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Diffstat (limited to 'readme.txt')
-rw-r--r-- | readme.txt | 54 |
1 files changed, 35 insertions, 19 deletions
diff --git a/readme.txt b/readme.txt index 00b18aa79..42d77de56 100644 --- a/readme.txt +++ b/readme.txt @@ -49,25 +49,41 @@ http://forum.openttd.org/ 2.1) Reporting Bugs: ---- --------------- -To report a bug, please create a Flyspray account and follow the bugs -link from our homepage. Please make sure the bug is reproducible and -still occurs in the latest daily build or the current SVN version. Also -please look through the existing bug reports briefly to see whether the bug -is not already known. - -The Flyspray project page URL is: http://bugs.openttd.org/ - -Please include the following information in your bug report: - - OpenTTD version (PLEASE test the latest SVN/nightly build) - - Bug details, including instructions how to reproduce it - - Platform and compiler (Win32, Linux, FreeBSD, ...) - - Attach a saved game *and* a screenshot if possible - - If this bug only occurred recently please note the last - version without the bug and the first version including - the bug. That way we can fix it quicker by looking at the - changes made. - - Attach crash.dmp, crash.log and crash.sav from the data - directory if they exist. +First of all, check whether the bug is not already known. Do this by looking +through the file called 'known-bugs.txt' which is distributed with OpenTTD +like this readme. + +For tracking our bugs we are using a bug tracker called Flyspray. You can find +the tracker at http://bugs.openttd.org/. Before actually reporting take a look +through the already reported bugs there to see if the bug is already known. +The 'known-bugs.txt' file might be a bit outdated at the moment you are +reading it as only bugs known before the release are documented there. Also +look through the recently closed bugs. + +When you are sure it is not already reported you should: + * Make sure you are running a recent version, i.e. run the latest stable or + nightly based on where you found the bug. + * Make sure you are not running a non-official binary, like a patch pack. + When you are playing with a patch pack you should report any bugs to the + forum thread related to that patch pack. + * Make it reproducable for the developers. In other words, create a savegame + in which you can reproduce the issue once loaded. It is very useful to give + us the crash.dmp, crash.sav and crash.log which are created on crashes. + * Check whether the bug is already reported on our bug tracker. This includes + searching for recently closed bug reports as the bug might already be fixed. + +After you have done all that you can report the bug. Please include the +following information in your bug report: + * OpenTTD version (PLEASE test the latest SVN/nightly build) + * Bug details, including instructions how to reproduce it + * Platform (Win32, Linux, FreeBSD, ...) and compiler (including version) if + you compiled OpenTTD yourself. + * Attach a saved game *and* a screenshot if possible + * If this bug only occurred recently please note the last version without + the bug and the first version including the bug. That way we can fix it + quicker by looking at the changes made. + * Attach crash.dmp, crash.log and crash.sav. These files are usually created + next to your openttd.cfg. The crash handler will tell you the location. 2.2) Reporting Desyncs: ---- ------------------ |