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-rw-r--r--settings.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/settings.c b/settings.c
index 4f0c89e25..9726e9980 100644
--- a/settings.c
+++ b/settings.c
@@ -1202,7 +1202,7 @@ static const SettingDesc _gameopt_settings[] = {
SDT_VAR(GameOptions, diff_level,SLE_UINT8, 0, 0, 9,0, 9, STR_NULL, NULL),
SDT_OMANY(GameOptions, currency, SLE_UINT8, N, 0, 0, CUSTOM_CURRENCY_ID, "GBP|USD|EUR|YEN|ATS|BEF|CHF|CZK|DEM|DKK|ESP|FIM|FRF|GRD|HUF|ISK|ITL|NLG|NOK|PLN|ROL|RUR|SEK|custom", STR_NULL, NULL),
SDT_OMANY(GameOptions, units, SLE_UINT8, N, 0, 1, 2, "imperial|metric|si", STR_NULL, NULL),
- SDT_OMANY(GameOptions, town_name, SLE_UINT8, 0, 0, 0, 17, "english|french|german|american|latin|silly|swedish|dutch|finnish|polish|slovakish|norwegian|hungarian|austrian|romanian|czech|swiss|danish", STR_NULL, NULL),
+ SDT_OMANY(GameOptions, town_name, SLE_UINT8, 0, 0, 0, 18, "english|french|german|american|latin|silly|swedish|dutch|finnish|polish|slovakish|norwegian|hungarian|austrian|romanian|czech|swiss|danish|turkish", STR_NULL, NULL),
SDT_OMANY(GameOptions, landscape, SLE_UINT8, 0, 0, 0, 3, "normal|hilly|desert|candy", STR_NULL, NULL),
SDT_VAR(GameOptions, snow_line, SLE_UINT8, 0, 0, 1,0,56, STR_NULL, NULL),
SDT_CONDOMANY(GameOptions,autosave, SLE_UINT8, 0, 22, N, 0, 0, 0, "", STR_NULL, NULL),