diff options
Diffstat (limited to 'openttd.c')
-rw-r--r-- | openttd.c | 10 |
1 files changed, 5 insertions, 5 deletions
@@ -279,7 +279,7 @@ static void LoadIntroGame(void) sprintf(filename, "%sopntitle.dat", _path.second_data_dir); if (SaveOrLoad(filename, SL_LOAD) != SL_OK) #endif - GenerateWorld(1, 64, 64); // if failed loading, make empty world. + GenerateWorld(GW_EMPTY, 64, 64); // if failed loading, make empty world. } _pause = 0; @@ -461,7 +461,7 @@ int ttd_main(int argc, char* argv[]) InitializeGUI(); IConsoleCmdExec("exec scripts/autoexec.scr 0"); - GenerateWorld(1, 64, 64); // Make the viewport initialization happy + GenerateWorld(GW_EMPTY, 64, 64); // Make the viewport initialization happy #ifdef ENABLE_NETWORK if ((network) && (_network_available)) { @@ -582,7 +582,7 @@ static void MakeNewGame(void) SetupColorsAndInitialWindow(); // Randomize world - GenerateWorld(0, 1<<_patches.map_x, 1<<_patches.map_y); + GenerateWorld(GW_NEWGAME, 1<<_patches.map_x, 1<<_patches.map_y); // In a dedicated server, the server does not play if (_network_dedicated) { @@ -616,7 +616,7 @@ static void MakeNewEditorWorld(void) SetupColorsAndInitialWindow(); // Startup the game system - GenerateWorld(1, 1 << _patches.map_x, 1 << _patches.map_y); + GenerateWorld(GW_EMPTY, 1 << _patches.map_x, 1 << _patches.map_y); _local_player = OWNER_NONE; MarkWholeScreenDirty(); @@ -797,7 +797,7 @@ void SwitchMode(int new_mode) break; case SM_GENRANDLAND: /* Generate random land within scenario editor */ - GenerateWorld(2, 1<<_patches.map_x, 1<<_patches.map_y); + GenerateWorld(GW_RANDOM, 1<<_patches.map_x, 1<<_patches.map_y); // XXX: set date _local_player = OWNER_NONE; MarkWholeScreenDirty(); |