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-rw-r--r--openttd.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/openttd.c b/openttd.c
index 447c5ce89..a138e0e02 100644
--- a/openttd.c
+++ b/openttd.c
@@ -1068,13 +1068,13 @@ static void UpdateExclusiveRights(void)
}
/* FIXME old exclusive rights status is not being imported (stored in s->blocked_months_obsolete)
- could be implemented this way:
- 1.) Go through all stations
- Build an array town_blocked[ town_id ][ player_id ]
- that stores if at least one station in that town is blocked for a player
- 2.) Go through that array, if you find a town that is not blocked for
- one player, but for all others, then give him exclusivity.
- */
+ * could be implemented this way:
+ * 1.) Go through all stations
+ * Build an array town_blocked[ town_id ][ player_id ]
+ * that stores if at least one station in that town is blocked for a player
+ * 2.) Go through that array, if you find a town that is not blocked for
+ * one player, but for all others, then give him exclusivity.
+ */
}
static const byte convert_currency[] = {