diff options
Diffstat (limited to 'network_client.c')
-rw-r--r-- | network_client.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/network_client.c b/network_client.c index 22d23720e..1dee26e2d 100644 --- a/network_client.c +++ b/network_client.c @@ -437,8 +437,8 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_WAIT) InvalidateWindow(WC_NETWORK_STATUS_WINDOW, 0); // We are put on hold for receiving the map.. we need GUI for this ;) - DEBUG(net, 1)("[NET] The server is currently busy sending the map to someone else.. please hold..." ); - DEBUG(net, 1)("[NET] There are %d clients in front of you", _network_join_waiting); + DEBUG(net, 1, "The server is currently busy sending the map to someone else, please wait..." ); + DEBUG(net, 1, "There are %d clients in front of you", _network_join_waiting); return NETWORK_RECV_STATUS_OKAY; } @@ -544,13 +544,13 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_FRAME) #endif } #endif - DEBUG(net, 7)("[NET] Received FRAME %d",_frame_counter_server); + DEBUG(net, 5, "Received FRAME %d", _frame_counter_server); // Let the server know that we received this frame correctly // We do this only once per day, to save some bandwidth ;) if (!_network_first_time && last_ack_frame < _frame_counter) { last_ack_frame = _frame_counter + DAY_TICKS; - DEBUG(net,6)("[NET] Sent ACK at %d", _frame_counter); + DEBUG(net, 4, "Sent ACK at %d", _frame_counter); SEND_COMMAND(PACKET_CLIENT_ACK)(); } @@ -680,7 +680,7 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_QUIT) // The client is gone, give the NetworkClientInfo free ci->client_index = NETWORK_EMPTY_INDEX; } else { - DEBUG(net, 0)("[NET] Error - unknown client (%d) is leaving the game", index); + DEBUG(net, 0, "Unknown client (%d) is leaving the game", index); } InvalidateWindow(WC_CLIENT_LIST, 0); @@ -807,7 +807,7 @@ NetworkRecvStatus NetworkClient_ReadPackets(NetworkClientState *cs) res = _network_client_packet[type](p); } else { res = NETWORK_RECV_STATUS_MALFORMED_PACKET; - DEBUG(net, 0)("[NET][client] Received invalid packet type %d", type); + DEBUG(net, 0, "[client] received invalid packet type %d", type); } free(p); |