diff options
Diffstat (limited to 'players.c')
-rw-r--r-- | players.c | 16 |
1 files changed, 13 insertions, 3 deletions
@@ -806,10 +806,20 @@ int32 CmdPlayerCtrl(int x, int y, uint32 flags, uint32 p1, uint32 p2) #endif /* ENABLE_NETWORK */ if (p != NULL) { - if (_local_player == OWNER_SPECTATOR) { + if (_local_player == OWNER_SPECTATOR && (!_ai.network_client || _ai.network_playas == OWNER_SPECTATOR)) { /* Check if we do not want to be a spectator in network */ - if (!_networking || (_network_server && !_network_dedicated) || _network_playas != OWNER_SPECTATOR) { - _local_player = p->index; + if (!_networking || (_network_server && !_network_dedicated) || _network_playas != OWNER_SPECTATOR || _ai.network_client) { + if (_ai.network_client) { + /* As ai-network-client, we have our own rulez (disable GUI and stuff) */ + _ai.network_playas = p->index; + _local_player = OWNER_SPECTATOR; + if (_ai.network_playas != OWNER_SPECTATOR) { + /* If we didn't join the game as a spectator, activate the AI */ + AI_StartNewAI(_ai.network_playas); + } + } else { + _local_player = p->index; + } MarkWholeScreenDirty(); } } else if (p->index == _local_player) { |