diff options
Diffstat (limited to 'openttd.c')
-rw-r--r-- | openttd.c | 6 |
1 files changed, 3 insertions, 3 deletions
@@ -676,7 +676,7 @@ static void StartScenario(void) // invalid type if (_file_to_saveload.mode == SL_INVALID) { printf("Savegame is obsolete or invalid format: %s\n", _file_to_saveload.name); - ShowErrorMessage(_error_message, STR_4009_GAME_LOAD_FAILED, 0, 0); + ShowErrorMessage(INVALID_STRING_ID, STR_4009_GAME_LOAD_FAILED, 0, 0); _game_mode = GM_MENU; return; } @@ -692,7 +692,7 @@ static void StartScenario(void) // Load game if (SaveOrLoad(_file_to_saveload.name, _file_to_saveload.mode) != SL_OK) { LoadIntroGame(); - ShowErrorMessage(_error_message, STR_4009_GAME_LOAD_FAILED, 0, 0); + ShowErrorMessage(INVALID_STRING_ID, STR_4009_GAME_LOAD_FAILED, 0, 0); } _opt_ptr = &_opt; @@ -788,7 +788,7 @@ void SwitchMode(int new_mode) if (!SafeSaveOrLoad(_file_to_saveload.name, _file_to_saveload.mode, GM_NORMAL)) { LoadIntroGame(); - ShowErrorMessage(_error_message, STR_4009_GAME_LOAD_FAILED, 0, 0); + ShowErrorMessage(INVALID_STRING_ID, STR_4009_GAME_LOAD_FAILED, 0, 0); } else { _local_player = 0; DoCommandP(0, 0, 0, NULL, CMD_PAUSE); // decrease pause counter (was increased from opening load dialog) |