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Diffstat (limited to 'rail_cmd.c')
-rw-r--r--rail_cmd.c76
1 files changed, 36 insertions, 40 deletions
diff --git a/rail_cmd.c b/rail_cmd.c
index ed8fd7f26..21c1e92f5 100644
--- a/rail_cmd.c
+++ b/rail_cmd.c
@@ -130,7 +130,7 @@ static bool CheckTrackCombination(TileIndex tile, TrackBits to_build, uint flags
}
-static const byte _valid_tileh_slopes[][15] = {
+static const TrackBits _valid_tileh_slopes[][15] = {
// set of normal ones
{
@@ -199,7 +199,7 @@ static const byte _valid_tileh_slopes[][15] = {
},
};
-uint GetRailFoundation(uint tileh, uint bits)
+uint GetRailFoundation(uint tileh, TrackBits bits)
{
int i;
@@ -350,8 +350,9 @@ int32 CmdBuildSingleRail(int x, int y, uint32 flags, uint32 p1, uint32 p2)
break;
}
- if (IsLevelCrossing(tile) && (m5 & 0x08 ? TRACK_X : TRACK_Y) == track)
+ if (IsLevelCrossing(tile) && GetCrossingRailBits(tile) == trackbit) {
return_cmd_error(STR_1007_ALREADY_BUILT);
+ }
/* FALLTHROUGH */
default:
@@ -1341,18 +1342,17 @@ static void DrawTrackBits(TileInfo* ti, TrackBits track, bool earth, bool snow,
static void DrawTile_Track(TileInfo *ti)
{
- byte m5;
const RailtypeInfo *rti = GetRailTypeInfo(GetRailType(ti->tile));
PalSpriteID image;
_drawtile_track_palette = SPRITE_PALETTE(PLAYER_SPRITE_COLOR(GetTileOwner(ti->tile)));
- m5 = (byte)ti->map5;
if (GetRailTileType(ti->tile) != RAIL_TYPE_DEPOT_WAYPOINT) {
+ TrackBits rails = GetTrackBits(ti->tile);
bool earth = (_m[ti->tile].m2 & RAIL_MAP2LO_GROUND_MASK) == RAIL_GROUND_BROWN;
bool snow = (_m[ti->tile].m2 & RAIL_MAP2LO_GROUND_MASK) == RAIL_GROUND_ICE_DESERT;
- DrawTrackBits(ti, m5 & TRACK_BIT_MASK, earth, snow, false);
+ DrawTrackBits(ti, rails, earth, snow, false);
if (_display_opt & DO_FULL_DETAIL) {
_detailed_track_proc[_m[ti->tile].m2 & RAIL_MAP2LO_GROUND_MASK](ti);
@@ -1370,21 +1370,21 @@ static void DrawTile_Track(TileInfo *ti)
#define ISON_SIGNAL(x) (m23 & (byte)(0x10 << (x)))
#define MAYBE_DRAW_SIGNAL(x,y,z) if (HAS_SIGNAL(x)) DrawSignalHelper(ti, ISON_SIGNAL(x), ((y-0x4FB) << 4)|(z))
- if (!(m5 & TRACK_BIT_Y)) {
- if (!(m5 & TRACK_BIT_X)) {
- if (m5 & TRACK_BIT_LEFT) {
+ if (!(rails & TRACK_BIT_Y)) {
+ if (!(rails & TRACK_BIT_X)) {
+ if (rails & TRACK_BIT_LEFT) {
MAYBE_DRAW_SIGNAL(2, 0x509, 0);
MAYBE_DRAW_SIGNAL(3, 0x507, 1);
}
- if (m5 & TRACK_BIT_RIGHT) {
+ if (rails & TRACK_BIT_RIGHT) {
MAYBE_DRAW_SIGNAL(0, 0x509, 2);
MAYBE_DRAW_SIGNAL(1, 0x507, 3);
}
- if (m5 & TRACK_BIT_UPPER) {
+ if (rails & TRACK_BIT_UPPER) {
MAYBE_DRAW_SIGNAL(3, 0x505, 4);
MAYBE_DRAW_SIGNAL(2, 0x503, 5);
}
- if (m5 & TRACK_BIT_LOWER) {
+ if (rails & TRACK_BIT_LOWER) {
MAYBE_DRAW_SIGNAL(1, 0x505, 6);
MAYBE_DRAW_SIGNAL(0, 0x503, 7);
}
@@ -1400,7 +1400,7 @@ static void DrawTile_Track(TileInfo *ti)
} else {
/* draw depots / waypoints */
const DrawTrackSeqStruct *drss;
- byte type = m5 & 0x3F; // 0-3: depots, 4-5: waypoints
+ byte type = ti->map5 & 0x3F; // 0-3: depots, 4-5: waypoints
if (ti->tileh != 0) DrawFoundation(ti, ti->tileh);
@@ -1412,7 +1412,7 @@ static void DrawTile_Track(TileInfo *ti)
if (stat != NULL) {
DrawTileSeqStruct const *seq;
// emulate station tile - open with building
- const DrawTileSprites *cust = &stat->renderdata[2 + (m5 & 0x1)];
+ const DrawTileSprites *cust = &stat->renderdata[2 + (ti->map5 & 0x1)];
uint32 relocation = GetCustomStationRelocation(stat, ComposeWaypointStation(ti->tile), 0);
/* We don't touch the 0x8000 bit. In all this
@@ -1790,8 +1790,10 @@ static uint GetSlopeZ_Track(const TileInfo* ti)
// check if it's a foundation
if (ti->tileh != 0) {
- if ((ti->map5 & 0x80) == 0) {
- uint f = GetRailFoundation(ti->tileh, ti->map5 & 0x3F);
+ if (GetRailTileType(ti->tile) == RAIL_TYPE_DEPOT_WAYPOINT) {
+ return z + 8;
+ } else {
+ uint f = GetRailFoundation(ti->tileh, GetTrackBits(ti->tile));
if (f != 0) {
if (f < 15) {
@@ -1801,9 +1803,6 @@ static uint GetSlopeZ_Track(const TileInfo* ti)
// inclined foundation
th = _inclined_tileh[f - 15];
}
- } else if ((ti->map5 & RAIL_TILE_TYPE_MASK) == RAIL_TYPE_DEPOT_WAYPOINT) {
- // depot or waypoint
- return z + 8;
}
return GetPartialZ(ti->x & 0xF, ti->y & 0xF, th) + z;
}
@@ -1814,8 +1813,10 @@ static uint GetSlopeTileh_Track(const TileInfo *ti)
{
// check if it's a foundation
if (ti->tileh != 0) {
- if ((ti->map5 & 0x80) == 0) {
- uint f = GetRailFoundation(ti->tileh, ti->map5 & 0x3F);
+ if (GetRailTileType(ti->tile) == RAIL_TYPE_DEPOT_WAYPOINT) {
+ return 0;
+ } else {
+ uint f = GetRailFoundation(ti->tileh, GetTrackBits(ti->tile));
if (f != 0) {
if (f < 15) {
// leveled foundation
@@ -1824,9 +1825,6 @@ static uint GetSlopeTileh_Track(const TileInfo *ti)
// inclined foundation
return _inclined_tileh[f - 15];
}
- } else if ((ti->map5 & 0xC0) == 0xC0) {
- // depot or waypoint
- return 0;
}
}
return ti->tileh;
@@ -1876,7 +1874,7 @@ static void TileLoop_Track(TileIndex tile)
if (old_ground != RAIL_GROUND_BROWN) { /* wait until bottom is green */
/* determine direction of fence */
- TrackBits rail = _m[tile].m5 & TRACK_BIT_MASK;
+ TrackBits rail = GetTrackBits(tile);
switch (rail) {
case TRACK_BIT_UPPER: new_ground = RAIL_GROUND_FENCE_HORIZ1; break;
@@ -1964,20 +1962,17 @@ modify_me:;
static uint32 GetTileTrackStatus_Track(TileIndex tile, TransportType mode)
{
- byte m5, a;
+ byte a;
uint16 b;
- uint32 ret;
if (mode != TRANSPORT_RAIL) return 0;
- m5 = _m[tile].m5;
-
if (GetRailTileType(tile) != RAIL_TYPE_DEPOT_WAYPOINT) {
- ret = (m5 | (m5 << 8)) & 0x3F3F;
+ TrackBits rails = GetTrackBits(tile);
+ uint32 ret = rails * 0x101;
+
if (GetRailTileType(tile) != RAIL_TYPE_SIGNALS) {
- if ( (ret & 0xFF) == 3)
- /* Diagonal crossing? */
- ret |= 0x40;
+ if (rails == TRACK_BIT_CROSS) ret |= 0x40;
} else {
/* has_signals */
@@ -1998,13 +1993,14 @@ static uint32 GetTileTrackStatus_Track(TileIndex tile, TransportType mode)
if ((b & 0x20) == 0) ret |= 0x20080000;
if ((b & 0x10) == 0) ret |= 0x08200000;
}
- } else if (m5 & 0x40) {
- static const byte _train_spec_tracks[6] = {1,2,1,2,1,2};
- m5 = _train_spec_tracks[m5 & 0x3F];
- ret = (m5 << 8) + m5;
- } else
- return 0;
- return ret;
+ return ret;
+ } else {
+ if (_m[tile].m5 & 0x40) {
+ return GetRailWaypointBits(tile) * 0x101;
+ } else {
+ return 0;
+ }
+ }
}
static void ClickTile_Track(TileIndex tile)