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-rw-r--r--network_client.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/network_client.c b/network_client.c
index de22bb9e0..060e230ea 100644
--- a/network_client.c
+++ b/network_client.c
@@ -32,7 +32,7 @@ extern const char _openttd_revision[];
static uint32 last_ack_frame;
-void NetworkRecvPatchSettings(NetworkClientState *cs, Packet *p);
+static void NetworkRecvPatchSettings(NetworkClientState* cs, Packet* p);
// **********
// Sending functions
@@ -823,7 +823,7 @@ extern const SettingDesc patch_settings[];
// This is a TEMPORARY solution to get the patch-settings
// to the client. When the patch-settings are saved in the savegame
// this should be removed!!
-void NetworkRecvPatchSettings(NetworkClientState *cs, Packet *p)
+static void NetworkRecvPatchSettings(NetworkClientState* cs, Packet* p)
{
const SettingDesc *item;