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-rw-r--r--roadveh_cmd.c10
1 files changed, 2 insertions, 8 deletions
diff --git a/roadveh_cmd.c b/roadveh_cmd.c
index 08507023d..64ba65548 100644
--- a/roadveh_cmd.c
+++ b/roadveh_cmd.c
@@ -311,13 +311,7 @@ static Depot *FindClosestRoadDepot(Vehicle *v)
if (_patches.new_pathfinding_all) {
NPFFoundTargetData ftd;
/* See where we are now */
- byte trackdir;
- if (IsRoadStationTile(tile))
- /* if we are in a station, simulate leaving the station (since
- * v->direction won't contain anything usefule than */
- trackdir = _dir_to_diag_trackdir[GetRoadStationDir(tile)];
- else
- trackdir = GetVehicleTrackdir(v);
+ byte trackdir = GetVehicleTrackdir(v);
ftd = NPFRouteToDepotBreadthFirst(v->tile, trackdir, TRANSPORT_ROAD, v->owner);
if (ftd.best_bird_dist == 0)
@@ -1665,7 +1659,7 @@ void OnNewDay_RoadVeh(Vehicle *v)
}
//We do not have a slot, so make one
- if (v->u.road.slot == NULL && rs != NULL && IsTileType(v->tile, MP_STREET)) {
+ if (v->u.road.slot == NULL && rs != NULL) {
//first we need to find out how far our stations are away.
DEBUG(ms, 2) ("Multistop: Attempting to obtain a slot for vehicle %d at station %d (0x%x)", v->unitnumber, st->index, st->xy);