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Diffstat (limited to 'openttd.c')
-rw-r--r--openttd.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/openttd.c b/openttd.c
index 0a63fe326..9abf6e78a 100644
--- a/openttd.c
+++ b/openttd.c
@@ -42,7 +42,7 @@
#include <gpmi/packages/paths.h>
#endif /* GPMI */
-void GenerateWorld(int mode, uint log_x, uint log_y);
+void GenerateWorld(int mode, uint size_x, uint size_y);
void CallLandscapeTick(void);
void IncreaseDate(void);
void RunOtherPlayersLoop(void);
@@ -484,7 +484,7 @@ static void LoadIntroGame(void)
sprintf(filename, "%sopntitle.dat", _path.second_data_dir);
if (SaveOrLoad(filename, SL_LOAD) != SL_OK)
#endif
- GenerateWorld(1, 6, 6); // if failed loading, make empty world.
+ GenerateWorld(1, 64, 64); // if failed loading, make empty world.
}
_pause = 0;
@@ -678,7 +678,7 @@ int ttd_main(int argc, char* argv[])
InitPlayerRandoms();
- GenerateWorld(1, 6, 6); // Make the viewport initialization happy
+ GenerateWorld(1, 64, 64); // Make the viewport initialization happy
#ifdef ENABLE_NETWORK
if ((network) && (_network_available)) {
@@ -763,7 +763,7 @@ static void MakeNewGame(void)
SetupColorsAndInitialWindow();
// Randomize world
- GenerateWorld(0, _patches.map_x, _patches.map_y);
+ GenerateWorld(0, 1<<_patches.map_x, 1<<_patches.map_y);
// In a dedicated server, the server does not play
if (_network_dedicated) {
@@ -795,7 +795,7 @@ static void MakeNewEditorWorld(void)
SetupColorsAndInitialWindow();
// Startup the game system
- GenerateWorld(1, _patches.map_x, _patches.map_y);
+ GenerateWorld(1, 1<<_patches.map_x, 1<<_patches.map_y);
_local_player = OWNER_NONE;
MarkWholeScreenDirty();
@@ -977,7 +977,7 @@ void SwitchMode(int new_mode)
break;
case SM_GENRANDLAND: /* Generate random land within scenario editor */
- GenerateWorld(2, _patches.map_x, _patches.map_y);
+ GenerateWorld(2, 1<<_patches.map_x, 1<<_patches.map_y);
// XXX: set date
_local_player = OWNER_NONE;
MarkWholeScreenDirty();