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-rw-r--r--openttd.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/openttd.c b/openttd.c
index 5b33dd1f2..0e06fed7e 100644
--- a/openttd.c
+++ b/openttd.c
@@ -867,7 +867,7 @@ void StateGameLoop(void)
} else {
// All these actions has to be done from OWNER_NONE
// for multiplayer compatibility
- uint p = _current_player;
+ PlayerID p = _current_player;
_current_player = OWNER_NONE;
AnimateAnimatedTiles();