diff options
Diffstat (limited to 'screenshot.c')
-rw-r--r-- | screenshot.c | 474 |
1 files changed, 474 insertions, 0 deletions
diff --git a/screenshot.c b/screenshot.c new file mode 100644 index 000000000..4bf61d66a --- /dev/null +++ b/screenshot.c @@ -0,0 +1,474 @@ +#include "stdafx.h" +#include "ttd.h" +#include "gfx.h" +#include "viewport.h" +#include "player.h" +#include "gui.h" + +// called by the ScreenShot proc to generate screenshot lines. +typedef void ScreenshotCallback(void *userdata, byte *buf, uint y, uint pitch, uint n); +typedef bool ScreenshotHandlerProc(const char *name, ScreenshotCallback *callb, void *userdata, uint w, uint h, int pixelformat, const byte *palette); + +typedef struct { + const char *name; + const char *extension; + ScreenshotHandlerProc *proc; + byte id; +} ScreenshotFormat; + +//************************************************ +//*** SCREENSHOT CODE FOR WINDOWS BITMAP (.BMP) +//************************************************ +#if defined(_MSC_VER) +#pragma pack(push, 1) +#endif + +typedef struct BitmapFileHeader { + uint16 type; + uint32 size; + uint32 reserved; + uint32 off_bits; +} GCC_PACK BitmapFileHeader; +assert_compile(sizeof(BitmapFileHeader) == 14); + +#if defined(_MSC_VER) +#pragma pack(pop) +#endif + +typedef struct BitmapInfoHeader { + uint32 size; + int32 width, height; + uint16 planes, bitcount; + uint32 compression, sizeimage, xpels, ypels, clrused, clrimp; +} BitmapInfoHeader; +assert_compile(sizeof(BitmapInfoHeader) == 40); + +typedef struct RgbQuad { + byte blue, green, red, reserved; +} RgbQuad; +assert_compile(sizeof(RgbQuad) == 4); + +// generic .BMP writer +static bool MakeBmpImage(const char *name, ScreenshotCallback *callb, void *userdata, uint w, uint h, int pixelformat, const byte *palette) +{ + BitmapFileHeader bfh; + BitmapInfoHeader bih; + RgbQuad *rq = alloca(sizeof(RgbQuad) * 256); + byte *buff; + FILE *f; + uint i, padw; + uint n, maxlines; + + // only implemented for 8bit images so far. + if (pixelformat != 8) + return false; + + f = fopen(name, "wb"); + if (f == NULL) return false; + + // each scanline must be aligned on a 32bit boundary + padw = (w + 3) & ~3; + + // setup the file header + bfh.type = TO_LE16('MB'); + bfh.size = TO_LE32(sizeof(bfh) + sizeof(bih) + sizeof(RgbQuad) * 256 + padw * h); + bfh.reserved = 0; + bfh.off_bits = TO_LE32(sizeof(bfh) + sizeof(bih) + sizeof(RgbQuad) * 256); + + // setup the info header + bih.size = TO_LE32(sizeof(BitmapInfoHeader)); + bih.width = TO_LE32(w); + bih.height = TO_LE32(h); + bih.planes = TO_LE16(1); + bih.bitcount = TO_LE16(8); + bih.compression = 0; + bih.sizeimage = 0; + bih.xpels = 0; + bih.ypels = 0; + bih.clrused = 0; + bih.clrimp = 0; + + // convert the palette to the windows format + for(i=0; i!=256; i++) { + rq[i].red = *palette++; + rq[i].green = *palette++; + rq[i].blue = *palette++; + rq[i].reserved = 0; + } + + // write file header and info header and palette + fwrite(&bfh, 1, sizeof(bfh), f); + fwrite(&bih, 1, sizeof(bih), f); + fwrite(rq, 1, sizeof(RgbQuad) * 256, f); + + // use by default 64k temp memory + maxlines = clamp(65536 / padw, 16, 128); + + // now generate the bitmap bits + buff = (byte*)alloca(padw * maxlines); // by default generate 128 lines at a time. + memset(buff, 0, padw * maxlines); // zero the buffer to have the padding bytes set to 0 + + // start at the bottom, since bitmaps are stored bottom up. + do { + // determine # lines + n = min(h, maxlines); + h -= n; + + // render the pixels + callb(userdata, buff, h, padw, n); + + // write each line + while (n) + fwrite(buff + (--n) * padw, 1, padw, f); + } while (h); + + fclose(f); + + return true; +} + +//******************************************************** +//*** SCREENSHOT CODE FOR PORTABLE NETWORK GRAPHICS (.PNG) +//******************************************************** +#if defined(WITH_PNG) +#include <png.h> + +static void PNGAPI png_my_error(png_structp png_ptr, png_const_charp message) +{ + DEBUG(misc, 0) ("ERROR(libpng): %s - %s\n", message,(char *)png_get_error_ptr(png_ptr)); + longjmp(png_ptr->jmpbuf, 1); +} + +static void PNGAPI png_my_warning(png_structp png_ptr, png_const_charp message) +{ + DEBUG(misc, 0) ("WARNING(libpng): %s - %s\n", message, (char *)png_get_error_ptr(png_ptr)); +} + +static bool MakePNGImage(const char *name, ScreenshotCallback *callb, void *userdata, uint w, uint h, int pixelformat, const byte *palette) +{ + png_colorp rq = alloca(sizeof(png_color) * 256); + byte *buff; + FILE *f; + uint i, y, n; + uint maxlines; + png_structp png_ptr; + png_infop info_ptr; + + // only implemented for 8bit images so far. + if (pixelformat != 8) + return false; + + f = fopen(name, "wb"); + if (f == NULL) return false; + + png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, (char *) name, png_my_error, png_my_warning); + + if (!png_ptr) { + fclose(f); + return false; + } + + info_ptr = png_create_info_struct(png_ptr); + if (!info_ptr) { + png_destroy_write_struct(&png_ptr, (png_infopp)NULL); + fclose(f); + return false; + } + + if (setjmp(png_jmpbuf(png_ptr))) { + png_destroy_write_struct(&png_ptr, &info_ptr); + fclose(f); + return false; + } + + png_init_io(png_ptr, f); + + png_set_filter(png_ptr, 0, PNG_FILTER_NONE); + + png_set_IHDR(png_ptr, info_ptr, w, h, pixelformat, PNG_COLOR_TYPE_PALETTE, PNG_INTERLACE_NONE, + PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT); + + // convert the palette to the .PNG format. + { + // avoids "might be clobbered" warning of argument "palette" + const byte *pal = palette; + + for(i=0; i!=256; i++) { + rq[i].red = *pal++; + rq[i].green = *pal++; + rq[i].blue = *pal++; + } + } + + png_set_PLTE(png_ptr, info_ptr, rq, 256); + png_write_info(png_ptr, info_ptr); + png_set_flush(png_ptr, 512); + + // use by default 64k temp memory + maxlines = clamp(65536 / w, 16, 128); + + // now generate the bitmap bits + buff = (byte*)alloca(w * maxlines); // by default generate 128 lines at a time. + memset(buff, 0, w * maxlines); // zero the buffer to have the padding bytes set to 0 + + y = 0; + do { + // determine # lines to write + n = min(h - y, maxlines); + + // render the pixels into the buffer + callb(userdata, buff, y, w, n); + y += n; + + // write them to png + for(i=0; i!=n; i++) + png_write_row(png_ptr, buff + i * w); + } while (y != h); + + png_write_end(png_ptr, info_ptr); + png_destroy_write_struct(&png_ptr, &info_ptr); + + fclose(f); + return true; +} +#endif // WITH_PNG + + +//************************************************ +//*** SCREENSHOT CODE FOR ZSOFT PAINTBRUSH (.PCX) +//************************************************ + +typedef struct { + byte manufacturer; + byte version; + byte rle; + byte bpp; + uint32 unused; + uint16 xmax, ymax; + uint16 hdpi, vdpi; + byte pal_small[16*3]; + byte reserved; + byte planes; + uint16 pitch; + uint16 cpal; + uint16 width; + uint16 height; + byte filler[54]; +} PcxHeader; +assert_compile(sizeof(PcxHeader) == 128); + +static bool MakePCXImage(const char *name, ScreenshotCallback *callb, void *userdata, uint w, uint h, int pixelformat, const byte *palette) +{ + byte *buff; + FILE *f; + uint maxlines; + uint y; + PcxHeader pcx; + + if (pixelformat != 8 || w == 0) + return false; + + f = fopen(name, "wb"); + if (f == NULL) return false; + + memset(&pcx, 0, sizeof(pcx)); + + // setup pcx header + pcx.manufacturer = 10; + pcx.version = 5; + pcx.rle = 1; + pcx.bpp = 8; + pcx.xmax = TO_LE16(w-1); + pcx.ymax = TO_LE16(h-1); + pcx.hdpi = TO_LE16(320); + pcx.vdpi = TO_LE16(320); + + pcx.planes = 1; + pcx.cpal = TO_LE16(1); + pcx.width = pcx.pitch = TO_LE16(w); + pcx.height = TO_LE16(h); + + // write pcx header + fwrite(&pcx, sizeof(pcx), 1, f); + + // use by default 64k temp memory + maxlines = clamp(65536 / w, 16, 128); + + // now generate the bitmap bits + buff = (byte*)alloca(w * maxlines); // by default generate 128 lines at a time. + memset(buff, 0, w * maxlines); // zero the buffer to have the padding bytes set to 0 + + y = 0; + do { + // determine # lines to write + uint n = min(h - y, maxlines), i; + + // render the pixels into the buffer + callb(userdata, buff, y, w, n); + y += n; + + // write them to pcx + for(i=0; i!=n; i++) { + int runcount = 1; + byte *bufp = buff + i * w; + byte runchar = buff[0]; + uint left = w - 1; + + // for each pixel... + while (left) { + byte ch = *bufp++; + if (ch != runchar || runcount >= 0x3f) { + if (runcount > 1 || (runchar & 0xC0) == 0xC0) fputc(0xC0 | runcount, f); + fputc(runchar,f); + runcount = 0; + runchar = ch; + } + runcount++; + left--; + } + + // write remaining bytes.. + if (runcount > 1 || (runchar & 0xC0) == 0xC0) fputc(0xC0 | runcount, f); + fputc(runchar,f); + } + } while (y != h); + + // write 8-bit color palette + fputc(12, f); + fwrite(palette, 256*3, 1, f); + fclose(f); + + return true; +} + +//************************************************ +//*** GENERIC SCREENSHOT CODE +//************************************************ + +static const ScreenshotFormat _screenshot_formats[] = { + {"BMP", "bmp", &MakeBmpImage}, +#if defined(WITH_PNG) + {"PNG", "png", &MakePNGImage}, +#endif + {"PCX", "pcx", &MakePCXImage}, +}; + +void InitializeScreenshotFormats() +{ + int i,j; + for (i=0,j=0; i!=lengthof(_screenshot_formats); i++) + if (!strcmp(_screenshot_format_name, _screenshot_formats[i].extension)) { j=i; break; } + _cur_screenshot_format = j; + _num_screenshot_formats = lengthof(_screenshot_formats); +} + +const char *GetScreenshotFormatDesc(int i) +{ + return _screenshot_formats[i].name; +} + +void SetScreenshotFormat(int i) +{ + _cur_screenshot_format = i; + strcpy(_screenshot_format_name, _screenshot_formats[i].extension); +} + +// screenshot generator that dumps the current video buffer +void CurrentScreenCallback(void *userdata, byte *buf, uint y, uint pitch, uint n) +{ + assert(_screen.pitch == (int)pitch); + memcpy(buf, _screen.dst_ptr + y * _screen.pitch, n * _screen.pitch); +} + +extern void ViewportDoDraw(ViewPort *vp, int left, int top, int right, int bottom); + +// generate a large piece of the world +void LargeWorldCallback(void *userdata, byte *buf, uint y, uint pitch, uint n) +{ + ViewPort *vp = (ViewPort *)userdata; + DrawPixelInfo dpi, *old_dpi; + int wx, left; + + old_dpi = _cur_dpi; + _cur_dpi = &dpi; + + dpi.dst_ptr = buf; + dpi.height = n; + dpi.width = vp->width; + dpi.pitch = pitch; + dpi.zoom = 0; + dpi.left = 0; + dpi.top = y; + + left = 0; + while (vp->width - left != 0) { + wx = min(vp->width - left, 1600); + left += wx; + + ViewportDoDraw(vp, + ((left - wx - vp->left) << vp->zoom) + vp->virtual_left, + ((y - vp->top) << vp->zoom) + vp->virtual_top, + ((left - vp->left) << vp->zoom) + vp->virtual_left, + (((y+n) - vp->top) << vp->zoom) + vp->virtual_top + ); + } + + _cur_dpi = old_dpi; +} + +static char *MakeScreenshotName(const char *ext) +{ + static char filename[256]; + char *base; + int serial; + + if (_game_mode == GM_EDITOR || _local_player == 0xff) { + sprintf(_screenshot_name, "screenshot"); + } else { + Player *p = &_players[_local_player]; + SET_DPARAM16(0, p->name_1); + SET_DPARAM32(1, p->name_2); + SET_DPARAM16(2, _date); + GetString(_screenshot_name, STR_4004); + } + + base = strchr(_screenshot_name, 0); + base[0] = '.'; strcpy(base + 1, ext); + + serial = 0; + for(;;) { + snprintf(filename, sizeof(filename), "%s%s", _path.personal_dir, _screenshot_name); + if (!FileExists(filename)) + break; + sprintf(base, " #%d.%s", ++serial, ext); + } + + return filename; +} + +extern byte _cur_palette[768]; + +bool MakeScreenshot() +{ + const ScreenshotFormat *sf = _screenshot_formats + _cur_screenshot_format; + return sf->proc(MakeScreenshotName(sf->extension), CurrentScreenCallback, NULL, _screen.width, _screen.height, 8, _cur_palette); +} + +bool MakeWorldScreenshot(int left, int top, int width, int height, int zoom) +{ + ViewPort vp; + const ScreenshotFormat *sf; + + vp.zoom = zoom; + vp.left = 0; + vp.top = 0; + vp.virtual_width = width; + vp.width = width >> zoom; + vp.virtual_height = height; + vp.height = height >> zoom; + vp.virtual_left = left; + vp.virtual_top = top; + + sf = _screenshot_formats + _cur_screenshot_format; + return sf->proc(MakeScreenshotName(sf->extension), LargeWorldCallback, &vp, vp.width, vp.height, 8, _cur_palette); +} |