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-rw-r--r--players.c110
1 files changed, 70 insertions, 40 deletions
diff --git a/players.c b/players.c
index 7c1b4f92b..94ad538e1 100644
--- a/players.c
+++ b/players.c
@@ -1,3 +1,6 @@
+/** @file,
+ * sjdlfkasjdf
+ */
#include "stdafx.h"
#include "ttd.h"
#include "string.h"
@@ -217,7 +220,7 @@ static void SubtractMoneyFromAnyPlayer(Player *p, int32 cost)
void SubtractMoneyFromPlayer(int32 cost)
{
- uint pid = _current_player;
+ PlayerID pid = _current_player;
if (pid < MAX_PLAYERS)
SubtractMoneyFromAnyPlayer(DEREF_PLAYER(pid), cost);
}
@@ -630,23 +633,36 @@ static void DeletePlayerStuff(int pi)
p->president_name_1 = 0;
}
-// functionality.
-// 0 - make new player
-// 1 - make new AI player
-// 2 - delete player (p2)
-// 3 - join player (p1 >> 8) & 0xFF with (p1 >> 16) & 0xFF
+/** Control the players: add, delete, etc.
+ * @param x,y unused
+ * @param p1 various functionality
+ * - p1 = 0 - create a new player, Which player (network) it will be is in p2
+ * - p1 = 1 - create a new AI player
+ * - p1 = 2 - delete a player. Player is identified by p2
+ * - p1 = 3 - merge two companies together. Player to merge #1 with player #2. Identified by p2
+ * @param p2 various functionality, dictated by p1
+ * - p1 = 0 - ClientID of the newly created player
+ * - p1 = 2 - PlayerID of the that is getting deleted
+ * - p1 = 3 - #1 p2 = (bit 0-15) - player to merge (p2 & 0xFFFF)
+ * - #2 p2 = (bit 16-31) - player to be merged into ((p2>>16)&0xFFFF)
+ * @todo In the case of p1=0, create new player, the clientID of the new player is in parameter
+ * p2. This parameter is passed in at function DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_COMMAND)
+ * on the server itself. First of all this is unbelievably ugly; second of all, well,
+ * it IS ugly! <b>Someone fix this up :)</b> So where to fix?@n
+ * @arg - network_server.c:838 DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_COMMAND)@n
+ * @arg - network_client.c:536 DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_MAP) from where the map has been received
+ */
int32 CmdPlayerCtrl(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
- int pi;
- Player *p;
+ if (flags & DC_EXEC) _current_player = OWNER_NONE;
- if (!(flags & DC_EXEC))
- return 0;
+ switch (p1) {
+ case 0: { /* Create a new player */
+ Player *p;
+ PlayerID pid = p2;
- _current_player = OWNER_NONE;
+ if (!(flags & DC_EXEC) || pid >= MAX_PLAYERS) return 0;
- switch(p1 & 0xff) {
- case 0: // make new player
p = DoStartupNewPlayer(false);
#ifdef ENABLE_NETWORK
@@ -665,9 +681,9 @@ int32 CmdPlayerCtrl(int x, int y, uint32 flags, uint32 p1, uint32 p2)
}
#ifdef ENABLE_NETWORK
if (_network_server) {
- NetworkClientInfo *ci;
- // UGLY! p2 is mis-used to fetch the client-id
- ci = &_network_client_info[p2];
+ /* XXX - UGLY! p2 (pid) is mis-used to fetch the client-id, done at server-side
+ * in network_server.c:838, function DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_COMMAND) */
+ NetworkClientInfo *ci = &_network_client_info[pid];
ci->client_playas = p->index + 1;
NetworkUpdateClientInfo(ci->client_index);
@@ -690,47 +706,61 @@ int32 CmdPlayerCtrl(int x, int y, uint32 flags, uint32 p1, uint32 p2)
_local_player = player_backup;
}
}
- } else {
- if (_network_server) {
- NetworkClientInfo *ci;
- // UGLY! p2 is mis-used to fetch the client-id
- ci = &_network_client_info[p2];
- ci->client_playas = OWNER_SPECTATOR;
- NetworkUpdateClientInfo(ci->client_index);
- }
-#endif /* ENABLE_NETWORK */
+ } else if (_network_server) {
+ /* XXX - UGLY! p2 (pid) is mis-used to fetch the client-id, done at server-side
+ * in network_server.c:838, function DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_COMMAND) */
+ NetworkClientInfo *ci = &_network_client_info[pid];
+ ci->client_playas = OWNER_SPECTATOR;
+ NetworkUpdateClientInfo(ci->client_index);
}
- break;
- case 1: // make new ai player
+#endif /* ENABLE_NETWORK */
+ } break;
+
+ case 1: /* Make a new AI player */
+ if (!(flags & DC_EXEC)) return 0;
+
DoStartupNewPlayer(true);
break;
- case 2: // delete player
+
+ case 2: { /* Delete a player */
+ Player *p;
+
+ if (p2 >= MAX_PLAYERS) return CMD_ERROR;
+
+ if (!(flags & DC_EXEC)) return 0;
+
p = DEREF_PLAYER(p2);
/* Only allow removal of HUMAN companies */
- if (IS_HUMAN_PLAYER(p2)) {
+ if (IS_HUMAN_PLAYER(p->index)) {
/* Delete any open window of the company */
- DeletePlayerWindows(p2);
+ DeletePlayerWindows(p->index);
/* Show the bankrupt news */
SetDParam(0, p->name_1);
SetDParam(1, p->name_2);
- AddNewsItem( (StringID)(p2 + 16*3), NEWS_FLAGS(NM_CALLBACK, 0, NT_COMPANY_INFO, DNC_BANKRUPCY),0,0);
+ AddNewsItem( (StringID)(p->index + 16*3), NEWS_FLAGS(NM_CALLBACK, 0, NT_COMPANY_INFO, DNC_BANKRUPCY),0,0);
/* Remove the company */
- ChangeOwnershipOfPlayerItems(p2, 255);
- p->money64 = p->player_money = 100000000;
+ ChangeOwnershipOfPlayerItems(p->index, OWNER_SPECTATOR);
+ p->money64 = p->player_money = 100000000; // XXX - wtf?
p->is_active = false;
}
- break;
+ } break;
- case 3: // join player
- pi = (byte)(p1 >> 8);
- ChangeOwnershipOfPlayerItems(pi, (byte)(p1 >> 16));
- DeletePlayerStuff(pi);
- break;
- }
+ case 3: { /* Merge a company (#1) into another company (#2), elimination company #1 */
+ PlayerID pid_old = p2 & 0xFFFF;
+ PlayerID pid_new = (p2 >> 16) & 0xFFFF;
+
+ if (pid_old >= MAX_PLAYERS || pid_new >= MAX_PLAYERS) return CMD_ERROR;
+ if (!(flags & DC_EXEC)) return CMD_ERROR;
+
+ ChangeOwnershipOfPlayerItems(pid_old, pid_new);
+ DeletePlayerStuff(pid_old);
+ } break;
+ default: return CMD_ERROR;
+ }
return 0;
}