diff options
Diffstat (limited to 'network_data.c')
-rw-r--r-- | network_data.c | 23 |
1 files changed, 10 insertions, 13 deletions
diff --git a/network_data.c b/network_data.c index 2af0f2976..62e95e2cd 100644 --- a/network_data.c +++ b/network_data.c @@ -154,9 +154,8 @@ bool NetworkSend_Packets(NetworkClientState *cs) res = send(cs->socket, p->buffer + p->pos, p->size - p->pos, 0); if (res == -1) { int err = GET_LAST_ERROR(); - if (err != EWOULDBLOCK) { - // Something went wrong.. close client! - DEBUG(net, 0) ("[NET] send() failed with error %d", err); + if (err != EWOULDBLOCK) { // Something went wrong.. close client! + DEBUG(net, 0, "send failed with error %d", err); CloseConnection(cs); return false; } @@ -320,9 +319,8 @@ Packet *NetworkRecv_Packet(NetworkClientState *cs, NetworkRecvStatus *status) if (res == -1) { int err = GET_LAST_ERROR(); if (err != EWOULDBLOCK) { - // Something went wrong.. - if (err != 104) // 104 is Connection Reset by Peer - DEBUG(net, 0) ("[NET] recv() failed with error %d", err); + /* Something went wrong... (104 is connection reset by peer) */ + if (err != 104) DEBUG(net, 0, "recv failed with error %d", err); *status = CloseConnection(cs); return NULL; } @@ -330,7 +328,7 @@ Packet *NetworkRecv_Packet(NetworkClientState *cs, NetworkRecvStatus *status) return NULL; } if (res == 0) { - // Client/server has left us :( + // Client/server has left *status = CloseConnection(cs); return NULL; } @@ -352,9 +350,8 @@ Packet *NetworkRecv_Packet(NetworkClientState *cs, NetworkRecvStatus *status) if (res == -1) { int err = GET_LAST_ERROR(); if (err != EWOULDBLOCK) { - // Something went wrong.. - if (err != 104) // 104 is Connection Reset by Peer - DEBUG(net, 0) ("[NET] recv() failed with error %d", err); + /* Something went wrong... (104 is connection reset by peer) */ + if (err != 104) DEBUG(net, 0, "recv failed with error %d", err); *status = CloseConnection(cs); return NULL; } @@ -362,7 +359,7 @@ Packet *NetworkRecv_Packet(NetworkClientState *cs, NetworkRecvStatus *status) return NULL; } if (res == 0) { - // Client/server has left us :( + // Client/server has left *status = CloseConnection(cs); return NULL; } @@ -415,7 +412,7 @@ void NetworkSend_Command(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, Comma while (temp_callback < _callback_table_count && _callback_table[temp_callback] != callback) temp_callback++; if (temp_callback == _callback_table_count) { - DEBUG(net, 0) ("[NET] Unknown callback. (Pointer: %p) No callback sent.", callback); + DEBUG(net, 0, "Unknown callback. (Pointer: %p) No callback sent", callback); temp_callback = 0; /* _callback_table[0] == NULL */ } @@ -467,7 +464,7 @@ void NetworkExecuteCommand(CommandPacket *cp) _cmd_text = cp->text; /* cp->callback is unsigned. so we don't need to do lower bounds checking. */ if (cp->callback > _callback_table_count) { - DEBUG(net,0) ("[NET] Received out-of-bounds callback! (%d)", cp->callback); + DEBUG(net, 0, "Received out-of-bounds callback (%d)", cp->callback); cp->callback = 0; } DoCommandP(cp->tile, cp->p1, cp->p2, _callback_table[cp->callback], cp->cmd | CMD_NETWORK_COMMAND); |