STR_02E8_SELECT_SIDE_OF_ROAD_FOR},
+{ WWT_FRAME, 14, 190, 359, 62, 97, STR_02EB_TOWN_NAMES},
+{ WWT_6, 14, 200, 349, 76, 87, STR_02EC, STR_02ED_SELECT_STYLE_OF_TOWN_NAMES},
+{ WWT_CLOSEBOX, 14, 338, 348, 77, 86, STR_0225, STR_02ED_SELECT_STYLE_OF_TOWN_NAMES},
+{ WWT_FRAME, 14, 10, 179, 104, 139, STR_02F4_AUTOSAVE},
+{ WWT_6, 14, 20, 169, 118, 129, STR_02F5, STR_02F6_SELECT_INTERVAL_BETWEEN},
+{ WWT_CLOSEBOX, 14, 158, 168, 119, 128, STR_0225, STR_02F6_SELECT_INTERVAL_BETWEEN},
+
+{ WWT_FRAME, 14, 10, 359, 188, 223, STR_02BC_VEHICLE_DESIGN_NAMES},
+{ WWT_6, 14, 20, 119, 202, 213, STR_02BD, STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION},
+{ WWT_CLOSEBOX, 14, 108, 118, 203, 212, STR_0225, STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION},
+{ WWT_CLOSEBOX, 14, 130, 349, 202, 213, STR_02C0_SAVE_CUSTOM_NAMES_TO_DISK, STR_02C2_SAVE_CUSTOMIZED_VEHICLE},
+
+{ WWT_FRAME, 14, 190, 359, 104, 139, STR_OPTIONS_LANG},
+{ WWT_6, 14, 200, 349, 118, 129, STR_OPTIONS_LANG_CBO, STR_OPTIONS_LANG_TIP},
+{ WWT_CLOSEBOX, 14, 338, 348, 119, 128, STR_0225, STR_OPTIONS_LANG_TIP},
+{ WWT_FRAME, 14, 10, 179, 146, 181, STR_OPTIONS_RES},
+{ WWT_6, 14, 20, 169, 160, 171, STR_OPTIONS_RES_CBO, STR_OPTIONS_RES_TIP},
+{ WWT_CLOSEBOX, 14, 158, 168, 161, 170, STR_0225, STR_OPTIONS_RES_TIP},
+
+{ WWT_FRAME, 14, 190, 359, 146, 181, STR_OPTIONS_SCREENSHOT_FORMAT},
+{ WWT_6, 14, 200, 349, 160, 171, STR_OPTIONS_SCREENSHOT_FORMAT_CBO, STR_OPTIONS_SCREENSHOT_FORMAT_TIP},
+{ WWT_CLOSEBOX, 14, 338, 348, 161, 170, STR_0225, STR_OPTIONS_SCREENSHOT_FORMAT_TIP},
+
+{ WWT_LAST},
+};
+
+static const WindowDesc _game_options_desc = {
+ WDP_CENTER, WDP_CENTER, 370, 234,
+ WC_GAME_OPTIONS,0,
+ WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_RESTORE_DPARAM | WDF_UNCLICK_BUTTONS,
+ _game_options_widgets,
+ GameOptionsWndProc
+};
+
+
+void ShowGameOptions()
+{
+ DeleteWindowById(WC_GAME_OPTIONS, 0);
+ AllocateWindowDesc(&_game_options_desc);
+}
+
+typedef struct {
+ int16 min;
+ int16 max;
+ int16 step;
+ StringID str;
+} GameSettingData;
+
+static const GameSettingData _game_setting_info[] = {
+ {0,7,1,0},
+ {0,3,1,STR_6830_IMMEDIATE},
+ {0,2,1,STR_6816_LOW},
+ {0,2,1,STR_6816_LOW},
+ {100,500,50,0},
+ {2,4,1,0},
+ {0,2,1,STR_6820_LOW},
+ {0,4,1,STR_681B_VERY_SLOW},
+ {0,2,1,STR_6820_LOW},
+ {0,2,1,STR_6823_NONE},
+ {0,3,1,STR_6826_X1_5},
+ {0,2,1,STR_6820_LOW},
+ {0,3,1,STR_682A_VERY_FLAT},
+ {0,3,1,STR_VERY_LOW},
+ {0,1,1,STR_682E_STEADY},
+ {0,1,1,STR_6834_AT_END_OF_LINE_AND_AT_STATIONS},
+ {0,1,1,STR_6836_OFF},
+ {0,2,1,STR_6839_PERMISSIVE},
+};
+
+static bool FORCEINLINE GetBitAndShift(uint32 *b)
+{
+ uint32 x = *b;
+ *b >>= 1;
+ return (x&1) != 0;
+}
+
+static GameOptions _opt_mod_temp;
+
+static const int16 _default_game_diff[3][GAME_DIFFICULTY_NUM] = {
+ {2, 2, 1, 2, 300, 2, 0, 2, 0, 1, 2, 0, 1, 0, 0, 0, 0, 0},
+ {4, 1, 1, 1, 150, 3, 1, 3, 1, 2, 1, 1, 2, 1, 1, 1, 1, 1},
+ {7, 0, 2, 1, 100, 4, 1, 3, 2, 2, 0, 2, 3, 2, 1, 1, 1, 2},
+};
+
+void SetDifficultyLevel(int mode, GameOptions *gm_opt)
+{
+ int i;
+ assert(mode <= 3);
+
+ gm_opt->diff_level = mode;
+ if (mode != 3) { // not custom
+ for(i = 0; i != GAME_DIFFICULTY_NUM; i++)
+ ((int*)&gm_opt->diff)[i] = _default_game_diff[mode][i];
+ }
+}
+
+static void GameDifficultyWndProc(Window *w, WindowEvent *e)
+{
+ switch(e->event) {
+ case WE_PAINT: {
+ uint32 click_a, click_b, disabled;
+ int i;
+ int x,y,value;
+
+ w->click_state = (1 << 4) << _opt_mod_temp.diff_level;
+ w->disabled_state = (_game_mode != GM_NORMAL) ? 0 : (1 << 4) | (1 << 5) | (1 << 6) | (1 << 7);
+ DrawWindowWidgets(w);
+
+ click_a = _difficulty_click_a;
+ click_b = _difficulty_click_b;
+
+ disabled = _game_mode == GM_NORMAL ? 0x383E : 0;
+ // XXX
+
+ x = 0;
+ y = 32;
+ for (i = 0; i != GAME_DIFFICULTY_NUM; i++) {
+ DrawFrameRect(x+5, y+1, x+5+9, y+9, 3, GetBitAndShift(&click_a)?0x20:0);
+ DrawFrameRect(x+15, y+1, x+15+9, y+9, 3, GetBitAndShift(&click_b)?0x20:0);
+ if (GetBitAndShift(&disabled)) {
+ int color = 0x8000 | _color_list[3].unk2;
+ GfxFillRect(x+6, y+2, x+6+8, y+9, color);
+ GfxFillRect(x+16, y+2, x+16+8, y+9, color);
+ }
+
+ DrawStringCentered(x+10, y+1, STR_6819, 0);
+ DrawStringCentered(x+20, y+1, STR_681A, 0);
+
+
+ value = _game_setting_info[i].str + ((int*)&_opt_mod_temp.diff)[i];
+ if (i == 4) value *= 1000; // handle currency option
+ SET_DPARAM32(0, value);
+ DrawString(x+30, y+1, STR_6805_MAXIMUM_NO_COMPETITORS + i, 0);
+
+ y += 11;
+ }
+ } break;
+
+ case WE_CLICK:
+ switch(e->click.widget) {
+ case 3: {
+ int x,y;
+ uint btn, dis;
+ int val;
+ const GameSettingData *info;
+
+ x = e->click.pt.x - 5;
+ if (!IS_INT_INSIDE(x, 0, 21))
+ return;
+
+ y = e->click.pt.y - 33;
+ if (y < 0)
+ return;
+
+ // Get button from Y coord.
+ btn = y / 11;
+ if (btn >= GAME_DIFFICULTY_NUM || y % 11 > 9)
+ return;
+
+ // Clicked disabled button?
+ dis = 0;
+ if (_game_mode == GM_NORMAL)
+ dis |= 0x383E;
+ if (HASBIT(dis, btn))
+ return;
+
+ _difficulty_timeout = 5;
+
+ val = ((int*)&_opt_mod_temp.diff)[btn];
+
+ info = &_game_setting_info[btn];
+ if (x >= 10) {
+ // Increase button clicked
+ val = min(val + info->step, info->max);
+ SETBIT(_difficulty_click_b, btn);
+ } else {
+ // Decrease button clicked
+ val = max(val - info->step, info->min);
+ SETBIT(_difficulty_click_a, btn);
+ }
+
+ // save value in temporary variable
+ ((int*)&_opt_mod_temp.diff)[btn] = val;
+ SetDifficultyLevel(3, &_opt_mod_temp); // set difficulty level to custom
+ SetWindowDirty(w);
+ break;
+ }
+ case 4: case 5: case 6: case 7: // easy/medium/hard/custom
+ // temporarily change difficulty level
+ SetDifficultyLevel(e->click.widget - 4, &_opt_mod_temp);
+ SetWindowDirty(w);
+ break;
+ case 8:
+ ShowHighscoreTable(_opt_mod_ptr->diff_level);
+ break;
+ case 10: { // Save button - save changes
+ int btn, val;
+ for (btn = 0; btn != GAME_DIFFICULTY_NUM; btn++) {
+ val = ((int*)&_opt_mod_temp.diff)[btn];
+ // if setting has changed, change it
+ if (val != ((int*)&_opt_mod_ptr->diff)[btn])
+ DoCommandP(0, btn, val, NULL, CMD_CHANGE_DIFFICULTY_LEVEL);
+ }
+ DoCommandP(0, -1, _opt_mod_temp.diff_level, NULL, CMD_CHANGE_DIFFICULTY_LEVEL);
+ DeleteWindow(w);
+ break;
+ }
+ case 11: // Cancel button - close window
+ DeleteWindow(w);
+ break;
+ }
+ break;
+
+ case WE_MOUSELOOP:
+ if (_difficulty_timeout != 0 && !--_difficulty_timeout) {
+ _difficulty_click_a = 0;
+ _difficulty_click_b = 0;
+ SetWindowDirty(w);
+ }
+ break;
+ }
+}
+
+static const Widget _game_difficulty_widgets[] = {
+{ WWT_CLOSEBOX, 10, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
+{ WWT_CAPTION, 10, 11, 369, 0, 13, STR_6800_DIFFICULTY_LEVEL, STR_018C_WINDOW_TITLE_DRAG_THIS},
+{ WWT_PANEL, 10, 0, 369, 14, 29, 0x0, 0},
+{ WWT_PANEL, 10, 0, 369, 30, 276, 0x0, 0},
+{ WWT_PUSHTXTBTN, 3, 10, 96, 16, 27, STR_6801_EASY, 0},
+{ WWT_PUSHTXTBTN, 3, 97, 183, 16, 27, STR_6802_MEDIUM, 0},
+{ WWT_PUSHTXTBTN, 3, 184, 270, 16, 27, STR_6803_HARD, 0},
+{ WWT_PUSHTXTBTN, 3, 271, 357, 16, 27, STR_6804_CUSTOM, 0},
+{ WWT_EMPTY, 10, 0, 369, 251, 262, 0x0, 0},
+//{ WWT_CLOSEBOX, 10, 0, 369, 251, 262, STR_6838_SHOW_HI_SCORE_CHART, 0},
+{ WWT_PANEL, 10, 0, 369, 263, 278, 0x0, 0},
+{ WWT_PUSHTXTBTN, 3, 105, 185, 265, 276, STR_OPTIONS_SAVE_CHANGES, 0},
+{ WWT_PUSHTXTBTN, 3, 186, 266, 265, 276, STR_012E_CANCEL, 0},
+{ WWT_LAST},
+};
+
+static const WindowDesc _game_difficulty_desc = {
+ WDP_CENTER, WDP_CENTER, 370, 279,
+ WC_GAME_OPTIONS,0,
+ WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
+ _game_difficulty_widgets,
+ GameDifficultyWndProc
+};
+
+void ShowGameDifficulty()
+{
+ DeleteWindowById(WC_GAME_OPTIONS, 0);
+ /* copy current settings to temporary holding place
+ * change that when setting stuff, copy back on clicking 'OK'
+ */
+ memcpy(&_opt_mod_temp, _opt_mod_ptr, sizeof(GameOptions));
+ AllocateWindowDesc(&_game_difficulty_desc);
+}
+
+void ShowHighscoreTable(int tbl)
+{
+ ShowInfoF("ShowHighscoreTable(%d) not implemented", tbl);
+}
+
+typedef struct PatchEntry {
+ byte type; // type of selector
+ byte flags; // selector flags
+ StringID str; // string with descriptive text
+ void *variable; // pointer to the variable
+ int16 min,max; // range for spinbox setting
+ uint16 step; // step for spinbox
+} PatchEntry;
+
+enum {
+ PE_BOOL = 0,
+ PE_UINT8 = 1,
+ PE_INT16 = 2,
+ PE_UINT16 = 3,
+ PE_INT32 = 4,
+ PE_BYTE = 5,
+
+ PF_0ISDIS = 1,
+ PF_NOCOMMA = 2,
+};
+
+static const PatchEntry _patches_ui[] = {
+ {PE_BOOL, 0, STR_CONFIG_PATCHES_VEHICLESPEED, &_patches.vehicle_speed},
+ {PE_BOOL, 0, STR_CONFIG_PATCHES_LONGDATE, &_patches.status_long_date},
+ {PE_BOOL, 0, STR_CONFIG_PATCHES_SHOWFINANCES, &_patches.show_finances},
+ {PE_BOOL, 0, STR_CONFIG_PATCHES_AUTOSCROLL, &_patches.autoscroll},
+
+ {PE_UINT8, 0, STR_CONFIG_PATCHES_ERRMSG_DURATION, &_patches.errmsg_duration, 0, 20, 1},
+
+};
+
+static const PatchEntry _patches_construction[] = {
+ {PE_BOOL, 0, STR_CONFIG_PATCHES_BUILDONSLOPES, &_patches.build_on_slopes},
+ {PE_BOOL, 0, STR_CONFIG_PATCHES_EXTRADYNAMITE, &_patches.extra_dynamite},
+ {PE_BOOL, 0, STR_CONFIG_PATCHES_LONGBRIDGES, &_patches.longbridges},
+ {PE_BOOL, 0, STR_CONFIG_PATCHES_SIGNALSIDE, &_patches.signal_side},
+ {PE_BOOL, 0, STR_CONFIG_PATCHES_BUILD_IN_PAUSE, &_patches.build_in_pause},
+ {PE_BOOL, 0, STR_CONFIG_PATCHES_SMALL_AIRPORTS, &_patches.always_small_airport},
+
+};
+
+static const PatchEntry _patches_vehicles[] = {
+ {PE_BOOL, 0, STR_CONFIG_PATCHES_REALISTICACCEL, &_patches.realistic_acceleration},
+ {PE_BOOL, 0, STR_CONFIG_PATCHES_MAMMOTHTRAINS, &_patches.mammoth_trains},
+ {PE_BOOL, 0, STR_CONFIG_PATCHES_NOTRAINSERVICE, &_patches.no_train_service},
+ {PE_BOOL, 0, STR_CONFIG_PATCHES_GOTODEPOT, &_patches.gotodepot},
+ {PE_BOOL, 0, STR_CONFIG_PATCHES_ROADVEH_QUEUE, &_patches.roadveh_queue},
+ {PE_BOOL, 0, STR_CONFIG_PATCHES_NEW_DEPOT_FINDING, &_patches.new_depot_finding},
+ {PE_BOOL, 0, STR_CONFIG_PATCHES_NEW_TRAIN_PATHFIND, &_patches.new_pathfinding},
+
+ {PE_BOOL, 0, STR_CONFIG_PATCHES_WARN_INCOME_LESS, &_patches.train_income_warn},
+ {PE_BOOL, 0, STR_CONFIG_PATCHES_NEVER_EXPIRE_VEHICLES, &_patches.never_expire_vehicles},
+
+ {PE_UINT16, PF_0ISDIS, STR_CONFIG_PATCHES_LOST_TRAIN_DAYS, &_patches.lost_train_days, 180, 720, 60},
+ {PE_BOOL, 0, STR_CONFIG_AUTORENEW_VEHICLE, &_patches.autorenew},
+
+ {PE_UINT8, 0, STR_CONFIG_PATCHES_MAX_TRAINS, &_patches.max_trains, 0, 240, 10},
+ {PE_UINT8, 0, STR_CONFIG_PATCHES_MAX_ROADVEH, &_patches.max_roadveh, 0, 240, 10},
+ {PE_UINT8, 0, STR_CONFIG_PATCHES_MAX_AIRCRAFT, &_patches.max_aircraft, 0, 240, 10},
+ {PE_UINT8, 0, STR_CONFIG_PATCHES_MAX_SHIPS, &_patches.max_ships, 0, 240, 10},
+
+ {PE_UINT16, 0, STR_CONFIG_PATCHES_SERVINT_TRAINS, &_patches.servint_trains, 0, 1200, 10},
+ {PE_UINT16, 0, STR_CONFIG_PATCHES_SERVINT_ROADVEH, &_patches.servint_roadveh, 0, 1200, 10},
+ {PE_UINT16, 0, STR_CONFIG_PATCHES_SERVINT_AIRCRAFT, &_patches.servint_aircraft, 0, 1200, 10},
+ {PE_UINT16, 0, STR_CONFIG_PATCHES_SERVINT_SHIPS, &_patches.servint_ships, 0, 1200, 10},
+
+ {PE_BYTE, 0, STR_CONFIG_PATCHES_AI_BUILDS_TRAINS, &_patches.ai_disable_veh, 0x01},
+ {PE_BYTE, 0, STR_CONFIG_PATCHES_AI_BUILDS_ROADVEH, &_patches.ai_disable_veh, 0x02},
+ {PE_BYTE, 0, STR_CONFIG_PATCHES_AI_BUILDS_AIRCRAFT, &_patches.ai_disable_veh, 0x04},
+ {PE_BYTE, 0, STR_CONFIG_PATCHES_AI_BUILDS_SHIPS, &_patches.ai_disable_veh, 0x08},
+};
+
+static const PatchEntry _patches_stations[] = {
+ {PE_BOOL, 0, STR_CONFIG_PATCHES_JOINSTATIONS, &_patches.join_stations},
+ {PE_BOOL, 0, STR_CONFIG_PATCHES_FULLLOADANY, &_patches.full_load_any},
+ {PE_BOOL, 0, STR_CONFIG_PATCHES_SELECTGOODS, &_patches.selectgoods},
+ {PE_BOOL, 0, STR_CONFIG_PATCHES_NEW_NONSTOP, &_patches.new_nonstop},
+ {PE_BOOL, 0, STR_CONFIG_PATCHES_NONUNIFORM_STATIONS, &_patches.nonuniform_stations},
+ {PE_UINT8, 0, STR_CONFIG_PATCHES_STATION_SPREAD, &_patches.station_spread, 4, 64, 1},
+ {PE_BOOL, 0, STR_CONFIG_PATCHES_SERVICEATHELIPAD, &_patches.serviceathelipad},
+};
+
+static const PatchEntry _patches_economy[] = {
+ {PE_BOOL, 0, STR_CONFIG_PATCHES_INFLATION, &_patches.inflation},
+ {PE_BOOL, 0, STR_CONFIG_PATCHES_BUILDXTRAIND, &_patches.build_rawmaterial_ind},
+ {PE_BOOL, 0, STR_CONFIG_PATCHES_MULTIPINDTOWN, &_patches.multiple_industry_per_town},
+ {PE_BOOL, 0, STR_CONFIG_PATCHES_SAMEINDCLOSE, &_patches.same_industry_close},
+ {PE_BOOL, 0, STR_CONFIG_PATCHES_BRIBE, &_patches.bribe},
+ {PE_UINT8, 0, STR_CONFIG_PATCHES_SNOWLINE_HEIGHT, &_patches.snow_line_height, 2, 13, 1},
+
+ {PE_INT32, PF_NOCOMMA, STR_CONFIG_PATCHES_COLORED_NEWS_DATE, &_patches.colored_news_date, 1900, 2200, 5},
+ {PE_INT32, PF_NOCOMMA, STR_CONFIG_PATCHES_STARTING_DATE, &_patches.starting_date, 1920, 2100, 1},
+
+ {PE_BOOL, 0, STR_CONFIG_PATCHES_SMOOTH_ECONOMY, &_patches.smooth_economy},
+};
+
+typedef struct PatchPage {
+ const PatchEntry *entries;
+ uint num;
+} PatchPage;
+
+static const PatchPage _patches_page[] = {
+ {_patches_ui, lengthof(_patches_ui) },
+ {_patches_construction, lengthof(_patches_construction) },
+ {_patches_vehicles, lengthof(_patches_vehicles) },
+ {_patches_stations, lengthof(_patches_stations) },
+ {_patches_economy, lengthof(_patches_economy) },
+};
+
+static int32 ReadPE(const PatchEntry*pe)
+{
+ switch(pe->type) {
+ case PE_BOOL: return *(bool*)pe->variable;
+ case PE_UINT8: return *(uint8*)pe->variable;
+ case PE_INT16: return *(int16*)pe->variable;
+ case PE_UINT16: return *(uint16*)pe->variable;
+ case PE_INT32: return *(int32*)pe->variable;
+ case PE_BYTE: return *(byte*)pe->variable;
+ default:
+ NOT_REACHED();
+ }
+
+ /* useless, but avoids compiler warning this way */
+ return 0;
+}
+
+static void WritePE(const PatchEntry *pe, int32 val)
+{
+ switch(pe->type) {
+ case PE_BOOL: *(bool*)pe->variable = (bool)val; break;
+ case PE_BYTE: *(byte*)pe->variable = (byte)val; break;
+ case PE_UINT8: *(uint8*)pe->variable = (uint8)val; break;
+ case PE_INT16: *(int16*)pe->variable = (int16)val; break;
+ case PE_UINT16: *(uint16*)pe->variable = (uint16)val; break;
+ case PE_INT32: *(int32*)pe->variable = val; break;
+ default:
+ NOT_REACHED();
+ }
+}
+
+static void PatchesSelectionWndProc(Window *w, WindowEvent *e)
+{
+ uint i;
+ switch(e->event) {
+ case WE_PAINT: {
+ int x,y;
+ const PatchEntry *pe;
+ const PatchPage *page;
+ uint clk;
+ int32 val;
+
+ w->click_state = 1 << (WP(w,def_d).data_1 + 4);
+
+ DrawWindowWidgets(w);
+
+ x = 0;
+ y = 46;
+ clk = WP(w,def_d).data_2;
+ page = &_patches_page[WP(w,def_d).data_1];
+ for(i=0,pe=page->entries; i!=page->num; i++,pe++) {
+ if (pe->type == PE_BOOL) {
+ DrawFrameRect(x+5, y+1, x+15+9, y+9, (*(bool*)pe->variable)?6:4, (*(bool*)pe->variable)?0x20:0);
+ SET_DPARAM16(0, *(bool*)pe->variable ? STR_CONFIG_PATCHES_ON : STR_CONFIG_PATCHES_OFF);
+ } else if (pe->type == PE_BYTE) {
+ bool enabled;
+ val = ReadPE(pe);
+ enabled = (byte)val & (byte)pe->min;
+ DrawFrameRect(x+5, y+1, x+15+9, y+9, enabled?6:4, enabled?0x20:0);
+ SET_DPARAM16(0, enabled ? STR_CONFIG_PATCHES_ON : STR_CONFIG_PATCHES_OFF);
+ } else {
+ DrawFrameRect(x+5, y+1, x+5+9, y+9, 3, clk == i*2+1 ? 0x20 : 0);
+ DrawFrameRect(x+15, y+1, x+15+9, y+9, 3, clk == i*2+2 ? 0x20 : 0);
+ DrawStringCentered(x+10, y+1, STR_6819, 0);
+ DrawStringCentered(x+20, y+1, STR_681A, 0);
+
+ val = ReadPE(pe);
+ if (val == 0 && pe->flags & PF_0ISDIS) {
+ SET_DPARAM16(0, STR_CONFIG_PATCHES_DISABLED);
+ } else {
+ SET_DPARAM32(1, val);
+ SET_DPARAM16(0, pe->flags & PF_NOCOMMA ? STR_CONFIG_PATCHES_INT32 : STR_7024);
+ }
+ }
+ DrawString(30, y+1, pe->str, 0);
+ y += 11;
+ }
+ break;
+ }
+
+ case WE_CLICK:
+ switch(e->click.widget) {
+ case 3: {
+ int x,y;
+ uint btn;
+ const PatchPage *page;
+ const PatchEntry *pe;
+
+ y = e->click.pt.y - 46 - 1;
+ if (y < 0) return;
+
+ btn = y / 11;
+ if (y % 11 > 9) return;
+
+ page = &_patches_page[WP(w,def_d).data_1];
+ if (btn >= page->num) return;
+ pe = &page->entries[btn];
+
+ x = e->click.pt.x - 5;
+ if (x < 0) return;
+
+ if (x < 21) {
+ int32 val = ReadPE(pe), oval = val;
+
+ switch(pe->type) {
+ case PE_BOOL:
+ val ^= 1;
+ break;
+ case PE_BYTE:
+ val ^= pe->min;
+ break;
+ case PE_UINT8:
+ case PE_INT16:
+ case PE_UINT16:
+ case PE_INT32:
+ // don't allow too fast scrolling
+ if ((w->flags4 & WF_TIMEOUT_MASK) > 2 << WF_TIMEOUT_SHL) {
+ _left_button_clicked = false;
+ return;
+ }
+
+ if (x >= 10) {
+ //increase
+ if (pe->flags & PF_0ISDIS && val == 0)
+ val = pe->min;
+ else
+ val += pe->step;
+ if (val > pe->max) val = pe->max;
+ } else {
+ if (val <= pe->min && pe->flags & PF_0ISDIS) {
+ val = 0;
+ } else {
+ // decrease
+ val -= pe->step;
+ if (val < pe->min) val = pe->min;
+ }
+ }
+
+ if (val != oval) {
+ WP(w,def_d).data_2 = btn * 2 + 1 + ((x>=10) ? 1 : 0);
+ w->flags4 |= 5 << WF_TIMEOUT_SHL;
+ _left_button_clicked = false;
+ }
+ break;
+ }
+ if (val != oval) {
+ WritePE(pe, val);
+ SetWindowDirty(w);
+ }
+ } else {
+ if (pe->type != PE_BOOL) {
+ WP(w,def_d).data_3 = btn;
+ SET_DPARAM32(0, ReadPE(pe));
+ ShowQueryString(STR_CONFIG_PATCHES_INT32, STR_CONFIG_PATCHES_QUERY_CAPT, 10, 100, WC_GAME_OPTIONS, 0);
+ }
+ }
+
+ break;
+ }
+ case 4: case 5: case 6: case 7: case 8:
+ WP(w,def_d).data_1 = e->click.widget - 4;
+ DeleteWindowById(WC_QUERY_STRING, 0);
+ SetWindowDirty(w);
+ break;
+ }
+ break;
+
+ case WE_TIMEOUT:
+ WP(w,def_d).data_2 = 0;
+ SetWindowDirty(w);
+ break;
+
+ case WE_ON_EDIT_TEXT: {
+ if (*e->edittext.str) {
+ const PatchPage *page = &_patches_page[WP(w,def_d).data_1];
+ WritePE(&page->entries[WP(w,def_d).data_3], atoi(e->edittext.str));
+ SetWindowDirty(w);
+ }
+ break;
+ }
+
+ case WE_DESTROY:
+ DeleteWindowById(WC_QUERY_STRING, 0);
+ break;
+ }
+}
+
+static const Widget _patches_selection_widgets[] = {
+{ WWT_CLOSEBOX, 10, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
+{ WWT_CAPTION, 10, 11, 369, 0, 13, STR_CONFIG_PATCHES_CAPTION, STR_018C_WINDOW_TITLE_DRAG_THIS},
+{ WWT_PANEL, 10, 0, 369, 14, 41, 0x0, 0},
+{ WWT_PANEL, 10, 0, 369, 42, 320, 0x0, 0},
+
+{ WWT_CLOSEBOX, 3, 10, 96, 16, 27, STR_CONFIG_PATCHES_GUI, 0},
+{ WWT_CLOSEBOX, 3, 97, 183, 16, 27, STR_CONFIG_PATCHES_CONSTRUCTION, 0},
+{ WWT_CLOSEBOX, 3, 184, 270, 16, 27, STR_CONFIG_PATCHES_VEHICLES, 0},
+{ WWT_CLOSEBOX, 3, 271, 357, 16, 27, STR_CONFIG_PATCHES_STATIONS, 0},
+{ WWT_CLOSEBOX, 3, 10, 96, 28, 39, STR_CONFIG_PATCHES_ECONOMY, 0},
+{ WWT_LAST},
+};
+
+static const WindowDesc _patches_selection_desc = {
+ WDP_CENTER, WDP_CENTER, 370, 321,
+ WC_GAME_OPTIONS,0,
+ WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
+ _patches_selection_widgets,
+ PatchesSelectionWndProc,
+};
+
+void ShowPatchesSelection()
+{
+ DeleteWindowById(WC_GAME_OPTIONS, 0);
+ AllocateWindowDesc(&_patches_selection_desc);
+}