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-rw-r--r--player.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/player.h b/player.h
index 2c93c2b0e..2fc8fd89b 100644
--- a/player.h
+++ b/player.h
@@ -27,7 +27,7 @@ typedef struct AiBuildRec {
typedef struct PlayerAI {
byte state;
byte tick; // Used to determine how often to move
- uint16 state_counter;
+ uint32 state_counter; // Can hold tile index!
uint16 timeout_counter;
byte state_mode;