summaryrefslogtreecommitdiff
path: root/rail_cmd.c
diff options
context:
space:
mode:
Diffstat (limited to 'rail_cmd.c')
-rw-r--r--rail_cmd.c42
1 files changed, 21 insertions, 21 deletions
diff --git a/rail_cmd.c b/rail_cmd.c
index c85019ff6..aa5f80368 100644
--- a/rail_cmd.c
+++ b/rail_cmd.c
@@ -77,7 +77,7 @@ static bool CheckTrackCombination(TileIndex tile, TrackBits to_build, uint flags
TrackBits future; /* The track layout we want to build */
_error_message = STR_1001_IMPOSSIBLE_TRACK_COMBINATION;
- if (type != RAIL_TYPE_NORMAL && type != RAIL_TYPE_SIGNALS)
+ if (type != RAIL_TILE_NORMAL && type != RAIL_TILE_SIGNALS)
return false; /* Cannot build anything on depots and checkpoints */
/* So, we have a tile with tracks on it (and possibly signals). Let's see
@@ -93,7 +93,7 @@ static bool CheckTrackCombination(TileIndex tile, TrackBits to_build, uint flags
}
/* Let's see if we may build this */
- if ((flags & DC_NO_RAIL_OVERLAP) || type == RAIL_TYPE_SIGNALS) {
+ if ((flags & DC_NO_RAIL_OVERLAP) || type == RAIL_TILE_SIGNALS) {
/* If we are not allowed to overlap (flag is on for ai players or we have
* signals on the tile), check that */
return future == TRACK_BIT_HORZ || future == TRACK_BIT_VERT;
@@ -261,7 +261,7 @@ int32 CmdBuildSingleRail(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
!EnsureNoVehicle(tile)) {
return CMD_ERROR;
}
- if (GetRailTileType(tile) == RAIL_TYPE_DEPOT_WAYPOINT ||
+ if (GetRailTileType(tile) == RAIL_TILE_DEPOT_WAYPOINT ||
!IsTileOwner(tile, _current_player) ||
GetRailType(tile) != p1) {
// Get detailed error message
@@ -666,9 +666,9 @@ int32 CmdBuildSingleSignal(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
}
if (flags & DC_EXEC) {
- if (GetRailTileType(tile) != RAIL_TYPE_SIGNALS) {
+ if (GetRailTileType(tile) != RAIL_TILE_SIGNALS) {
// there are no signals at all on this tile yet
- _m[tile].m5 |= RAIL_TYPE_SIGNALS; // change into signals
+ _m[tile].m5 |= RAIL_TILE_SIGNALS; // change into signals
_m[tile].m2 |= 0xF0; // all signals are on
_m[tile].m3 &= ~0xF0; // no signals built by default
SetSignalType(tile, SIGTYPE_NORMAL);
@@ -744,7 +744,7 @@ static int32 CmdSignalTrackHelper(TileIndex tile, uint32 flags, uint32 p1, uint3
track = TrackdirToTrack(trackdir); /* trackdir might have changed, keep track in sync */
// copy the signal-style of the first rail-piece if existing
- if (GetRailTileType(tile) == RAIL_TYPE_SIGNALS && GetTrackBits(tile) != 0) { /* XXX: GetTrackBits check useless? */
+ if (GetRailTileType(tile) == RAIL_TILE_SIGNALS && GetTrackBits(tile) != 0) { /* XXX: GetTrackBits check useless? */
signals = _m[tile].m3 & SignalOnTrack(track);
if (signals == 0) signals = SignalOnTrack(track); /* Can this actually occur? */
@@ -825,7 +825,7 @@ int32 CmdRemoveSingleSignal(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
/* removed last signal from tile? */
if (GB(_m[tile].m3, 4, 4) == 0) {
SB(_m[tile].m2, 4, 4, 0);
- SB(_m[tile].m5, 6, 2, RAIL_TYPE_NORMAL >> 6); // XXX >> because the constant is meant for direct application, not use with SB
+ SB(_m[tile].m5, 6, 2, RAIL_TILE_NORMAL >> 6); // XXX >> because the constant is meant for direct application, not use with SB
SetSignalVariant(tile, SIG_ELECTRIC); // remove any possible semaphores
}
@@ -957,7 +957,7 @@ static int32 ClearTile_Track(TileIndex tile, byte flags)
m5 = _m[tile].m5;
if (flags & DC_AUTO) {
- if (GetRailTileType(tile) == RAIL_TYPE_DEPOT_WAYPOINT) {
+ if (GetRailTileType(tile) == RAIL_TILE_DEPOT_WAYPOINT) {
return_cmd_error(STR_2004_BUILDING_MUST_BE_DEMOLISHED);
}
@@ -971,7 +971,7 @@ static int32 ClearTile_Track(TileIndex tile, byte flags)
switch (GetRailTileType(tile)) {
/* XXX: Why the fuck do we remove these thow signals first? */
- case RAIL_TYPE_SIGNALS:
+ case RAIL_TILE_SIGNALS:
if (HasSignalOnTrack(tile, TRACK_X)) {
ret = DoCommand(tile, TRACK_X, 0, flags, CMD_REMOVE_SIGNALS);
if (CmdFailed(ret)) return CMD_ERROR;
@@ -990,7 +990,7 @@ static int32 ClearTile_Track(TileIndex tile, byte flags)
}
/* FALLTHROUGH */
- case RAIL_TYPE_NORMAL: {
+ case RAIL_TILE_NORMAL: {
uint i;
for (i = 0; m5 != 0; i++, m5 >>= 1) {
@@ -1003,7 +1003,7 @@ static int32 ClearTile_Track(TileIndex tile, byte flags)
return cost;
}
- case RAIL_TYPE_DEPOT_WAYPOINT:
+ case RAIL_TILE_DEPOT_WAYPOINT:
if (GetRailTileSubtype(tile) == RAIL_SUBTYPE_DEPOT) {
return RemoveTrainDepot(tile, flags);
} else {
@@ -1298,7 +1298,7 @@ static void DrawTile_Track(TileInfo *ti)
_drawtile_track_palette = SPRITE_PALETTE(PLAYER_SPRITE_COLOR(GetTileOwner(ti->tile)));
- if (GetRailTileType(ti->tile) != RAIL_TYPE_DEPOT_WAYPOINT) {
+ if (GetRailTileType(ti->tile) != RAIL_TILE_DEPOT_WAYPOINT) {
TrackBits rails = GetTrackBits(ti->tile);
DrawTrackBits(ti, rails, false);
@@ -1306,7 +1306,7 @@ static void DrawTile_Track(TileInfo *ti)
if (_display_opt & DO_FULL_DETAIL) _detailed_track_proc[GetRailGroundType(ti->tile)](ti);
/* draw signals also? */
- if (GetRailTileType(ti->tile) == RAIL_TYPE_SIGNALS) DrawSignals(ti->tile, rails);
+ if (GetRailTileType(ti->tile) == RAIL_TILE_SIGNALS) DrawSignals(ti->tile, rails);
} else {
/* draw depots / waypoints */
@@ -1717,7 +1717,7 @@ static uint GetSlopeZ_Track(const TileInfo* ti)
uint z = ti->z;
if (tileh == SLOPE_FLAT) return z;
- if (GetRailTileType(ti->tile) == RAIL_TYPE_DEPOT_WAYPOINT) {
+ if (GetRailTileType(ti->tile) == RAIL_TILE_DEPOT_WAYPOINT) {
return z + TILE_HEIGHT;
} else {
uint f = GetRailFoundation(ti->tileh, GetTrackBits(ti->tile));
@@ -1733,7 +1733,7 @@ static uint GetSlopeZ_Track(const TileInfo* ti)
static Slope GetSlopeTileh_Track(TileIndex tile, Slope tileh)
{
if (tileh == SLOPE_FLAT) return SLOPE_FLAT;
- if (GetRailTileType(tile) == RAIL_TYPE_DEPOT_WAYPOINT) {
+ if (GetRailTileType(tile) == RAIL_TILE_DEPOT_WAYPOINT) {
return SLOPE_FLAT;
} else {
uint f = GetRailFoundation(tileh, GetTrackBits(tile));
@@ -1784,7 +1784,7 @@ static void TileLoop_Track(TileIndex tile)
if (quick_return) return;
// Don't continue tile loop for depots
- if (GetRailTileType(tile) == RAIL_TYPE_DEPOT_WAYPOINT) return;
+ if (GetRailTileType(tile) == RAIL_TILE_DEPOT_WAYPOINT) return;
new_ground = RAIL_GROUND_GRASS;
@@ -1881,11 +1881,11 @@ static uint32 GetTileTrackStatus_Track(TileIndex tile, TransportType mode)
if (mode != TRANSPORT_RAIL) return 0;
- if (GetRailTileType(tile) != RAIL_TYPE_DEPOT_WAYPOINT) {
+ if (GetRailTileType(tile) != RAIL_TILE_DEPOT_WAYPOINT) {
TrackBits rails = GetTrackBits(tile);
uint32 ret = rails * 0x101;
- if (GetRailTileType(tile) != RAIL_TYPE_SIGNALS) {
+ if (GetRailTileType(tile) != RAIL_TILE_SIGNALS) {
if (rails == TRACK_BIT_CROSS) ret |= 0x40;
} else {
/* has_signals */
@@ -1930,11 +1930,11 @@ static void GetTileDesc_Track(TileIndex tile, TileDesc *td)
{
td->owner = GetTileOwner(tile);
switch (GetRailTileType(tile)) {
- case RAIL_TYPE_NORMAL:
+ case RAIL_TILE_NORMAL:
td->str = STR_1021_RAILROAD_TRACK;
break;
- case RAIL_TYPE_SIGNALS: {
+ case RAIL_TILE_SIGNALS: {
const StringID signal_type[] = {
STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS,
STR_RAILROAD_TRACK_WITH_PRESIGNALS,
@@ -1946,7 +1946,7 @@ static void GetTileDesc_Track(TileIndex tile, TileDesc *td)
break;
}
- case RAIL_TYPE_DEPOT_WAYPOINT:
+ case RAIL_TILE_DEPOT_WAYPOINT:
default:
td->str = (GetRailTileSubtype(tile) == RAIL_SUBTYPE_DEPOT) ?
STR_1023_RAILROAD_TRAIN_DEPOT : STR_LANDINFO_WAYPOINT;