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-rw-r--r--players.c7
1 files changed, 3 insertions, 4 deletions
diff --git a/players.c b/players.c
index b08ac3e4f..2a39ed685 100644
--- a/players.c
+++ b/players.c
@@ -1150,7 +1150,7 @@ static const SaveLoad _player_desc[] = {
SLE_CONDVAR(Player,is_active, SLE_UINT8, 4, SL_MAX_VERSION),
// Engine renewal settings
- SLE_CONDARR(NullStruct,null,SLE_FILE_U16 | SLE_VAR_NULL, 256, 16, 18),
+ SLE_CONDNULL(512, 16, 18),
SLE_CONDREF(Player,engine_renew_list, REF_ENGINE_RENEWS, 19, SL_MAX_VERSION),
SLE_CONDVAR(Player,engine_renew, SLE_UINT8, 16, SL_MAX_VERSION),
SLE_CONDVAR(Player,engine_renew_months, SLE_INT16, 16, SL_MAX_VERSION),
@@ -1158,8 +1158,7 @@ static const SaveLoad _player_desc[] = {
SLE_CONDVAR(Player,renew_keep_length, SLE_UINT8, 2, SL_MAX_VERSION), // added with 16.1, but was blank since 2
// reserve extra space in savegame here. (currently 63 bytes)
- SLE_CONDARR(NullStruct,null,SLE_FILE_U8 | SLE_VAR_NULL, 7, 2, SL_MAX_VERSION),
- SLE_CONDARR(NullStruct,null,SLE_FILE_U64 | SLE_VAR_NULL, 7, 2, SL_MAX_VERSION),
+ SLE_CONDNULL(63, 2, SL_MAX_VERSION),
SLE_END()
};
@@ -1219,7 +1218,7 @@ static const SaveLoad _player_ai_desc[] = {
SLE_ARR(PlayerAI,order_list_blocks, SLE_UINT8, 20),
SLE_ARR(PlayerAI,banned_tiles, SLE_UINT16, 16),
- SLE_CONDARR(NullStruct,null,SLE_FILE_U64 | SLE_VAR_NULL, 8, 2, SL_MAX_VERSION),
+ SLE_CONDNULL(64, 2, SL_MAX_VERSION),
SLE_END()
};