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-rw-r--r--rail_cmd.c182
1 files changed, 91 insertions, 91 deletions
diff --git a/rail_cmd.c b/rail_cmd.c
index 67497dfbf..082d1a633 100644
--- a/rail_cmd.c
+++ b/rail_cmd.c
@@ -269,7 +269,7 @@ int32 CmdBuildSingleRail(int x, int y, uint32 flags, uint32 p1, uint32 p2)
tile = TileVirtXY(x, y);
tileh = GetTileSlope(tile, NULL);
- m5 = _map5[tile];
+ m5 = _m[tile].m5;
trackbit = TrackToTrackBits(track);
SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
@@ -290,9 +290,9 @@ int32 CmdBuildSingleRail(int x, int y, uint32 flags, uint32 p1, uint32 p2)
if (flags & DC_EXEC) {
SetTileOwner(tile, _current_player);
- _map3_lo[tile] &= ~0x0F;
- _map3_lo[tile] |= p1;
- _map5[tile] = (m5 & 0xC7) | 0x20; // railroad under bridge
+ _m[tile].m3 &= ~0x0F;
+ _m[tile].m3 |= p1;
+ _m[tile].m5 = (m5 & 0xC7) | 0x20; // railroad under bridge
}
break;
@@ -312,7 +312,7 @@ int32 CmdBuildSingleRail(int x, int y, uint32 flags, uint32 p1, uint32 p2)
}
if (m5 & RAIL_TYPE_SPECIAL ||
!IsTileOwner(tile, _current_player) ||
- (_map3_lo[tile] & 0xFU) != p1) {
+ (_m[tile].m3 & 0xFU) != p1) {
// Get detailed error message
return DoCommandByTile(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
}
@@ -322,8 +322,8 @@ int32 CmdBuildSingleRail(int x, int y, uint32 flags, uint32 p1, uint32 p2)
cost += ret;
if (flags & DC_EXEC) {
- _map2[tile] &= ~RAIL_MAP2LO_GROUND_MASK; // Bare land
- _map5[tile] = m5 | trackbit;
+ _m[tile].m2 &= ~RAIL_MAP2LO_GROUND_MASK; // Bare land
+ _m[tile].m5 = m5 | trackbit;
}
break;
@@ -337,10 +337,10 @@ int32 CmdBuildSingleRail(int x, int y, uint32 flags, uint32 p1, uint32 p2)
(track == TRACK_DIAG2 && m5 == 0x0A) // correct direction?
)) {
if (flags & DC_EXEC) {
- _map3_lo[tile] = GetTileOwner(tile);
+ _m[tile].m3 = GetTileOwner(tile);
SetTileOwner(tile, _current_player);
- _map3_hi[tile] = p1;
- _map5[tile] = 0x10 | (track == TRACK_DIAG1 ? 0x08 : 0x00); // level crossing
+ _m[tile].m4 = p1;
+ _m[tile].m5 = 0x10 | (track == TRACK_DIAG1 ? 0x08 : 0x00); // level crossing
}
break;
}
@@ -361,9 +361,9 @@ int32 CmdBuildSingleRail(int x, int y, uint32 flags, uint32 p1, uint32 p2)
if (flags & DC_EXEC) {
SetTileType(tile, MP_RAILWAY);
SetTileOwner(tile, _current_player);
- _map2[tile] = 0; // Bare land
- _map3_lo[tile] = p1; // No signals, rail type
- _map5[tile] = trackbit;
+ _m[tile].m2 = 0; // Bare land
+ _m[tile].m3 = p1; // No signals, rail type
+ _m[tile].m5 = trackbit;
}
break;
}
@@ -430,27 +430,27 @@ int32 CmdRemoveSingleRail(int x, int y, uint32 flags, uint32 p1, uint32 p2)
if (!EnsureNoVehicleZ(tile, TilePixelHeight(tile)))
return CMD_ERROR;
- if ((_map5[tile] & 0xF8) != 0xE0)
+ if ((_m[tile].m5 & 0xF8) != 0xE0)
return CMD_ERROR;
- if ( ((_map5[tile] & 1) ? 1 : 2) != trackbit )
+ if ( ((_m[tile].m5 & 1) ? 1 : 2) != trackbit )
return CMD_ERROR;
if (!(flags & DC_EXEC))
return _price.remove_rail;
SetTileOwner(tile, OWNER_NONE);
- _map5[tile] = _map5[tile] & 0xC7;
+ _m[tile].m5 = _m[tile].m5 & 0xC7;
break;
case MP_STREET:
- if (!(_map5[tile] & 0xF0))
+ if (!(_m[tile].m5 & 0xF0))
return CMD_ERROR;
- if (_map5[tile] & 0xE0)
+ if (_m[tile].m5 & 0xE0)
return CMD_ERROR;
/* This is a crossing, let's check if the direction is correct */
- if (_map5[tile] & 8) {
+ if (_m[tile].m5 & 8) {
m5 = 5;
if (track != TRACK_DIAG1)
return CMD_ERROR;
@@ -463,9 +463,9 @@ int32 CmdRemoveSingleRail(int x, int y, uint32 flags, uint32 p1, uint32 p2)
if (!(flags & DC_EXEC))
return _price.remove_rail;
- _map5[tile] = m5;
- SetTileOwner(tile, _map3_lo[tile]);
- _map2[tile] = 0;
+ _m[tile].m5 = m5;
+ SetTileOwner(tile, _m[tile].m3);
+ _m[tile].m2 = 0;
break;
case MP_RAILWAY:
@@ -484,7 +484,7 @@ int32 CmdRemoveSingleRail(int x, int y, uint32 flags, uint32 p1, uint32 p2)
return cost;
/* We remove the trackbit here. */
- _map5[tile] &= ~trackbit;
+ _m[tile].m5 &= ~trackbit;
if (GetTrackBits(tile) == 0) {
/* The tile has no tracks left, it is no longer a rail tile */
@@ -710,7 +710,7 @@ int32 CmdBuildSingleSignal(int x, int y, uint32 flags, uint32 p1, uint32 p2)
/* Protect against invalid signal copying */
if (p2 != 0 && (p2 & SignalOnTrack(track)) == 0) return CMD_ERROR;
- m5 = _map5[tile];
+ m5 = _m[tile].m5;
/* You can only build signals on plain rail tiles, and the selected track must exist */
if (!IsPlainRailTile(tile) || !HasTrack(tile, track)) return CMD_ERROR;
@@ -747,40 +747,40 @@ int32 CmdBuildSingleSignal(int x, int y, uint32 flags, uint32 p1, uint32 p2)
if (flags & DC_EXEC) {
if (GetRailTileType(tile) != RAIL_TYPE_SIGNALS) {
// there are no signals at all on this tile yet
- _map5[tile] |= RAIL_TYPE_SIGNALS; // change into signals
- _map2[tile] |= 0xF0; // all signals are on
- _map3_lo[tile] &= ~0xF0; // no signals built by default
- _map3_hi[tile] = semaphore ? 0x08 : 0;
+ _m[tile].m5 |= RAIL_TYPE_SIGNALS; // change into signals
+ _m[tile].m2 |= 0xF0; // all signals are on
+ _m[tile].m3 &= ~0xF0; // no signals built by default
+ _m[tile].m4 = semaphore ? 0x08 : 0;
}
if (p2 == 0) {
if (!HasSignalOnTrack(tile, track)) {
// build new signals
- _map3_lo[tile] |= SignalOnTrack(track);
+ _m[tile].m3 |= SignalOnTrack(track);
} else {
if (pre_signal) {
// cycle between normal -> pre -> exit -> combo -> pbs ->...
byte type = ((GetSignalType(tile, track) + 1) % 5);
- _map3_hi[tile] &= ~0x07;
- _map3_hi[tile] |= type ;
+ _m[tile].m4 &= ~0x07;
+ _m[tile].m4 |= type ;
} else {
// cycle between two-way -> one-way -> one-way -> ...
/* TODO: Rewrite switch into something more general */
switch (track) {
case TRACK_LOWER:
case TRACK_RIGHT: {
- byte signal = (_map3_lo[tile] - 0x10) & 0x30;
+ byte signal = (_m[tile].m3 - 0x10) & 0x30;
if (signal == 0) signal = 0x30;
- _map3_lo[tile] &= ~0x30;
- _map3_lo[tile] |= signal;
+ _m[tile].m3 &= ~0x30;
+ _m[tile].m3 |= signal;
break;
}
default: {
- byte signal = (_map3_lo[tile] - 0x40) & 0xC0;
+ byte signal = (_m[tile].m3 - 0x40) & 0xC0;
if (signal == 0) signal = 0xC0;
- _map3_lo[tile] &= ~0xC0;
- _map3_lo[tile] |= signal;
+ _m[tile].m3 &= ~0xC0;
+ _m[tile].m3 |= signal;
break;
}
}
@@ -789,13 +789,13 @@ int32 CmdBuildSingleSignal(int x, int y, uint32 flags, uint32 p1, uint32 p2)
} else {
/* If CmdBuildManySignals is called with copying signals, just copy the
* direction of the first signal given as parameter by CmdBuildManySignals */
- _map3_lo[tile] &= ~SignalOnTrack(track);
- _map3_lo[tile] |= p2 & SignalOnTrack(track);
+ _m[tile].m3 &= ~SignalOnTrack(track);
+ _m[tile].m3 |= p2 & SignalOnTrack(track);
// convert between signal<->semaphores when dragging
if (semaphore)
- SETBIT(_map3_hi[tile], 3);
+ SETBIT(_m[tile].m4, 3);
else
- CLRBIT(_map3_hi[tile], 3);
+ CLRBIT(_m[tile].m4, 3);
}
MarkTileDirtyByTile(tile);
@@ -851,7 +851,7 @@ static int32 CmdSignalTrackHelper(int x, int y, uint32 flags, uint32 p1, uint32
// copy the signal-style of the first rail-piece if existing
if (GetRailTileType(tile) == RAIL_TYPE_SIGNALS && GetTrackBits(tile) != 0) { /* XXX: GetTrackBits check useless? */
- signals = _map3_lo[tile] & SignalOnTrack(track);
+ signals = _m[tile].m3 & SignalOnTrack(track);
if (signals == 0) signals = SignalOnTrack(track); /* Can this actually occur? */
semaphores = (HasSemaphores(tile, track) ? 8 : 0); // copy signal/semaphores style (independent of CTRL)
@@ -926,13 +926,13 @@ int32 CmdRemoveSingleSignal(int x, int y, uint32 flags, uint32 p1, uint32 p2)
/* Do it? */
if (flags & DC_EXEC) {
- _map3_lo[tile] &= ~SignalOnTrack(track);
+ _m[tile].m3 &= ~SignalOnTrack(track);
/* removed last signal from tile? */
- if ((_map3_lo[tile] & 0xF0) == 0) {
- _map5[tile] &= ~RAIL_TYPE_SIGNALS;
- _map2[tile] &= ~0xF0;
- CLRBIT(_map3_hi[tile], 3); // remove any possible semaphores
+ if ((_m[tile].m3 & 0xF0) == 0) {
+ _m[tile].m5 &= ~RAIL_TYPE_SIGNALS;
+ _m[tile].m2 &= ~0xF0;
+ CLRBIT(_m[tile].m4, 3); // remove any possible semaphores
}
SetSignalsOnBothDir(tile, track);
@@ -965,7 +965,7 @@ static int32 DoConvertRail(TileIndex tile, uint totype, bool exec)
// change type.
if (exec) {
- _map3_lo[tile] = (_map3_lo[tile] & 0xF0) + totype;
+ _m[tile].m3 = (_m[tile].m3 & 0xF0) + totype;
MarkTileDirtyByTile(tile);
}
@@ -1050,7 +1050,7 @@ static int32 ClearTile_Track(TileIndex tile, byte flags)
int32 ret;
byte m5;
- m5 = _map5[tile];
+ m5 = _m[tile].m5;
if (flags & DC_AUTO) {
if (m5 & RAIL_TYPE_SPECIAL)
@@ -1066,12 +1066,12 @@ static int32 ClearTile_Track(TileIndex tile, byte flags)
switch (GetRailTileType(tile)) {
case RAIL_TYPE_SIGNALS:
- if (_map3_lo[tile] & _signals_table_both[0]) {
+ if (_m[tile].m3 & _signals_table_both[0]) {
ret = DoCommandByTile(tile, 0, 0, flags, CMD_REMOVE_SIGNALS);
if (ret == CMD_ERROR) return CMD_ERROR;
cost += ret;
}
- if (_map3_lo[tile] & _signals_table_both[3]) {
+ if (_m[tile].m3 & _signals_table_both[3]) {
ret = DoCommandByTile(tile, 3, 0, flags, CMD_REMOVE_SIGNALS);
if (ret == CMD_ERROR) return CMD_ERROR;
cost += ret;
@@ -1184,7 +1184,7 @@ static void DrawSignalHelper(TileInfo *ti, byte condition, uint32 image_and_pos)
uint v = _signal_position[(image_and_pos & 0xF) + (otherside ? 12 : 0)];
uint x = ti->x | (v&0xF);
uint y = ti->y | (v>>4);
- uint sprite = _signal_base_sprites[(_map3_hi[ti->tile] & 0xF) + (otherside ? 0x10 : 0)] + (image_and_pos>>4) + ((condition != 0) ? 1 : 0);
+ uint sprite = _signal_base_sprites[(_m[ti->tile].m4 & 0xF) + (otherside ? 0x10 : 0)] + (image_and_pos>>4) + ((condition != 0) ? 1 : 0);
AddSortableSpriteToDraw(sprite, x, y, 1, 1, 10, GetSlopeZ(x,y));
}
@@ -1419,7 +1419,7 @@ static void DrawTile_Track(TileInfo *ti)
_drawtile_track_palette = SPRITE_PALETTE(PLAYER_SPRITE_COLOR(GetTileOwner(ti->tile)));
- tracktype_offs = (_map3_lo[ti->tile] & 0xF) * TRACKTYPE_SPRITE_PITCH;
+ tracktype_offs = (_m[ti->tile].m3 & 0xF) * TRACKTYPE_SPRITE_PITCH;
m5 = (byte)ti->map5;
if (!(m5 & RAIL_TYPE_SPECIAL)) {
@@ -1457,9 +1457,9 @@ static void DrawTile_Track(TileInfo *ti)
if (ti->tileh != 0) image = _track_sloped_sprites[ti->tileh - 1] + TrackSet[TRACK_Y];
}
- if ((_map2[ti->tile] & RAIL_MAP2LO_GROUND_MASK)==RAIL_GROUND_BROWN) {
+ if ((_m[ti->tile].m2 & RAIL_MAP2LO_GROUND_MASK)==RAIL_GROUND_BROWN) {
image = (image & 0xFFFF) | 0x3178000; // use a brown palette
- } else if ((_map2[ti->tile] & RAIL_MAP2LO_GROUND_MASK)==RAIL_GROUND_ICE_DESERT) {
+ } else if ((_m[ti->tile].m2 & RAIL_MAP2LO_GROUND_MASK)==RAIL_GROUND_ICE_DESERT) {
image += TrackSet[SNOW_OFFSET];
}
@@ -1485,7 +1485,7 @@ static void DrawTile_Track(TileInfo *ti)
}
if (_display_opt & DO_FULL_DETAIL) {
- _detailed_track_proc[_map2[ti->tile] & RAIL_MAP2LO_GROUND_MASK](ti);
+ _detailed_track_proc[_m[ti->tile].m2 & RAIL_MAP2LO_GROUND_MASK](ti);
}
/* draw signals also? */
@@ -1495,7 +1495,7 @@ static void DrawTile_Track(TileInfo *ti)
{
byte m23;
- m23 = (_map3_lo[ti->tile] >> 4) | (_map2[ti->tile] & 0xF0);
+ m23 = (_m[ti->tile].m3 >> 4) | (_m[ti->tile].m2 & 0xF0);
#define HAS_SIGNAL(x) (m23 & (byte)(0x1 << (x)))
#define ISON_SIGNAL(x) (m23 & (byte)(0x10 << (x)))
@@ -1541,16 +1541,16 @@ static void DrawTile_Track(TileInfo *ti)
if (ti->tileh != 0) { DrawFoundation(ti, ti->tileh); }
- if (IsRailWaypoint(m5) && _map3_lo[ti->tile] & 16) {
+ if (IsRailWaypoint(m5) && _m[ti->tile].m3 & 16) {
// look for customization
- StationSpec *stat = GetCustomStation(STAT_CLASS_WAYP, _map3_hi[ti->tile]);
+ StationSpec *stat = GetCustomStation(STAT_CLASS_WAYP, _m[ti->tile].m4);
if (stat) {
DrawTileSeqStruct const *seq;
// emulate station tile - open with building
DrawTileSprites *cust = &stat->renderdata[2 + (m5 & 0x1)];
uint32 relocation = GetCustomStationRelocation(stat, ComposeWaypointStation(ti->tile), 0);
- int railtype=(_map3_lo[ti->tile] & 0xF);
+ int railtype=(_m[ti->tile].m3 & 0xF);
/* We don't touch the 0x8000 bit. In all this
* waypoint code, it is used to indicate that
@@ -1583,7 +1583,7 @@ static void DrawTile_Track(TileInfo *ti)
// adjust ground tile for desert
// (don't adjust for arctic depots, because snow in depots looks weird)
- if ((_map2[ti->tile] & RAIL_MAP2LO_GROUND_MASK)==RAIL_GROUND_ICE_DESERT && (_opt.landscape == LT_DESERT || type>=4))
+ if ((_m[ti->tile].m2 & RAIL_MAP2LO_GROUND_MASK)==RAIL_GROUND_ICE_DESERT && (_opt.landscape == LT_DESERT || type>=4))
{
if(image!=3981)
image += 26; // tile with tracks
@@ -1673,7 +1673,7 @@ static bool SetSignalsEnumProc(TileIndex tile, SetSignalsData *ssd, int track, u
// the tile has signals?
if (IsTileType(tile, MP_RAILWAY)) {
if (HasSignalOnTrack(tile, TrackdirToTrack(track))) {
- if ((_map3_lo[tile] & _signals_table[track]) != 0) {
+ if ((_m[tile].m3 & _signals_table[track]) != 0) {
// yes, add the signal to the list of signals
if (ssd->cur != NUM_SSD_ENTRY) {
ssd->tile[ssd->cur] = tile; // remember the tile index
@@ -1685,7 +1685,7 @@ static bool SetSignalsEnumProc(TileIndex tile, SetSignalsData *ssd, int track, u
SETBIT(ssd->has_pbssignal, 2);
// remember if this block has a presignal.
- ssd->has_presignal |= (_map3_hi[tile]&1);
+ ssd->has_presignal |= (_m[tile].m4&1);
}
if (PBSIsPbsSignal(tile, ReverseTrackdir(track)) || PBSIsPbsSignal(tile, track)) {
@@ -1695,16 +1695,16 @@ static bool SetSignalsEnumProc(TileIndex tile, SetSignalsData *ssd, int track, u
ssd->has_pbssignal |= num;
}
- if ((_map3_lo[tile] & _signals_table_both[track]) != 0) {
+ if ((_m[tile].m3 & _signals_table_both[track]) != 0) {
ssd->pbs_tile[ssd->pbs_cur] = tile; // remember the tile index
ssd->pbs_cur++;
}
- if (_map3_lo[tile]&_signals_table_other[track]) {
- if (_map3_hi[tile]&2) {
+ if (_m[tile].m3&_signals_table_other[track]) {
+ if (_m[tile].m4&2) {
// this is an exit signal that points out from the segment
ssd->presignal_exits++;
- if ((_map2[tile]&_signals_table_other[track]) != 0)
+ if ((_m[tile].m2&_signals_table_other[track]) != 0)
ssd->presignal_exits_free++;
}
if (PBSIsPbsSignal(tile, track))
@@ -1761,10 +1761,10 @@ bool SignalVehicleCheck(TileIndex tile, uint track)
* is some kind of invisible black hole, and there is some special magic going
* on in there. This 'workaround' can be removed once the maprewrite is done.
*/
- if (GetTileType(tile)==MP_TUNNELBRIDGE && ((_map5[tile] & 0xF0)==0)) {
+ if (GetTileType(tile)==MP_TUNNELBRIDGE && ((_m[tile].m5 & 0xF0)==0)) {
// It is a tunnel we're checking, we need to do some special stuff
// because VehicleFromPos will not find the vihicle otherwise
- byte direction = _map5[tile] & 3;
+ byte direction = _m[tile].m5 & 3;
FindLengthOfTunnelResult flotr;
flotr = FindLengthOfTunnel(tile, direction);
dest.track = 1 << (direction & 1); // get the trackbit the vehicle would have if it has not entered the tunnel yet (ie is still visible)
@@ -1849,8 +1849,8 @@ static void ChangeSignalStates(SetSignalsData *ssd)
if (_patches.auto_pbs_placement && !(ssd->stop) && (ssd->has_pbssignal == 0xE) && !ssd->has_presignal && (ssd->presignal_exits == 0)) // 0xE means at least 2 pbs signals, and at least 1 entry and 1 exit, see comments ssd->has_pbssignal
for(i=0; i!=ssd->pbs_cur; i++) {
TileIndex tile = ssd->pbs_tile[i];
- _map3_hi[tile] &= ~0x07;
- _map3_hi[tile] |= 0x04;
+ _m[tile].m4 &= ~0x07;
+ _m[tile].m4 |= 0x04;
MarkTileDirtyByTile(tile);
};
@@ -1858,16 +1858,16 @@ static void ChangeSignalStates(SetSignalsData *ssd)
for(i=0; i!=ssd->cur; i++) {
TileIndex tile = ssd->tile[i];
byte bit = _signals_table[ssd->bit[i]];
- uint16 m2 = _map2[tile];
+ uint16 m2 = _m[tile].m2;
// presignals don't turn green if there is at least one presignal exit and none are free
- if (_map3_hi[tile] & 1) {
+ if (_m[tile].m4 & 1) {
int ex = ssd->presignal_exits, exfree = ssd->presignal_exits_free;
// subtract for dual combo signals so they don't count themselves
- if (_map3_hi[tile]&2 && _map3_lo[tile]&_signals_table_other[ssd->bit[i]]) {
+ if (_m[tile].m4&2 && _m[tile].m3&_signals_table_other[ssd->bit[i]]) {
ex--;
- if ((_map2[tile]&_signals_table_other[ssd->bit[i]]) != 0) exfree--;
+ if ((_m[tile].m2&_signals_table_other[ssd->bit[i]]) != 0) exfree--;
}
// if we have exits and none are free, make red.
@@ -1887,7 +1887,7 @@ make_red:
}
/* Update signals on the other side of this exit-combo signal; it changed. */
- if (_map3_hi[tile] & 2 ) {
+ if (_m[tile].m4 & 2 ) {
if (ssd->cur_stack != NUM_SSD_STACK) {
ssd->next_tile[ssd->cur_stack] = tile;
ssd->next_dir[ssd->cur_stack] = _dir_from_track[ssd->bit[i]];
@@ -1898,7 +1898,7 @@ make_red:
}
// it changed, so toggle it
- _map2[tile] = m2 ^ bit;
+ _m[tile].m2 = m2 ^ bit;
MarkTileDirtyByTile(tile);
}
}
@@ -2010,7 +2010,7 @@ static void TileLoop_Track(TileIndex tile)
uint16 m2;
byte owner;
- m2 = _map2[tile] & 0xF;
+ m2 = _m[tile].m2 & 0xF;
/* special code for alps landscape */
if (_opt.landscape == LT_HILLY) {
@@ -2030,14 +2030,14 @@ static void TileLoop_Track(TileIndex tile)
}
// Don't continue tile loop for depots
- if (_map5[tile] & RAIL_TYPE_SPECIAL)
+ if (_m[tile].m5 & RAIL_TYPE_SPECIAL)
return;
a2 = RAIL_GROUND_GREEN;
if (m2 != RAIL_GROUND_BROWN) { /* wait until bottom is green */
/* determine direction of fence */
- rail = _map5[tile] & TRACK_BIT_MASK;
+ rail = _m[tile].m5 & TRACK_BIT_MASK;
if (rail == TRACK_BIT_UPPER) {
a2 = RAIL_GROUND_FENCE_HORIZ1;
@@ -2053,28 +2053,28 @@ static void TileLoop_Track(TileIndex tile)
if ( (!(rail&(TRACK_BIT_DIAG2|TRACK_BIT_UPPER|TRACK_BIT_LEFT)) && (rail&TRACK_BIT_DIAG1)) || rail==(TRACK_BIT_LOWER|TRACK_BIT_RIGHT)) {
if (!IsTileType(tile + TileDiffXY(0, -1), MP_RAILWAY) ||
!IsTileOwner(tile + TileDiffXY(0, -1), owner) ||
- (_map5[tile + TileDiffXY(0, -1)] == TRACK_BIT_UPPER || _map5[tile + TileDiffXY(0, -1)] == TRACK_BIT_LEFT))
+ (_m[tile + TileDiffXY(0, -1)].m5 == TRACK_BIT_UPPER || _m[tile + TileDiffXY(0, -1)].m5 == TRACK_BIT_LEFT))
a2 = RAIL_GROUND_FENCE_NW;
}
if ( (!(rail&(TRACK_BIT_DIAG2|TRACK_BIT_LOWER|TRACK_BIT_RIGHT)) && (rail&TRACK_BIT_DIAG1)) || rail==(TRACK_BIT_UPPER|TRACK_BIT_LEFT)) {
if (!IsTileType(tile + TileDiffXY(0, 1), MP_RAILWAY) ||
!IsTileOwner(tile + TileDiffXY(0, 1), owner) ||
- (_map5[tile + TileDiffXY(0, 1)] == TRACK_BIT_LOWER || _map5[tile + TileDiffXY(0, 1)] == TRACK_BIT_RIGHT))
+ (_m[tile + TileDiffXY(0, 1)].m5 == TRACK_BIT_LOWER || _m[tile + TileDiffXY(0, 1)].m5 == TRACK_BIT_RIGHT))
a2 = (a2 == RAIL_GROUND_FENCE_NW) ? RAIL_GROUND_FENCE_SENW : RAIL_GROUND_FENCE_SE;
}
if ( (!(rail&(TRACK_BIT_DIAG1|TRACK_BIT_UPPER|TRACK_BIT_RIGHT)) && (rail&TRACK_BIT_DIAG2)) || rail==(TRACK_BIT_LOWER|TRACK_BIT_LEFT)) {
if (!IsTileType(tile + TileDiffXY(-1, 0), MP_RAILWAY) ||
!IsTileOwner(tile + TileDiffXY(-1, 0), owner) ||
- (_map5[tile + TileDiffXY(-1, 0)] == TRACK_BIT_UPPER || _map5[tile + TileDiffXY(-1, 0)] == TRACK_BIT_RIGHT))
+ (_m[tile + TileDiffXY(-1, 0)].m5 == TRACK_BIT_UPPER || _m[tile + TileDiffXY(-1, 0)].m5 == TRACK_BIT_RIGHT))
a2 = RAIL_GROUND_FENCE_NE;
}
if ( (!(rail&(TRACK_BIT_DIAG1|TRACK_BIT_LOWER|TRACK_BIT_LEFT)) && (rail&TRACK_BIT_DIAG2)) || rail==(TRACK_BIT_UPPER|TRACK_BIT_RIGHT)) {
if (!IsTileType(tile + TileDiffXY(1, 0), MP_RAILWAY) ||
!IsTileOwner(tile + TileDiffXY(1, 0), owner) ||
- (_map5[tile + TileDiffXY(1, 0)] == TRACK_BIT_LOWER || _map5[tile + TileDiffXY(1, 0)] == TRACK_BIT_LEFT))
+ (_m[tile + TileDiffXY(1, 0)].m5 == TRACK_BIT_LOWER || _m[tile + TileDiffXY(1, 0)].m5 == TRACK_BIT_LEFT))
a2 = (a2 == RAIL_GROUND_FENCE_NE) ? RAIL_GROUND_FENCE_NESW : RAIL_GROUND_FENCE_SW;
}
}
@@ -2083,7 +2083,7 @@ static void TileLoop_Track(TileIndex tile)
modify_me:;
/* tile changed? */
if ( m2 != a2) {
- _map2[tile] = (_map2[tile] & ~RAIL_MAP2LO_GROUND_MASK) | a2;
+ _m[tile].m2 = (_m[tile].m2 & ~RAIL_MAP2LO_GROUND_MASK) | a2;
MarkTileDirtyByTile(tile);
}
}
@@ -2098,7 +2098,7 @@ static uint32 GetTileTrackStatus_Track(TileIndex tile, TransportType mode)
if (mode != TRANSPORT_RAIL)
return 0;
- m5 = _map5[tile];
+ m5 = _m[tile].m5;
if (!(m5 & RAIL_TYPE_SPECIAL)) {
ret = (m5 | (m5 << 8)) & 0x3F3F;
@@ -2109,8 +2109,8 @@ static uint32 GetTileTrackStatus_Track(TileIndex tile, TransportType mode)
} else {
/* has_signals */
- a = _map3_lo[tile];
- b = _map2[tile];
+ a = _m[tile].m3;
+ b = _m[tile].m2;
b &= a;
@@ -2139,7 +2139,7 @@ static void ClickTile_Track(TileIndex tile)
{
if (IsTileDepotType(tile, TRANSPORT_RAIL))
ShowTrainDepotWindow(tile);
- else if (IsRailWaypoint(_map5[tile]))
+ else if (IsRailWaypoint(_m[tile].m5))
ShowRenameWaypointWindow(GetWaypointByTile(tile));
}
@@ -2162,13 +2162,13 @@ static void GetTileDesc_Track(TileIndex tile, TileDesc *td)
STR_NULL, STR_NULL
};
- td->str = signal_type[_map3_hi[tile] & 0x7];
+ td->str = signal_type[_m[tile].m4 & 0x7];
break;
}
case RAIL_TYPE_DEPOT_WAYPOINT:
default:
- td->str = ((_map5[tile] & RAIL_SUBTYPE_MASK) == RAIL_SUBTYPE_DEPOT) ?
+ td->str = ((_m[tile].m5 & RAIL_SUBTYPE_MASK) == RAIL_SUBTYPE_DEPOT) ?
STR_1023_RAILROAD_TRAIN_DEPOT : STR_LANDINFO_WAYPOINT;
break;
}