diff options
Diffstat (limited to 'network_gui.c')
-rw-r--r-- | network_gui.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/network_gui.c b/network_gui.c index 5f62b29a5..172eea23a 100644 --- a/network_gui.c +++ b/network_gui.c @@ -231,7 +231,7 @@ static void NetworkGameWindowWndProc(Window *w, WindowEvent *e) DeleteWindowById(WC_NETWORK_WINDOW, 0); break; case 4: case 5: - ShowDropDownMenu(w, _lan_internet_types_dropdown, _network_lan_internet, 5, 0); // do it for widget 5 + ShowDropDownMenu(w, _lan_internet_types_dropdown, _network_lan_internet, 5, 0, 0); // do it for widget 5 break; case 10: { /* Matrix to show networkgames */ uint32 id_v = (e->click.pt.y - NET_PRC__OFFSET_TOP_WIDGET) / NET_PRC__SIZE_OF_ROW; @@ -540,13 +540,13 @@ static void NetworkStartServerWindowWndProc(Window *w, WindowEvent *e) SetWindowDirty(w); } break; case 7: case 8: /* Connection type */ - ShowDropDownMenu(w, _connection_types_dropdown, _network_advertise, 8, 0); // do it for widget 8 + ShowDropDownMenu(w, _connection_types_dropdown, _network_advertise, 8, 0, 0); // do it for widget 8 break; case 9: case 10: /* Number of Players */ - ShowDropDownMenu(w, _players_dropdown, _network_game_info.clients_max - 2, 10, 0); // do it for widget 10 + ShowDropDownMenu(w, _players_dropdown, _network_game_info.clients_max - 2, 10, 0, 0); // do it for widget 10 return; case 11: case 12: /* Language */ - ShowDropDownMenu(w, _language_dropdown, _network_game_info.server_lang, 12, 0); // do it for widget 12 + ShowDropDownMenu(w, _language_dropdown, _network_game_info.server_lang, 12, 0, 0); // do it for widget 12 return; case 13: /* Start game */ _is_network_server = true; |