diff options
Diffstat (limited to 'player_gui.c')
-rw-r--r-- | player_gui.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/player_gui.c b/player_gui.c index fa5b94ca6..e527af1ec 100644 --- a/player_gui.c +++ b/player_gui.c @@ -626,9 +626,9 @@ static void PlayerCompanyWndProc(Window *w, WindowEvent *e) break; case WE_PLACE_OBJ: { - // you cannot destroy a HQ, only relocate it. So build_HQ is called, just with different flags + /* You cannot destroy a HQ, only relocate it. So build_HQ is called, just with different flags */ TileIndex tile = DEREF_PLAYER(w->window_number)->location_of_house; - if (DoCommandP(e->place.tile, (tile == 0) ? 0 : (1 << 16) | w->window_number, 0, NULL, CMD_BUILD_COMPANY_HQ | CMD_AUTO | CMD_NO_WATER | CMD_MSG(STR_7071_CAN_T_BUILD_COMPANY_HEADQUARTERS))) + if (DoCommandP(e->place.tile, (tile == 0) ? 0 : 1 | w->window_number, 0, NULL, CMD_BUILD_COMPANY_HQ | CMD_AUTO | CMD_NO_WATER | CMD_MSG(STR_7071_CAN_T_BUILD_COMPANY_HEADQUARTERS))) ResetObjectToPlace(); break; } |