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-rw-r--r--network/core/packet.c216
1 files changed, 0 insertions, 216 deletions
diff --git a/network/core/packet.c b/network/core/packet.c
deleted file mode 100644
index 957bd2ad6..000000000
--- a/network/core/packet.c
+++ /dev/null
@@ -1,216 +0,0 @@
-/* $Id$ */
-
-#ifdef ENABLE_NETWORK
-
-#include "../../stdafx.h"
-#include "../../macros.h"
-#include "../../string.h"
-
-#include "os_abstraction.h"
-#include "config.h"
-#include "packet.h"
-
-/**
- * @file packet.h Basic functions to create, fill and read packets.
- */
-
-
-/* Do not want to include functions.h and all required headers */
-extern void NORETURN CDECL error(const char *str, ...);
-
-
-/**
- * Create a packet for sending
- * @param type the of packet
- * @return the newly created packet
- */
-Packet *NetworkSend_Init(PacketType type)
-{
- Packet *packet = malloc(sizeof(Packet));
- /* An error is inplace here, because it simply means we ran out of memory. */
- if (packet == NULL) error("Failed to allocate Packet");
-
- /* Skip the size so we can write that in before sending the packet */
- packet->size = sizeof(packet->size);
- packet->buffer[packet->size++] = type;
- packet->pos = 0;
-
- return packet;
-}
-
-/**
- * Writes the packet size from the raw packet from packet->size
- * @param packet the packet to write the size of
- */
-void NetworkSend_FillPacketSize(Packet *packet)
-{
- packet->buffer[0] = GB(packet->size, 0, 8);
- packet->buffer[1] = GB(packet->size, 8, 8);
-}
-
-/**
- * The next couple of functions make sure we can send
- * uint8, uint16, uint32 and uint64 endian-safe
- * over the network. The least significant bytes are
- * sent first.
- *
- * So 0x01234567 would be sent as 67 45 23 01.
- */
-
-void NetworkSend_uint8(Packet *packet, uint8 data)
-{
- assert(packet->size < sizeof(packet->buffer) - sizeof(data));
- packet->buffer[packet->size++] = data;
-}
-
-void NetworkSend_uint16(Packet *packet, uint16 data)
-{
- assert(packet->size < sizeof(packet->buffer) - sizeof(data));
- packet->buffer[packet->size++] = GB(data, 0, 8);
- packet->buffer[packet->size++] = GB(data, 8, 8);
-}
-
-void NetworkSend_uint32(Packet *packet, uint32 data)
-{
- assert(packet->size < sizeof(packet->buffer) - sizeof(data));
- packet->buffer[packet->size++] = GB(data, 0, 8);
- packet->buffer[packet->size++] = GB(data, 8, 8);
- packet->buffer[packet->size++] = GB(data, 16, 8);
- packet->buffer[packet->size++] = GB(data, 24, 8);
-}
-
-void NetworkSend_uint64(Packet *packet, uint64 data)
-{
- assert(packet->size < sizeof(packet->buffer) - sizeof(data));
- packet->buffer[packet->size++] = GB(data, 0, 8);
- packet->buffer[packet->size++] = GB(data, 8, 8);
- packet->buffer[packet->size++] = GB(data, 16, 8);
- packet->buffer[packet->size++] = GB(data, 24, 8);
- packet->buffer[packet->size++] = GB(data, 32, 8);
- packet->buffer[packet->size++] = GB(data, 40, 8);
- packet->buffer[packet->size++] = GB(data, 48, 8);
- packet->buffer[packet->size++] = GB(data, 56, 8);
-}
-
-/**
- * Sends a string over the network. It sends out
- * the string + '\0'. No size-byte or something.
- */
-void NetworkSend_string(Packet *packet, const char* data)
-{
- assert(data != NULL);
- assert(packet->size < sizeof(packet->buffer) - strlen(data) - 1);
- while ((packet->buffer[packet->size++] = *data++) != '\0') {}
-}
-
-
-/**
- * Receiving commands
- * Again, the next couple of functions are endian-safe
- * see the comment before NetworkSend_uint8 for more info.
- */
-
-
-extern uint CloseConnection(NetworkClientState *cs);
-
-/** Is it safe to read from the packet, i.e. didn't we run over the buffer ? */
-static inline bool CanReadFromPacket(NetworkClientState *cs, Packet *packet, uint bytes_to_read)
-{
- /* Don't allow reading from a closed socket */
- if (HasClientQuit(cs)) return false;
-
- /* Check if variable is within packet-size */
- if (packet->pos + bytes_to_read > packet->size) {
- CloseConnection(cs);
- return false;
- }
-
- return true;
-}
-
-/**
- * Reads the packet size from the raw packet and stores it in the packet->size
- * @param packet the packet to read the size of
- */
-void NetworkRecv_ReadPacketSize(Packet *packet)
-{
- packet->size = (uint16)packet->buffer[0];
- packet->size += (uint16)packet->buffer[1] << 8;
-}
-
-uint8 NetworkRecv_uint8(NetworkClientState *cs, Packet *packet)
-{
- uint8 n;
-
- if (!CanReadFromPacket(cs, packet, sizeof(n))) return 0;
-
- n = packet->buffer[packet->pos++];
- return n;
-}
-
-uint16 NetworkRecv_uint16(NetworkClientState *cs, Packet *packet)
-{
- uint16 n;
-
- if (!CanReadFromPacket(cs, packet, sizeof(n))) return 0;
-
- n = (uint16)packet->buffer[packet->pos++];
- n += (uint16)packet->buffer[packet->pos++] << 8;
- return n;
-}
-
-uint32 NetworkRecv_uint32(NetworkClientState *cs, Packet *packet)
-{
- uint32 n;
-
- if (!CanReadFromPacket(cs, packet, sizeof(n))) return 0;
-
- n = (uint32)packet->buffer[packet->pos++];
- n += (uint32)packet->buffer[packet->pos++] << 8;
- n += (uint32)packet->buffer[packet->pos++] << 16;
- n += (uint32)packet->buffer[packet->pos++] << 24;
- return n;
-}
-
-uint64 NetworkRecv_uint64(NetworkClientState *cs, Packet *packet)
-{
- uint64 n;
-
- if (!CanReadFromPacket(cs, packet, sizeof(n))) return 0;
-
- n = (uint64)packet->buffer[packet->pos++];
- n += (uint64)packet->buffer[packet->pos++] << 8;
- n += (uint64)packet->buffer[packet->pos++] << 16;
- n += (uint64)packet->buffer[packet->pos++] << 24;
- n += (uint64)packet->buffer[packet->pos++] << 32;
- n += (uint64)packet->buffer[packet->pos++] << 40;
- n += (uint64)packet->buffer[packet->pos++] << 48;
- n += (uint64)packet->buffer[packet->pos++] << 56;
- return n;
-}
-
-/** Reads a string till it finds a '\0' in the stream */
-void NetworkRecv_string(NetworkClientState *cs, Packet *p, char *buffer, size_t size)
-{
- PacketSize pos;
- char *bufp = buffer;
-
- /* Don't allow reading from a closed socket */
- if (HasClientQuit(cs)) return;
-
- pos = p->pos;
- while (--size > 0 && pos < p->size && (*buffer++ = p->buffer[pos++]) != '\0') {}
-
- if (size == 0 || pos == p->size) {
- *buffer = '\0';
- /* If size was sooner to zero then the string in the stream
- * skip till the \0, so than packet can be read out correctly for the rest */
- while (pos < p->size && p->buffer[pos] != '\0') pos++;
- pos++;
- }
- p->pos = pos;
-
- str_validate(bufp);
-}
-
-#endif /* ENABLE_NETWORK */