diff options
Diffstat (limited to 'openttd.c')
-rw-r--r-- | openttd.c | 15 |
1 files changed, 3 insertions, 12 deletions
@@ -453,10 +453,7 @@ int ttd_main(int argc, char *argv[]) // restore saved music volume _music_driver->set_volume(msf.music_vol); -#ifdef ENABLE_NETWORK - // initialize network-core - NetworkStartUp(); -#endif /* ENABLE_NETWORK */ + NetworkStartUp(); // initialize network-core _opt_ptr = &_opt_newgame; @@ -505,12 +502,7 @@ int ttd_main(int argc, char *argv[]) WaitTillSaved(); IConsoleFree(); -#ifdef ENABLE_NETWORK - if (_network_available) { - // Shut down the network and close any open connections - NetworkDisconnect(); - } -#endif /* ENABLE_NETWORK */ + if (_network_available) NetworkShutDown(); // Shut down the network and close any open connections _video_driver->stop(); _music_driver->stop(); @@ -986,8 +978,7 @@ void GameLoop(void) #ifdef ENABLE_NETWORK // Check for UDP stuff - if (_network_available) - NetworkUDPGameLoop(); + if (_network_available) NetworkUDPGameLoop(); if (_networking && !IsGeneratingWorld()) { // Multiplayer |