diff options
Diffstat (limited to 'os/macosx/macos.h')
-rw-r--r-- | os/macosx/macos.h | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/os/macosx/macos.h b/os/macosx/macos.h index ac1780112..bec5149be 100644 --- a/os/macosx/macos.h +++ b/os/macosx/macos.h @@ -3,8 +3,17 @@ #ifndef MACOS_H #define MACOS_H +/* + * Functions to show the popup window + * use ShowMacDialog when you want to control title, message and text on the button + * ShowMacAssertDialog is used by assert + * ShowMacErrorDialog should be used when an unrecoverable error shows up. It only contains the title, which will should tell what went wrong + * the function then adds text that tells the user to update and then report the bug if it's present in the newest version + * It also quits in a nice way since we call it when we know something happened that will crash OpenTTD (like a needed pointer turns out to be NULL or similar) + */ void ShowMacDialog ( const char *title, const char *message, const char *buttonLabel ); void ShowMacAssertDialog ( const char *function, const char *file, const int line, const char *expression ); +void ShowMacErrorDialog(const char *error); // Since MacOS X users will never see an assert unless they started the game from a terminal // we're using a custom assert(e) macro. |