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-rw-r--r--npf.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/npf.c b/npf.c
index c05f6a10b..3b0def84c 100644
--- a/npf.c
+++ b/npf.c
@@ -886,9 +886,9 @@ void NPFFillWithOrderData(NPFFindStationOrTileData* fstd, Vehicle* v)
* So only for train orders to stations we fill fstd->station_index, for all
* others only dest_coords */
if (v->current_order.type == OT_GOTO_STATION && v->type == VEH_Train) {
- fstd->station_index = v->current_order.dest.station;
+ fstd->station_index = v->current_order.dest;
/* Let's take the closest tile of the station as our target for trains */
- fstd->dest_coords = CalcClosestStationTile(v->current_order.dest.station, v->tile);
+ fstd->dest_coords = CalcClosestStationTile(v->current_order.dest, v->tile);
} else {
fstd->dest_coords = v->dest_tile;
fstd->station_index = INVALID_STATION;