diff options
Diffstat (limited to 'saveload.c')
-rw-r--r-- | saveload.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/saveload.c b/saveload.c index 1bba25281..e6fcca30e 100644 --- a/saveload.c +++ b/saveload.c @@ -1196,7 +1196,7 @@ extern void BeforeSaveGame(void); extern bool LoadOldSaveGame(const char *file); /** Small helper function to close the to be loaded savegame an signal error */ -static inline int AbortSaveLoad(void) +static inline SaveOrLoadResult AbortSaveLoad(void) { if (_sl.fh != NULL) fclose(_sl.fh); @@ -1300,7 +1300,7 @@ static bool SaveFileToDisk(void *ptr) * @param mode Save or load. Load can also be a TTD(Patch) game. Use SL_LOAD, SL_OLD_LOAD or SL_SAVE * @return Return the results of the action. SL_OK, SL_ERROR or SL_REINIT ("unload" the game) */ -int SaveOrLoad(const char *filename, int mode) +SaveOrLoadResult SaveOrLoad(const char *filename, int mode) { uint32 hdr[2]; const SaveLoadFormat *fmt; |