diff options
Diffstat (limited to 'os/macosx/Makefile')
-rw-r--r-- | os/macosx/Makefile | 30 |
1 files changed, 6 insertions, 24 deletions
diff --git a/os/macosx/Makefile b/os/macosx/Makefile index 07f8722db..54e55db44 100644 --- a/os/macosx/Makefile +++ b/os/macosx/Makefile @@ -7,26 +7,8 @@ BUILD_UNIVERSAL_BINARY:=build_universal_binary COPY_x86_SDL_LIB:=$(Q)cp $(x86_SDL_LIB) $(OSXAPP)/Contents/lib/libSDL-x86.dylib endif -# setting the default vars for making universal binaries -# this can be overwritten in Makefile.config -# default values are for PPC host and commends are for x86 hosts (so you know what to put in) -# the absolute path is the one Apple uses in Xcode 2.1 -ifndef CC_UNI - # powerpc-apple-darwin8-gcc-4.0.0 - CC_UNI:=i686-apple-darwin8-gcc-4.0.0 -endif - -ifndef CFLAGS_UNI - # -arch ppc - CFLAGS_UNI:= -isysroot /Developer/SDKs/MacOSX10.4u.sdk -arch i386 -endif - -ifndef LDFLAGS_UNI - LDFLAGS_UNI:= -Wl,-syslibroot,/Developer/SDKs/MacOSX10.4u.sdk -endif - -ifdef UNIVERSAL_OTHER_HALF -# if UNIVERSAL_OTHER_HALF is defined, we know that the original makefile call will build the bundle +ifdef UNIVERSAL_x86_PART +# the bundle is build by the PPC compile when making universal binaries BUILD_OSX_BUNDLE:= else BUILD_OSX_BUNDLE:=build_OSX_bundle @@ -40,12 +22,11 @@ endif $(BUILD_UNIVERSAL_BINARY): $(TTD) $(Q)mkdir -p temp_binary_dir $(Q)cp $(TTD) temp_binary_dir/$(TTD)_a - @echo '===> Cleaning up to build for the other architecture' - $(Q)make clean - $(Q)make UNIVERSAL_OTHER_HALF:=1 + $(Q)rm -rf $(TTD) $(OBJS) # delete all .o files so we can compile for a new endian + $(Q)make UNIVERSAL_x86_PART:=1 $(Q)install_name_tool -change $(x86_SDL_LIB) @executable_path/../lib/libSDL-x86.dylib $(TTD) $(Q)cp $(TTD) temp_binary_dir/$(TTD)_b - @echo '===> Joining binaries into one universal one' + @echo '===> Joining the PPC and x86 binaries into one universal one' $(Q)lipo temp_binary_dir/$(TTD)_a temp_binary_dir/$(TTD)_b -create -output $(TTD) $(Q)rm -rf temp_binary_dir @@ -53,6 +34,7 @@ $(BUILD_UNIVERSAL_BINARY): $(TTD) # the good thing about bundles is that you can keep extra files in them, so we keep lng files and a data dir in it $(BUILD_OSX_BUNDLE): $(TTD) $(BUILD_UNIVERSAL_BINARY) + @echo '===> Building application bundle' $(Q)rm -fr "$(OSXAPP)" $(Q)mkdir -p "$(OSXAPP)"/Contents/MacOS $(Q)mkdir -p "$(OSXAPP)"/Contents/Resources |